Island For Sale
Playing now
2+0 vs. yesterday
14%of peak
All-time peak
147 Sep 2026
Playing now
2+0 vs. yesterday
All-time peak
147 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| News | Island For Sale - OUT NOW! Hello everyone! I'm glad to announce our official release. Thank you all so much for your support. Step onto the huge island. There's thick fog, messy trash, and pockets full of cash. You can become the owner of the island simply by picking up trash. Highlights · A Completely Different Island : Of course, you'll be dropping into an entirely new island. Paths, structures, shops, and much more. ·… | — | |
| Announcement | Release Date Confirmed! Launching on September 3rd at 10:00 AM (PT) I'll be waiting for you on a new, much larger island, standing atop mountains of trash Thank you so much for all your feedback and support. Check out the new teaser. And see you very soon! | — | |
| In-game event | [Demo] Gamepad Experimental Gamepad Support This is an experimental update for gamepad features, tested primarily with Xbox controllers. · You can now control the gameplay and navigate the UI using a gamepad. We support Xbox, PlayStation, and Nintendo controllers. We would love to hear your feedback and suggestions regarding its usability! · Controller Type Override: If your gamepad type is not recognized correctly, you c… | — | |
| In-game event | [Demo] Game Flow Adjustments Game Flow Adjustments · Streamlined the game flow by removing unnecessary steps, condensing the demo's playtime for better immersion. Other QoL Improvements · Dismount Guide: Added a prompt showing how to dismount when riding a zipline or sitting on a chair. · Watchtower UI: Changed the zipline icon that appears when entering a Watchtower. · Guidance Messages: Refined the overall guidance messa… | — | |
| In-game event | [Demo] Minor Update: Gameplay QoL Improvements Immersion Mode: Entering Immersion mode now creates a trail on the ground, guiding you directly to nearby items. · Early Guidance: Added a trail to indicate the direction of progress when leaving the initial spawn area. · Scrap Exchange UX: You can now press \ to 'Accept' once the Scrap Exchange is complete. | — | |
| In-game event | [Demo] Minor Update: No More "Where Do I Go?" Moments! A small update for better immersion. · Waypoint: These key structures were already present in the world, but we felt we needed to make their purpose much clearer. This should help resolve those "Where do I go now?" moments. · Swing: Adjusted the mechanics so you can now ride the swings regardless of which direction you are facing. | — | |
| In-game event | [Demo] Minor Update: Gameplay QoL Improvements Based on your valuable feedback, we have made the following improvements and adjustments: · Visual effect improvements: Unnecessary outlines on pre-installed objects have been removed. · Control adjustments: The hotkey to open the inventory has been changed from \ to \ . · Added explanatory pop-ups: Added short description pop-ups for ziplines and other structures to help you understand them be… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.