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12 Sep 2026
| Published | Title | Build |
|---|---|---|
| v1.4.5 Patch Notes Improvements - Implemented font data preloading on game startup - Updated font settings for Japanese and Chinese text - Improved the display of transaction history - Made minor UI adjustments | 22033848 | |
| v1.4.4 Patch Notes Improvements - Pressing ESC in the menu now returns to the main menu screen - Optimized network performance in Co-op mode - Adjusted voice line behavior in Co-op mode | — | |
| v1.4.3 Patch Notes Co-op Mode - Implemented a success reward payout to the host when completing tasks in Co-op mode - Adjusted the conditions for updating rankings in Co-op mode Transaction History - Updated the transaction history policy to store the most recent 200 records | — | |
| v1.4.2 Patch Notes Improvements - Adjusted the default UI volume settings - Added category display when holding down the shortcut key New Features - Added ranking system for Co-op results Co-op rankings are based on your highest sorting count from a game you hosted. The sorting counts of the top 10 players in that session will also be saved. | — | |
| v1.4.1 Patch Notes Balance & Economy - Revised the pricing for the Hologram Pet. Audio - Adjusted audio-related settings. Co-op Mode - Fixed an audio issue that occurred when more than 500 parts were stored in a container. | — | |
| v1.4.0 Patch Notes New Feature - You can now purchase a Hologram Pet in-game. Audio - Made minor adjustments to audio-related parameters. We have received many inquiries from employees regarding how their account balance can be used. In response, our official answer going forward will be: “You can use it to keep a hologram pet.” A hologram pet terminal has been installed near the Spread button. By int… | — | |
| v1.3.2 Patch Notes Single Player - Added new dialogue lines. Online Versus - Added elapsed time to the match results screen. Camera - Adjusted camera control parameters. Visuals - Made minor visual adjustments. | — | |
| v1.3.1 Patch Notes Co-op Mode - Fixed an issue where one desk was missing in Co-op Mode. - Added new target counts: 500 / 1000 / 2500. Performance & Visuals - Adjusted memory allocation for Japanese and Simplified Chinese fonts. - Removed unintended light sources and particle effects. Single Player - Added and updated voice subtitles. | — | |
| v1.3.0 Patch Notes Single Player - Added a new advisory character to provide guidance to the player. - Adjusted object placement. Online Versus - Adjusted Bot parameters for online matches. Co-op Mode - Updated the information displayed in the game list. - Fixed an issue where games with mismatched versions could appear in the list. - Updated the seat assignment algorithm. - Adjusted object placement. | — | |
| v1.2.3 Patch Notes Single Play - Adjusted parameters for the automatic identification system. - Relaxed the trigger conditions for “???”. Co-op Mode - Fixed an issue where the desk timer was not functioning. - Fixed misaligned voice/audio positioning. - Adjusted the placement of the sorted parts generation component. | — | |
| v1.2.2 Patch Notes Co-op Mode - Improved visuals in Co-op Mode. - Updated part replenishment rules in Co-op Mode. | — | |
| v1.2.1 Patch Notes Co-op Mode - Added audio notifications for player join and leave events. - Updated parts of the Co-op Mode UI. | — | |
| v1.2.0 - Early Access for Co-op Mode starts now Patch Notes Co-op Mode - Released Early Access for Co-op Mode. From the very day we released this game, I’ve heard one question over and over: 'Why did you make it competitive instead of co-op?' To be honest, I even started questioning my own sanity, wondering why on earth I implemented PvP instead of cooperative play. But those days are finally over. Starting today, co-op is officially here. W… | — | |
| v1.1.3 Patch Notes Camera - Corrected an issue where camera feel varied depending on zoom level. Online - Added a version check to lobby connections during online matches (preparation for upcoming Co-op implementation). | — | |
| v1.1.2 Patch Notes Online - To address an issue where players could be disconnected from the online lobby at 30-second intervals, the room liveness evaluation has been relaxed. | — | |
| v1.1.1 Patch Notes Documentation - Updated the manual to reflect controls added in recent updates. Bug Fixes & Improvements - Fixed an issue where “???” could appear in Hardcore Mode. - Enhanced the visual effects when “???” is obtained. - Changed the physics behavior of “???” to be frame rate independent. Online - Added a behavior to attempt re-detection when host absence is detected in the online lo… | — | |
| v1.1.0 Patch Notes UI & Features - Updated the startup announcement message. - Added a Resignation button. Online - Fixed issues to better maintain connection state in the online lobby. - Improved initialization process when starting online matches. | — | |
| v1.0.12 Patch Notes Graphics - Updated anti-aliasing settings. | — | |
| v1.0.11 Patch Notes Gameplay - Implemented a feature that allows input buffering before picking up an item during classification. - Hardcore Mode now uses an independent global count. Online - Enforced tied ranking positions for match results (players with the same score now share the same rank). - Resolved display issues in the online leaderboard. UI & Flow - Adjusted the display duration of the Hardc… | — | |
| v1.0.10 Patch Notes Workflow Improvements - Parts will no longer be replenished while unsorted items remain on the table. - Added a button to ship sorted parts and empty the container. - Added a button to manually replenish parts. Hidden Feature - Added a hidden action: pressing the Space key to strike the desk. Notes This update reflects feedback from employees on the shop floor and is intended to imp… | — | |
| v1.0.9 Patch Notes Camera & Controls - Updated camera behavior when selecting an item. - Fixed unintended behavior when opening the Pause menu during item selection. | — | |
| v1.0.8 Patch Notes Camera - Added easing to camera transitions. | — | |
| v1.0.7 Patch Notes Camera & Controls - Added a camera transition when switching between item pickup and item inspection, replacing the instant camera switch. - Removed unintended behavior when pressing Pause during item inspection. | — | |
| v1.0.6 Patch Notes Bug Fixes - Fixed an issue where the visual strain reduction setting priority was not applied correctly. Compared to the previous implementation, the visuals are now a bit darker. Think of it as dropping the exposure by two stops in photography. While this isn't a fundamental fix, I believe reducing the overall brightness will alleviate visual strain. I’d appreciate your feedback. | — | |
| v1.0.5 Patch Notes Gameplay - Separated Hardcore Mode leaderboards from standard play. Visuals - Reduced visual strain by locking exposure levels. Bug Fixes - Fixed an issue where scores were not awarded when safely discarding items. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 21 Feb 2026 | Sat | 14:44 | v1.4.5 | 22033848 | public | 1 | — |