Spelunky 2
Playing now
384−12 vs. yesterday
5.5%of peak
All-time peak
6,937Oct 2020
Playing now
384−12 vs. yesterday
All-time peak
6,937Oct 2020
| Published | Title | Build |
|---|---|---|
| Patch Notes: v1.28 Player indicators will no longer appear when there is only one player. · Fixed an issue that prevented the player from entering the portal in Duat. · "The Full Spelunky" achievement is now unlocked properly in all situations - it should unlock retroactively for players that should have it unlocked but haven't. | 9931159 | |
| Patch Notes: v1.27 Cross-play with other platforms will only become available after the other platforms are using v1.27 · Added back cross-play leaderboard filter. · Improved clock syncing to be as unobtrusive as possible (may fail to become unobtrusive very rarely) while still syncing properly 98%+ of the time. | 9576361 | |
| 1.26 Released!major ːspel2caveːːspel2caveːːspel2caveːːspel2caveːːgoldidolː I'm very happy to announce that with the release of v1.26, we've reached a big milestone with Spelunky 2's online multiplayer. You can now play Spelunky 2 online, with friends or random players, in Adventure Mode or Arena Mode, and now... between all available platforms (Steam, PS4/PS5, XB1/XBX, Switch) through cross-play! With that, I feel… | 8947677 | |
| Patch Notes: v1.25.2d Multiples fixes to determinism (crt, stl, physics, prng, ai & general game logic) when playing in cross-platform scenarios. · Steam and Switch should now be able to play with players using Xbox-Live platforms (PC/XB1/XBS). · Single-region matchmaking for PC/Switch as to avoid current long queue times. · Fixed a crash that could happen when playing online. | 7914140 | |
| Patch notes: 1.21.0c Gameplay : · Fixed teleport · Players can now use doors during the throwing animation · Fixed Vlad's cape double jump on jumping from a rope while attacking or throwing a bomb · Players are now able to whip against a fragile floor while climbing it with climbing gloves · Prevented vendors from angering on touching honey during their patrol phase · Prevented vendors from increasing wanted level… | — | |
| Patch notes: 1.20.4d Hotpatch 1.20.4d: · Fixed corpses not exploding on being slashed · Prevented plasma cannons from exploding on touching lava while being held · Fixed teleport while using the jetpack · Fixed jetpack auto-activation after attacking in the air while holding the jump button · Players can once again jump while inside honey · Fixed issue where liquids were being rendered empty after a screen/window r… | — | |
| Patch Notes: 1.20.3a OST is now available on Spotify! · Fixed rare case where mounts were being crushed · Getting unjustly crushed by a sliding wall should now be considerably harder · Vendors and NPCs will now anger if the player drops their backpack on them · Prevented thrown entities from being crushed when thrown on a ceiling while the thrower is riding a mount · Fixed online progress being wiped on closing the… | — | |
| Patch Notes: 1.20.2a Fixed issue where stomping an enemy on a tight corridor could sometimes crush the player · Fixed issue where mounts were sometimes being crushed when trying to squeeze into tight gaps · Killing a certain miniboss in a certain blood moon zone will now drop a jetpack · Removed powerpack reward from a certain special Kali's altar in that same zone · A non-flying boomerang thrown by a player will n… | — | |
| Patch notes: 1.20.1c (W64) -> 1.20.1d (W64) * Fixed issue where mounts were having a hard time squeezing into platforms * Fixed player's color when leaving an underwater door * Fixed issue where spiders that spawned from a pot were hanging from nearby roofs * Fixed issue where falling platforms were being triggered by the wrong things (such as blood) * Small tweak to the Ice Caves' yeti caves entrance layout * Added missing tunnel transi… | — | |
| Patch notes: 1.20.1d Patch notes 1.20.1d: · Fixed issue where mounts were having a hard time squeezing into platforms · Fixed player's color when leaving an underwater door · Fixed issue where spiders that spawned from a pot were hanging from nearby roofs · Fixed issue where falling platforms were being triggered by the wrong things (such as blood) · Small tweak to the Ice Caves' yeti caves entrance layout · Added… | — | |
| Patch Notes: 1.20.0j If you can't play online ensure you've downloaded the latest update (1.20.0j) General changes and fixes: · Prevented char selection scene from processing players' input when the disconnected controller popup is on the screen. · Pitcher's mitt effect will now be removed for invincible entities on being tossed or damaged · Fixed capes' state when the player gets stunned, frozen, bubbled, killed,… | — | |
| Patch Notes: 1.19.8c 1.19.7a (W64) → 1.19.8c (W64): · Fixed crash on carrying a gold monkey through any portal · Fixed crash when a challenge appeared on the same level as a two-floored store (yesterday's daily challenge crash in Volcana) · The merchant will now enrage if a player wearing the true crown teleports into her shop · Slightly reduced the stun time of the falling platform · Fixed bow-like weapons' ammo o… | — | |
