Ecrazeus Castle Demo
Playing now
0Sampling since 10:51 UTC
0.0%of peak
All-time peak
26 Sep 2026
Playing now
0Sampling since 10:51 UTC
All-time peak
26 Sep 2026
| Published | Title | Build |
|---|---|---|
| Demo Version Updated An update for the Demo version of Ecrazeus Castle has been released. Changes include: · The build of the demo has been boosted from a pre-release version to the latest build that the current game has. No new content has been added for the demo, but in essence, here's the differences from the previous versions: · The game's optimization is more reflective of the current version (for better or wo… | 25145760 | |
| v216 Patch Small update. · Fixed a bug with one of the two Expert course final bosses from being locked on with pistols. · Adjusted the level geometry a bit in the second room of Expert course to have the player facing the teleporter after warping through the optional room. | — | |
| v215 Update Small update. · Performance alteration (I don't dare call it a performance boost anymore because it feels like Placebo at this point...) to attack hitboxes (both allies and foes). This seems to be a bit better than after the Bakin 2.6 update, which seems to have added some major lag to each hit. · Timer should immediately freeze upon touching a door now. · Enemies will now vanish immediately up… | — | |
| v214 Update RPG Developer Bakin 2.6.0.1 update, apparently fixes a bug with map preload crashes. Update is big because it had to redo the meshes / normals due to an unrelated bug fix. | — | |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Sep 2026 | Sat | 21:41 | Demo Version Updated | 25145760 | public | 1 | — |
| v213 Update An emergency update. · Fixed enemy attacks not landing at all due to the previous update's attempt at optimization. Apologies for the trouble, but v212 scores will need to be wiped from the online leaderboards, especially those arena scores. |
| 25026102 |
| v212 Update An Ecrazeus Castle update has been released. Changes include: · Fixed an issue with performance regarding hitboxes for both player and foes. This should put the hitboxes back into line with how they were prior to the engine update. It might be slightly better than before, but it's hard to tell (especially with the Test Play / Export Build performance discrepancies). As always, if a critical iss… | — |
| v203 Update A small update for Ecrazeus Castle has been released. Warning: The patch is over 1GB, but technically the overall install size of the game should be (very) slightly smaller. Changes include: · The game was exported with the fresh off the pan RPG Developer Bakin 2.6 Engine Update. This entails the following: · First time game load times should be shortened (not by a lot in testing), as shaders a… | 24986365 |
| v202 Update A small update has been applied. · Improved the registration of stomps on foes. From quick personal testing it shouldn't fail as often as it has previously, but it's (unfortunately) still possible it'll fail, especially on giant sized enemies. Stomps might also (rarely) register twice in some rare instances, but that's in your favor. · Added a very tiny bit of delay to the Bee enemy's attack/re… | — |
| v201 Update A small set of bug fixes. Reset your Steam client if the update isn't detected. The game version is now v201. · Attempt at a fix regarding stomping foes to be more consistent. · Fixed a bug which prevented outfit N°7 of Secret Character 1 from being selectable. Also applied a visual fix to said outfit. · Fixed a bug where a string variable box didn't change to the name of a secret character ins… | — |
| v103 Demo Build Update A new version of the demo has been uploaded. Changes include: Currency & Shop · Coins will now drop from enemies, and give 1♇ for each one collected. · Your money total will also show when you collect a coin, as well as on the pause screen. · The pricing of items in the shop has been increased severely to compensate for coin drops. · The pricing has a tendency to go up if you have more weapons… | — |
| v102 Demo Build Update A new version of the demo has been uploaded. Changes include: Optimizations · An attempt has been made to optimize the processing load of enemies and enemy attack hitboxes, to get around an engine flaw with stat alteration events. · An attempt was made to clean up some unused meshes in the Egypt room that might cause some added processing stress. Weapons · The "input delay" when using most Spea… | — |
| 101 Demo Build Update Additions: · A 3D Name Entry screen has been added, replacing the older menu based on. · Wizamart Shop now has two visible icons representing the shop sides. · Increased the shopkeeper's movement speed when moving between shops. · For demo purposes, you'll have money (5♇) available from the start, so you don't need to sell too much. · A method to obtain money outside of selling items or weapons… | — |