Bug Fixes
- Shrine dialog now correctly says "offer items for favor" instead of "offer food for favor"
- Sacrificing a cursed equipped weapon/armor at a shrine no longer leaves the equipment slot stuck; the item is now properly unequipped when removed from inventory
- Ascension screen now shows 5/5 shards when you have the assembled Amulet of Ascension, instead of incorrectly showing 2/5
- Scroll of Identify now filters the selection list to unidentified items first, preventing the scroll from being wasted on already-known items; the identification message for potions and scrolls now clearly states the real name
- Inventory tab no longer randomly switches to a different category after consuming or dropping an item (hopefully)
Quality of Life
- Auto-explore now stops when the player becomes Hungry or worse, matching the existing low-HP interrupt behaviour
- Shrines now offer an Inspect option (I key) - spend 20 favor at your own god's shrine to reveal whether an unidentified equippable item is cursed, enchanted, or plain. Already-identified items are excluded from the list.
- Swiftness & Stun enchantment now shows its effect description in the character sheet,