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Substance 3D Designer 2026NewsDesigner 16.0.1 is live!
Game update

Designer 16.0.1 is live!

Substance 3D Designer 2026 · published 5 May 2026, 10:11 UTC

All newsPlayers around this dateRead on Steam

This patch release focuses on stability and content improvements, with a notable addition to our samples library — a brand-new Material sample dedicated to SDF and Shape Splatter workflows — alongside several Shape Splatter v2 enhancements, Intel Panther Lake GPU support, an update to Substance Engine v9.4.3, and 19 bug fixes across the engine, the graph, or the 3D view.

Added (14):

  • Add a Material sample dedicated to SDF / Shape Splatter
  • 3D viewer: Change the default state
  • 3D viewer: Add default environment
  • Shape splatter v2 mapper: Add per-axis projection center parameter for triplanar mapping
  • Shape splatter v2 mapper: Add tiling parameter
  • Shape splatter v2: Enable shape extrude by default
  • [3DView] Support Intel Panther Lake GPUs in the Pathtracer
  • [3D View] Improve formatting 'Displacement' pop-up tooltips
  • Update to Substance Engine v9.4.3
  • geometry_tangent: add support for constants
  • Add an option for TGA/BMP to write the alpha channel if it's fully opaque
  • Update to "Adobe Color Engine" (ACE) 7.0
  • Make Plugin Manager window always visible (modal)

Fixes (18):

  • [3D View] Viewport scaling is applied when using fixed resolution
  • [3D View] Freeze when loading a GLTF scene exported from Designer and using an OpenPBR material
  • [3D View] Materials exported from Painter cannot be overridden in Designer
  • 3D Viewer: shape.id is not initialized and generates messages in the console
  • Shape splatter v2 mapper grayscale: Pattern input 4 is unused in triplanar projection
  • Shape splatter v2 mapper: SDF ID is offset by -1 when using the "1 image per material ID" mode
  • incorrect result when applying a material on a USD generated by Designer
  • Computing a new Levels node Shape splatter V2 main graph scrambled following computations
  • Modulo of a variable against its equal value does not return 0 with GPU engine in some cases
  • Arc tangent 2 returns 0 or Pi for X-right vectors in a specific case
  • Crash when loading specific SBSAR in the graph
  • Crash when connecting Value Processor output into bitmap input
  • Crash when plugging value into image input in some cases
  • Graph is automatically computed on each autosave when using baked maps
  • Crash when connecting value output of Atlas Scatter into image input of Atlas Splitter
  • Edited file format is ignored in file save dialogs
  • Security pop up appears when we start Designer
  • OBJ materials are not imported correctly
  • PSD importer requests to extract layers from PSD file at every autosave
More from Substance 3D Designer 2026

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Game update4 Sep 2026Designer 16.0.6 is liveThis minor version fixes two crashes introduced in the previous version, plus a few security fixes. Details: Fixed a crash when closing the application while shaders are being compiled Fixed a crash when exporting an image to a path containing non-ASCII characters Fixed an out-of-bounds read vulnerability in TGA file parsing Fixed a NULL pointer dereference vulnerability in TIFF file parsing Fi…Game update26 Aug 2026New version: Substance 3D Designer 16.0.5This release adds a new button in the 3D View that lets you select the AOV you want to preview (metalness, albedo, roughness, ...). It also includes a range of other improvements, along with several bug and security fixes. Added: · [3D View] Added a button to select the current AOV · \ Perlin/Gaussian noise: unclamp scale parameter · \ Hide unnecessary bitmap resources from the library Fixed: ·…Game update2 Jul 2026Substance 3D Designer 16.0.4 is now available!This update brings engine improvements, rendering fixes, and stability updates across the board. Added · [3D View] Render resolution is now clamped to 4096 in X and Y · Updated bake-sdk to 3.22.3 · Updated Substance engine to v9.4.4 · Reduced noise in the specular lobe for high roughness + anisotropy · UV primvar interpolation mode is now preserved Fixed · [3D View] USD export no longer stores…