
Game Flow Adjustments
Streamlined the game flow by removing unnecessary steps, condensing the demo's playtime for better immersion.
Other QoL Improvements
Dismount Guide: Added a prompt showing how to dismount when riding a zipline or sitting on a chair.
Watchtower UI: Changed the zipline icon that appears when entering a Watchtower.
Guidance Messages: Refined the overall guidance messages for better clarity.
Fuel Warning: The "Wasting Fuel" warning is now more prominent. An object providing related guidance has also been added to the starting area.
OverImmersion VFX: Updated the visual effects for the OverImmersion state.
Overload System: Added an Overload system that is closely tied to OverImmersion. To prevent the frustration of interrupted looting when your inventory is full, you can now continue to pick up items past your capacity, but you will incur a movement speed penalty instead.
Resource Crusher: Reduced the processing delay of the Resource Crusher.
Ballista: Increased the damage and aiming speed of the Ballista.
Trash Spawns: Increased the overall spawn rates for trash and trash clusters.
Door Repair: Decreased the amount of tape required to repair doors.
Dried Barrel: Increased the chance of finding fuel in Dried Barrel.