Skinator Playtest
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
23 Oct 2026
Playing now
0−1 vs. yesterday
All-time peak
23 Oct 2026
| Published | Title | Build |
|---|---|---|
| Achievements update! Hello everyone! Thank you so much to the over 2000 people who wishlisted the game and to the tens of thousands more that played skinator so far! We are excited to share what's new in this update: Free Roam Camea! You can now drag from anywhere on the map to explore beyond what your character can see. Corpse Monger part display bug: Now the parts that the corpse monger offers you aren't distorte… | 23896111 | |
| SKINATOR - Playtest v20! Hello everyone! We just updated the way enemy information is displayed in SKINATOR. Now, when you click on a combat node, you'll see a new interface showing every enemy body part along with all the modifiers attached to it. This should make it much easier to understand what you're about to fight and make more informed decisions about which encounters are worth taking. On top of that, following… | — | |
| New Enemy attack intent system! Hello everyone! We’re excited to introduce our new Enemy Attack Intent System . A lot of you mentioned that it could feel frustrating not knowing where enemies were about to attack, so we worked hard on a solution that stays simple while adding much clearer combat readability. Here’s how it works: Every body part now has a small screen with a pattern of 0 to 4 lights. Enemies will always attack… | — | |
| COMPLETELY REDONE COMBAT MECHANIC!major After listening to your feedback, we’ve reworked the combat system to make it clearer, more strategic, and easier to understand. We’ve also added a brand new improved tutorial to help you get up to speed quickly. ##NEW LANGUAGES ADDED## This week we also introduced Russian and German translations! Since this is a first pass, you may encounter some missing text or small issues. (We know it says… | 22955551 | |
| We hear you - improving combat clarity Hello, everyone! First of all, thank you to everyone who downloaded the playtest and took the time to share feedback. It’s been incredibly valuable and has helped us quickly see where the game needs the most attention. One thing came through loud and clear: the combat system is currently too hard to understand. That’s on us, and we’re already working on it. What we’re doing: We’re focusing on i… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 24 Jun 2026 | Wed | 15:24 | Achievements update! | 23896111 | public | 1 | — |