DA_RL
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13 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | DA_RL 6.2.3 Hi, another update to the auto explore, there is a new setting in the options to either stop on items or auto pick them up. Also, forgot to disable the testing room, sorry! Thanks for ElectricPaladin for finding the testing room bug. | — | |
| Game update | DA_RL 6.2.2 Hi, another small bug fixing update - Fixed items (including corpses) vanishing instantly instead of visibly burning. - Auto-explore no longer walks through hazardous terrain. - Auto-explore now reliably heads for closed doors instead of treating them as unexplored inconsistently. It previously turned back from a visible closed door at seemingly random times; it now always beelines for the near… | — | |
| Game update | DA_RL 6.2.1 Very small patch, the auto explore now uses a real algorithm rather than just just walking to the closest tile. Also, a small update and fixes to the tutorial | — | |
| Game update | DA_RL 6.1.9 Curses and enchantments are hard to code. Bug fixes for that stuff - Bonded items can now be unequipped normally - Enchanted rings and lanterns now correctly apply their stat bonuses - Swiftness-enchanted lanterns now correctly halve hunger drain - Cursed rings and lanterns now correctly apply their stat penalties - Luminos altar purification and Remove Curse scrolls now affect the ring and lan… | — | |
| Game update | DA_RL 6.1.8 Hello everyone, super small patch for 6.1.7. I did somethings that I did not like. So I have fixed them. - Bonded and Glued curses are now distinct again: Bonded prevents dropping from anywhere in inventory; Glued only prevents dropping while the item is equipped - Tutorial secret doors step now correctly advances when the player finds the hidden door - Added Color Scrambling toggle in Options… | — | |
| Game update | DA_RL 6.1.7 Hi, a smaller bug fix update. - Known Spells list on the Character Info screen no longer overlaps the close button hint at the bottom of the panel - Ammo item was named Rocks in inventory but the ammo meter displayed Stones, both now consistently say Stones - Unequipping a ring with a health enchantment no longer leaves your HP above your new maximum - Scroll of Water Walking now correctly show… | — | |
| Game update | DA_RL 6.1.6 Hi, another small patch. There is now a stats section in the Hall of Fame. If you have shared stats, then yours will show up here. The all players section should work once more people decide to share their stats. A section in the Hall of Fame showing your stats | 23955099 | |
| Game update | DA_RL 6.1.4 Bug Fixes - Shrine dialog now correctly says "offer items for favor" instead of "offer food for favor" - Sacrificing a cursed equipped weapon/armor at a shrine no longer leaves the equipment slot stuck; the item is now properly unequipped when removed from inventory - Ascension screen now shows 5/5 shards when you have the assembled Amulet of Ascension, instead of incorrectly showing 2/5 - Scro… | — | |
| Game update | DA_RL 6.1.3 Hi, another bug fix update for DA_RL. I just love updating DA_RL! Bug Fixes - Cursed items can no longer be unequipped or displaced by equipping something else. Any cursed item that has been identified (by equipping it) is permanently stuck until a Remove Curse scroll, Enchant Weapon scroll, or Identify scroll frees it. The game now prints "You can't. The X appears to be cursed!" in all such ca… | — | |
| Game update | DA_RL 6.1.2 Hi, very small patch. · Auto explore no longer stops on corpses | — | |
| Game update | DA_RL 6.1.1 Hi, another bug fix / small changes update for DA_RL Changes: · Numpad 5 now waits a turn (in addition to the . key). · Numpad 8/2/4/6 now navigate menus (inventory, spells, shrines, etc.). · Items dropped on a shrine tile can now be picked up normally. The shrine menu only opens when no item is present on the tile. · Staircase symbols corrected: > goes down, < goes up. Tutorial text updated to… | — | |
| Game update | DA_RL 6.1 Hello everyone! Here is another smaller patch for DA_RL. Why is it 6.1 and not 6.0.2? Because I said so, and I make the game. When you make your own game you can do your version numbers how you want to. I fixed: · Lantern enchantments · Status effects now have sounds, so when you get frozen it plays a sound, like it did in the old Unity version of the game · More inventory management stuff. Pag… | — | |
| Game update | DA_RL 6.0.1 Hi, a small bug fixing patch for DA_RL 6.0 · Made spells cost more int · Fixed where some scrolls, spells, wands, and spell books did not have any int requirements · Moved the follow the developer button to the options menu · Made it so when a thief enemy steals an item it makes the item dropping sfx | — | |
| Major update | DA_RL A More Interesting Dungeon is out now! Hello everyone! A new major update for DA_RL has been released! Called "A More Interesting Dungeon" this update aims to make the dungeons of DA_RL more interesting to explore and more hazardous. Below is the patch notes and I hope you have fun with DA_RL 6.0 New Post-Process Shaders This is probably the flashiest addition in the update. There are now six post-process effects you can toggle inde… | 23809644 | |
| Game update | DA_RL 5.5.5 Achievements should now work on Windows and Linux. Steamworks in MonoGame is crazy | — | |
| Game update | DA_RL 5.5.4 More bug fixes! · Fixed dodge chance resetting to base value on save/load for all classes, agility level-ups now persist correctly · Fixed Rogue not spawning with any stealth chance, now correctly starts with 20% · Stairs now always render above items and corpses so they can never be hidden · Fixed rare floors generating as a single room, making the exit impossible to find · Unidentified items… | — | |
| Game update | DA_RL 5.5.3 Hi, small update for DA_RL. - Fixed rogue shortbow not spawning - Fixed rogue/Cleric missing starting ammo (arrows/stones) - Fixed Umbra shrine (and others) never appearing - Fixed shrines not always spawning - Fixed steam achievements silently failing - Demo save not deleted on demo end - "Get on Steam" missing from pause menu in demo builds - Version bumped to 5.5.3 Thanks to qwert_44643 for… | — | |
| Game update | DA_RL 5.5.2 A very small update. Turns out none of the Steam stuff was working. Now stuff like achievements should work. | — | |
| Game update | DA_RL 5.5.1 Hi, I accidentally uploaded an old version of DA_RL thinking it was 5.5. Oops. Also, this is a small updated the thief AI so that it steals weapons, armors, and rings correctly and it won't crash the game is you have nothing in your inventory. | 23516093 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.