PortalVR Motion
Playing now
0−1 vs. yesterday
0.0%of peak
All-time peak
36 Sep 2026
Playing now
0−1 vs. yesterday
All-time peak
36 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | PortalVR 3.5.5 - Added support for gaze tracking - Fixed issue with Joy-Con 2 scanning contining after entering mouse and keyboard mode | — | |
| Game update | PortalVR Motion 3.5.4 - Add option to swap Grip + Trigger on Joy-Cons - Fix issue where camera assist not showing when set to On for Mouse + Keyboard - Fix issues with VRChat eye tracking | — | |
| Game update | PortalVR Motion 3.5.3 - Prompt user to let Quest headset see the room before calibration - Fix up a number of issues with VRChat avatar face expression compatibility | — | |
| Game update | PortalVR Motion 3.5.2 - Huge improvements to Joy-Con webcam tracking - Bringing your hands to your side with VR controllers now brings VR hands to rest - Improved Joy-Con 2 connectivity - Idle hands can be disabled in settings - PSMove controller recovery when connection is having issues - Increase time controllers go to rest to 10 seconds in keyboard and mouse mode | — | |
| Game update | PortalVR 3.5.0 - PSMove controller support - Windows Mixed Reality controller support - HTC XR Elite support - Improved webcam joycon tracking - Hands come to rest in keyboard and mouse mode after mouse/trackpad inactivity - Added "Stretch Mode" which allows you to reach farther, in Controls section - Dropped "Aim Mode" - Arrow keys now fly camera around - Fixed Joy-Con 2 haptics - *Greatly* improved Leia IR… | — | |
| Game update | PortalVR Motion 3.4.14 - Improvements to Joy-Con depth tracking on webcam - Smoother and more accurate hand tracking - Proper depth tracking of Joy-Cons when using a Immersity/Leia display IR camera array | — | |
| Game update | PortalVR Motion 3.4.12 - Major performance boost by lowering render texture size by default - Rendering can now be set to Low, Medium, or High resolution - Joy-Con 2 calibration now much easier, with a little interactive game to play - Added adjustable IPD setting for SBS mode - Overlay helper now hidden in Alt-Tab - Fixed hand orientation for Leap Motion 'head mounted' orientation | — | |
| Game update | PortalVR Motion 3.4.11 - New hand resting system: when a hand isn't actively in use — the controller is set down, optical tracking is lost, or the pointer goes idle — the virtual hand now settles into a natural resting pose hanging at your side with fingers down, instead of floating frozen in front of you. Each hand rests independently, and resting hands follow you correctly through camera drag. This makes your avata… | — | |
| Game update | PortalVR Motion 3.4.10 - Eliminated a number of SteamVR settings PortalVR changes, and added better cleanup during deactivation/uninstallation - Fixed detection of controller bindings from legacy OpenVR runtime installs. - The launcher now fully exits when its window is closed, instead of lingering in the tray. - Joy-Con tracking is no longer interrupted while the settings panel is open — the camera pipeline stays li… | — | |
| Game update | PortalVR Motion 3.4.9 - New "Enable Developer Mode" assistant: if you plug in a Meta Quest that doesn't have developer mode / USB debugging turned on, the setup panel now detects it, explains what's needed, and offers a button that launches a guided developer-mode enabler tool. The tool is fully localized in all 30 supported languages. - Fixed regression where Joy-Con left "-" button was re-centering head - Fixed bu… | — | |
| Game update | PortalVR Motion 3.4.8 - Improved hand tracking quality on webcam | — | |
| Game update | PortalVR Motion 3.4.7 - Fixed Index controller velocity reporting which addresses objects being thrown in the wrong direction and fixed hardware hand tracking on Index. - Fixed webcam startup issues and added recovery when a camera is unplugged and reconnected mid-session. - Fixed rare crashes and races when webcam hand tracking starts up or shuts down. | — | |
| Game update | PortalVR Motion 3.4.5 Large bug fix release: Joy-Con reliability - Major Joy-Con (gen 1) connectivity overhaul: far more reliable pairing, reconnection, and recovery - Eliminated hand tracking jitter when using Joy-Cons - Smoother Joy-Con onboarding: camera preview now shows during setup Controllers - Fixed Vive controller bindings - Controller emulation setting for Steam Home now respected - Fixed Index controller… | — | |
| Game update | PortalVR Motion 3.4.4 All instructional images are now photographs instead of photographs restyled as illustrations. | — | |
| Game update | PortalVR Motion 3.4.0 - Joy-Con tracking via webcam (dual 6dof with just Joy-Cons and a laptop!) - Free-form hand tracking can be enabled via PortalVR iOS tracker app - Leap motion support (!) - can track Joy-Cons or hands - Support for multiple webcams (one for face/head tracking, another for hand tracking) - Head tilting support - Fixes for regressions with Index controllers and Leia displays | — | |
| Game update | PortalVR Motion 3.3.5 - Fixed some issues with Quest 3S connectivity and failing to wake Quest - Press and hold ` in keyboard + mouse mode to reset controller positions | — | |
| Game update | PortalVR Motion v3.3 Adds full head, face, and hand tracking support using webcam for VRChat. Fixes an issue with Apple USB detection for Joy-Con + iPhone controller. | — | |
| Game update | PortalVR v3.2.12 - Enabled translations in launcher content - Major performance improvements for Joy-Con tracking and iPhone tracking | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.