| The Online Multiplayer Public Beta is Here!major Whew! This morning we quietly released a giant update to Spelunky 2 on Steam that included online multiplayer and we were hit with some good news and some bad news! The good news is that matchmaking works as intended and it seems like the improvements BlitWorks has made over the past month have mostly paid off - players are having a great time teaming up with random players and going on adventu… | — | |
| Patch Notes: 1.19.0a The second jump of mounts can now be shortened if the player releases the jump button · Fixed stomp's jumping speed after Vlad's cape double jump · Fixed issue where hanging on a ledge would prevent the player from correctly stomping on an enemy that was nearby · Previous grace period that prevented players from collecting gold right after using a door now only applies while on the door tile. T… | — | |
| Patch Notes: 1.18.0 Profile wins count will now only increase when winning without using any shortcut · Added Data Management section in the Options menu (only accessible from Main Menu) · Fixed issue where pushblocks were sometimes crushing other pushblocks · Fixed issue where pushblocks weren't falling on a gap between a solid floor and a platform · Players can now fall through platforms while underwater · Playe… | — | |
| Patch Notes: 1.17.0f Patch notes 1.16.1 (W64) → 1.17.0f (W64) · Fixed issue where certain items where being detached from elevators, falling platforms, etc. · Added a new hazard in certain special zones · Hidden easter egg somewhere · The second jump of Vlad's cape can now be shortened if the player releases the jump button · Prevented players from pushing blocks while they're entering a door, making players fall t… | — | |
| Patch Notes: 1.16.1 Patch notes 1.16.0b (W64) → 1.16.1 (W64): · Removed jetpack flame interactions (new interactions were a discarded internal test never meant to go live) Patch notes 1.16.0 (W64) → 1.16.0a (W64): · Equippables will no longer cauase players to fall through the level Patch notes 1.15.0 (W64) → 1.16.0 (W64): · The hitboxes from spark traps are now smaller · Fixed moon challenge broken generation on… | — | |
| Patch Notes: 1.15.0 Patch notes 1.14.0 (W64) → 1.15.0 (W64): · Olmec will now throw bombs in phase 2 only if the player is below him · Reduced Olmec's floaters life to 1HP · Added layer doors to the right part of Olmec's level · Added leaderboard blocking: see filters/depot_filters files after accessing in-game leaderboards · Physics should no longer crush the player as easily as before · Trying to quickly pick so… | — | |
| Patch Notes: 1.14.0 Patch notes 1.13.1a (W64) → 1.14.0 (W64): · Achievements should now be working again · Reduced memory usage at during initial load Patch notes 1.13.0b (W64) → 1.13.1a (W64): · Prevented pets from entering through closed doors. · Fixed crash when a pet touches a specific closed world door. · Fixed "Start with bots" and "Quick Select" button icons on the keyboard · Fixed blocked path in a certain… | — | |
| Patch Notes: 1.13.0b Patch notes 1.13.0a (W64) → 1.13.0b (W64): · Fixed issue where floating with the Vlad's cape didn't let the player climb or grab on to ledges · Fixed crawling down to ledges Patch notes 1.12.1e (W64) → 1.13.0a (W64): · Fixed lots of blocked passages · Small physics tweak that should make the player less likely to be unjustly crushed · Players can now fall through platforms and attack immediatel… | — | |
| Patch Notes: 1.12.1e Patch notes 1.12.0b (W64) → 1.12.1e (W64): · Updated FMOD to address a memory leak · Fixed stuttering in some HDD setups · Prevented journal from opening using TAB when the SHIFT key is pressed · Display non-remappable buttons to the keyboard controls screen as help · Fixed issue where non damaging visual FX were bigger than damaging ones · Attacking but not dealing damage will now use a hopefu… | — | |
| Patch Notes: 1.12.0b Patch notes 1.12.0 (W64) → 1.12.0b (W64): · Fixed issue where using jetpacks and capes, while now allow attacking and tossing, also prevented other actions, such as climbing or grabbing a ledge Patch notes 1.11.1 (W64) → 1.12.0 (W64) · Pressing the bomb and rope buttons at the same time won't toss both if lacking resources · Osiris' portal will now increase its size after a few seconds to preve… | — | |
| Patch Notes: 1.11.1 Leaderboard days now skip (← prev day) (→ next day) which should be more natural · Added special rattle sound to coffins when they contain a new unlockable character · Pressing right in the newest leaderboard shows top score of the current ranking · Fixed case where one controller could be assigned to two players · Reset own position when changing leaderboard category or date · Added pause and… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 23 Nov 2022 | Wed | 08:01 | Patch Notes: v1.28 | 9931159 | public | 2 | — |