3876 AD: Corruption
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—of peak
All-time peak
07 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
07 Sep 2026
| Published | Title | Build |
|---|---|---|
| UPDATE v0.9.11 | Landscapes, Armor & Intel 🔥 WHAT'S NEW IN THIS BUILD (v0.9.11) 🌍 WORLD & GEAR - Expanded exploration with fresh map types and varied landscapes - Discovered a new piece of armor waiting at the initial military camp - Uncovered extra intel items hidden throughout site houses - Converted the MP buff into a repeatable action for 100 intel 🖥️ AUDIO, VISUALS & UI - Integrated a heavier shooting animation and sound profile… | 25027884 | |
| UPDATE v0.9.10 + v0.9.9 | Champions, Updates & Fixes 🚀 WHAT'S NEW IN THIS BUILD (v0.9.9 + v0.9.10) A brief roadblock hit last week when a security setting change triggered a temporary 72-hour Steam deployment lock. No worries, though! That time was used to bundle everything from the skipped v0.9.9 build straight into v0.9.10. Here is the double-sized breakdown of what is waiting in-game! 💀 EMPOWERED THREATS & WORLD BALANCING - Introduced a new… | — | |
| UPDATE v0.9.8 | Firepower & Map Tweaks ✨ CHANGELOG v0.9.8 Back with a fresh set of changes! This build adds more variety to your arsenal, organizes how enemies populate the map, and cleans up the UI. ⚔️ GEAR & WORLD LOGIC - Introduced 4 new weapons featuring custom sound design and bullet effects - Set up territory-based rules so enemies now spawn in their proper zones - Brightened up bullet effects to help you track shots better du… | — | |
| UPDATE v0.9.7 | Expanding the Overworld 🌟 UPDATE v0.9.7 The foundation is set, now we are expanding exploration! This update introduces deeper layout interaction and polished sector layout visuals. 🗺️ SECTOR LAYOUT & MAPS - Sector layout now directly shapes procedural generation - New visual design for the sector layout interface - Layout displays map features, points of interest, and active entities - Added distinct player, ally,… | — | |
| UPDATE v0.9.6 | First Look at Procedural Generation ⭐ UPDATE v0.9.6 Finally we have a semi-functional first look at how the world generation will look like! A full update of the Steam store page will come soon, showcasing all the new awesome things. 🌍 WORLD GENERATION - NEW: Full world map with procedural map-gen - NEW: Added new Sector-Layout, key to open UI - NEW: Added message when trying to leave the sector 👥 UNITS & FACTIONS - Created new… | — | |
| UPDATE v0.9.5 Checkpoint 3 | Procedural Generation Basics 💬 UPDATE v0.9.5 (Checkpoint 3) ⚔️ COMBAT & SECTOR LIBERATION - NEW: Finite spawns for sector liberation mechanics (foundation) - NEW: Enemy spawn locations are now generated fully dynamically - NEW: Added a message to track infestation count during combat - NEW: Ally combat now also counts when fighting infestations 🏗️ BUILDINGS & WORLD GENERATION - NEW: MP-Buff buildings that can be discover… | — | |
| UPDATE v0.9.5 Checkpoint 2 | Experimental Build 🔄 UPDATE v0.9.5 (Checkpoint 2) This release expands the multi-map foundation with early procedural generation systems, introducing dynamic site placement, smarter entity movement, and essential map-building fixes. ⚠️ IMPORTANT NOTICE - WARNING: This is a very unfinished build with many bugs. Expect glitches! - Delete the 'Roaming/OpenSplit' folder before starting a new version for compatibilit… | — | |
| UPDATE v0.9.5 Checkpoint 1 | Unfinished Build 🔄 UPDATE v0.9.5 (Checkpoint 1) This release establishes the core architecture for the multi-map expansion, featuring a new world view, essential fixes, and a preview of the evolving landscape. 🌍 WORLD & SAVE FOUNDATION - NEW: World Map Mode with a functional multi-map preview - Complete savegame overhaul to support interconnected regions - Transitional voids now display distinct region names… | — | |
| Update v0.9.4 - Combat Improvements + Full-Auto & Ammo ✨ UPDATE v0.9.4 This update delivers focused improvements to combat and interface and some changes/fixes. ⚙️ ENHANCED COMBAT SYSTEMS - Gunplay now supports full auto-firing capability - Different weapons use their own distinct ammo types - Allied buildings provide ammunition resupply points - More realistic reloading and shooting mechanics 🖥️ INTERFACE & SYSTEMS - Toggle combat information ico… | — | |
| Update v0.9.3 - New Game Mode + More RTS Basics 📋 UPDATE v0.9.3 | NEW GAME MODE! A fresh update with more RTS basics and a new map. 📢 New Game Mode: Quick Skirmish Map featuring a lush, verdant biome • Survival mechanics with a systemic challenge to test player strategy • Brand-new "Combat Manual" item added to guide players through battle • RTS-style Foundation: Added basic real-time strategy building systems • Separated the car inventory… | — | |
| Update v0.9.2 - New Quest + Car Gameplay 🆕 Update v0.9.1 is Now Live New content update introducing Episode 2, better car mechanics, and key fixes. 📌 What's New & Fixed: • Episode 2: "The Indefensible Position", talk to Larus to start • Updated car mechanics, press F to enter/exit vehicles (finally!) • First RTS-style building upgrade system for Northern Watchtower • Bugfix: Industry progress now survives through saving and loading… | — | |
| Update v0.9.1-hotfix1 + Music FIXED! 🔧 Hotfix Update v0.9.1-hotfix1 is Now Live A small patch to address critical stability and audio issues. 📝 What's Fixed & Changed: • HOTFIX: Steam's systems prevented the background music from playing • The game was always intended to have music; the issue has been fixed now! • Prepared a new savegame location under /AppData/Roaming/OpenSplit • From now on, I will try to ensure that your prog… | — | |
| Updated To Version 0.9.1 + NEW Story Content 🆕 Update v0.9.1 is Now Live The first episode of the new quest "The Indefensible Position" is now available. Start by speaking with Lana Aylin'Canan in-game. 📖 What's New: • Episode 1 of the new story questline • New NPC: Telos Jarek'Sol, an analyst from the Chassio Islands • A new combat encounter tied to the quest and new buildings • Minor Bug fixes for pause and eating functionality ⚠️ Imp… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 6 Sep 2026 | Sun | 21:08 | No patch notes · unannounced build | 25156848 | public | 1 | — |
| 31 Aug 2026 | Mon | 00:40 | UPDATE v0.9.11 | Landscapes, Armor & Intel | 25027884 | public | 1 | — |