Skinator Playtest · published
Hello, everyone!
First of all, thank you to everyone who downloaded the playtest and took the time to share feedback. It’s been incredibly valuable and has helped us quickly see where the game needs the most attention.
One thing came through loud and clear:
the combat system is currently too hard to understand.
That’s on us, and we’re already working on it.
What we’re doing:
We’re focusing on improving how combat is presented and understood, including:
Making the system clearer and easier to read at a glance
Helping new players understand what’s happening during fights
Reducing the initial overwhelm without losing the core idea
What’s next:
We’re preparing a major update aimed specifically at improving combat clarity and the early player experience.
We’ll share more details soon, but our goal is simple:
Make the game click much faster, without removing what makes it interesting.
We’d love your help:
If you haven’t yet, consider joining our Discord and sharing your thoughts.
Your feedback is actively shaping the direction of the game, and it genuinely makes a difference.
Thanks again for being part of this early stage with us!
More updates soon! (Very soon)