Particulitix
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
110 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
110 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Better readability So yeah readability is the name of the game for this one. I reworked the default palette, and made the player outline bigger for that. · BALANCING : Make spicy bounce cap your bounces at 4 and make it a top level update · FEATURE : Add two new palettes · FEATURE : Rework base palette · FEATURE : Player readability with a bigger outline · FEATURE : The zone list on the level selection ARE NOT BU… | — | |
| Game update | German version, and small fixes So yeah, the main thing of this version is a german translation ! Other than that we got : · Rewording some descriptions. · Select a level by clicking the title. · Translate HP in UI · New palette transition | — | |
| Game update | Update : A reload button, a laser and enemies that don't keep you waiting So it has been asked several times, here it is : you can now reload manually. It won't trigger "on reload" abilities that are now "when firing the last shot" · FEATURE : A reload button. Thanks Dakota, Consolue_buche, Peanut_Panda and probably others :) · FEATURE : Mine and Critical hit voice lines · FEATURE : Mine is dropped when shooting the last shot · FEATURE : Crit on reloads instead happe… | — | |
| Game update | Update 3 : Navigation update So mostly a focus on navigation accessibility on this one ! I tackle the polish before moving to a nice new feature : alternate fire for the weapon ! · IMPROVEMENTS : You can navigate back or cancel selections with key/button presses. Thanks : Console_buche and Rough Sawn Games · IMPROVEMENTS : The cursor is even more visible with a dark outline and it contains bright particles. Feels a bit lik… | — | |
| Game update | Update 2 Ok here is update number two, I hope you will like it ! I am especially found of the new sparkling effect on the XP particles · FEATURE : Improved visuals for the player projectiles . Thanks Xaary · FEATURE : Better visibility for the aiming cursor. The one that has the cool animation. Thanks Icefill · FEATURE : DMG lane text reacts more when changing lane. You know, the UI thingy on the top ri… | — | |
| Game update | Demo update Sooooo ! Here we are, the very first patch note !!! It has been a crazy and I got a ton of feedback from the demo ! Thank you all ! I hope that you will appreciate ! · FEATURE : I reworked all the enemies graphics so that they are easier to distinguish. Thanks Xaary and Paltorn · FEATURE : There is now a small freeze then slowdown when you get hit . Thanks SammoWammo24 and Xaary · FIX-TURE : Th… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.