Astrox: Hostile Space Excavation
Playing now
1+0 vs. yesterday
25%of peak
All-time peak
412 Sep 2026
Playing now
1+0 vs. yesterday
All-time peak
412 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | New Astrox Imperium Videos! Hey guys, just thought I would post an update to the progress of Astrox Imperium. I have really gotten myself into a groove lately. I am averaging about 7-10 hours a day, every single day for the past 4 months. Things are really shaping up, and I am beyond excited about how this is coming together. Check out the NPC Mercenaries. I have added some additional functionality to the Fleet UI panel,… | — | |
| Community | Astrox Imperium DEVLOG videos and Podcast. Hey guys, thought I would go ahead and make a post outside the forums for those surface dwellers who are looking for Astrox Imperium updates at a glance. I have been posting every week on my youtube channel ( ). Most of the videos have commentary that gives you a basic overview of what I have been working on throughout the week. Subscribe if you want notifications when I post a new video. I usu… | — | |
| Community | Astrox Imperium I have been somewhat silent for awhile now about what I have been cooking up behind the scenes, but today, I am excited to reveal that Astrox Imperium, the sequel to Astrox HSE, is on it's way . As many of you know, Astrox was designed as a browser game, and because of this, many limitation were hard-coded into the game to help optimize it for web play. It was only after the success of Astrox o… | — | |
| Community | Build 67 : Local Save Game fix I have removed the saved game function that was using the windows registry. The game now saves into a local folder called SAVE_DATA in the astrox_Data folder. (Right next to the MOD_DATA folder). When you load your saved game, it will pull the data from the registry and place it in a save.txt file. Once your game is saved, you can clear the old save and the game will use the txt file from there… | — | |
| Community | Ship Editor, Astrox Sale Astrox will be on sale for just 4 bucks over the next 2 weeks. I was hoping that some of the younger gamers with tight wallets can knock this one off their wishlist. I can't thank everyone enough for the support over this past year. Okay on to the good stuff! I am slowly getting back into the swing now that the kiddos are back in school. I have been working quietly on some stuff behind the scen… | — | |
| Community | Developer Webcast, In Two Weeks We've recovered Momo's ship from dead space and cracked open his cryostasis chamber. As soon as he's gone through the decontamination scrubbers, we'll be doing a live webcast Q/A with the developer himself. The webcast is ear-marked for the second week in May and provides an excelent opportunity to talk about what's next for Astrox and to answer any questions you may have. Specific date and tim… | — | |
| Community | Build 66, NPC Merchants, Sprites, and bigger text. Build 66 *Fixed mouse over tooltip for pause button. *Fixed magic crate bug. *Fixed asteroid respawn / regen bug. *Fixed Permadeath - reload pause bug. *Fixed small bug with qty slider in market. *Fixed graphic bug with tootip overlay on galaxy creation screen. *Fixed Death + Drone docking bug. *Adjusted font face, sizing. *Adjusted font sizing on tooltips for galaxy creation screen. *Adjusted… | — | |
| Community | Build 65, permadeath is alive! Build 65 * Improved Launch / Loadtime. * Improved Audio / Soundtrack loading. * Length of new character name , max set to 30. * Spelling and grammar fixes, hear and their. * Hotkey C (cargo) now toggles, instead of just opening. * Hotkey X (ship overview) now toggles, instead of just opening. * Minimum 10 Adamyte rocks on first default map sector (0) . * Pirate dens have unlimited missiles. * R… | — | |
| Community | Build 64 is live! Build 64 *Fixed NPC generation bug. *Adjusted NPC communication link button to match position of HUD buttons. *Star particles stacking up, bug fixed. *Sound options bug fixed, music and sound volume now saves properly. *Camera depth focus option is now turned off by default. *Added new Win game Screen, with galaxy regeneration button. *Added Dynamic end game story based on your stats. *Mild Tex… | — | |
| Community | Astrox Visits the SpaceGameJunkie.com Podcast. Hey guys, though i would share this. Me and the guys from SpaceGameJunkie.com talked about Astrox, Winnebagos, my day job, and the fun jump from greenlight to the steam store. Anyway, I thought is was fun, and I enjoyed talking with Brian , Jim and Hunter as we played the game. Anyway, be sure to subscribe and follow the SpaceGameJunkie Curator page. They really do a good job sorting through ga… | — | |
| Community | Update 63a (Bug Fix, New Feature) A couple players brought to my attention that there was an issue with the pilot window not displaying the proper information. After some snooping, I discovered that I broke it with the addition of new pilot avatars. Anyway, it is fixed, and I also went ahead and added an option to change your pilot avatar, under special options. Anyway, have fun out there :) | — | |
| Community | Build 63 is Live! Well, I managed to get quite a bit done in this update. Of course I wanted to keep going, but with the holidays and family time... I figured I had better post what I have before I get overwhelmed with the festivities. Anyway, lots more on the the way, I suspect I should have another one ready to go around the same time next month. Let me know if you guys have any issues or questions about the n… | — | |
| Community | The Christmas Update. So I have started work on the Christmas update. This will be a good one for sure, with new options, content, bug fixes and a few new features. I am also in the process of adding a completely new mode of gameplay. This will be a hardcore survival mode, with more of a dungeon crawl feel to the exploration and discovery of new systems. Anyway, just wanted to drop in and let you guys know what I am… | — | |
| Community | I will be hanging out in GROUP CHAT. If you have any questions you want a quick answer to, i am hanging out in chat today, and will continue to do so for as long as i can. (days) . Anyway, pop by and say hi. To get to the group chat, just go up to the DISCUSSIONS tab and click ALL, (to the left) then, on the far right, click GROUP CHAT. | — | |
| Community | Just wanted to say thank you. It has been a long journey since I started this project. Just wanted to say thanks to everyone who helped me with feedback, support and encouragement. I know it took me awhile to get this on steam, but I told you I would if I could, and I guess it worked out. Thanks to Value and the guys behind the curtain, I really do appreciate all your help. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.