EverRail
Playing now
36+6 vs. yesterday
6.9%of peak
All-time peak
524Jul 2026
Playing now
36+6 vs. yesterday
All-time peak
524Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Conductor’s Log 11: Eleven Minutes Hello Everyone! Welcome to another of our Conductor's Logs, where our heroes try to raid another Facility - this one a train station, only this time, they've actually prepared properly. Conductor’s Log 11: Eleven Minutes Driver had managed to stop the train so perfectly that when our boots hit the station, we were covered from most sides by crates and a shelter, giving us cover from the myriad… | — | |
| Community | We’re Part Of Steam’s PVE Survival Crafting Fest! Hello Everyone! As part of this week’s Steam PVE Survival Crafting Fest we’re discounting EverRail by 20%, so if you haven’t joined us in the Tracklands yet, now’s the perfect time to join us! We’re also launching an event for you all to take part in, and the chance to win a unique prize which money literally cannot buy! The Hoarder So, in this event, we’re going to be asking you to hoard two t… | — | |
| Community | Conductor’s Log 10: Learning From Failure Hello Everyone! Welcome to this week's Conductors log, where our heroes choose their next destination, work out hot soup and set up the fast travel system... Conductor’s Log 10: Learning From Failure We grabbed another couple of wagons over the next few hours, before we decided to narrow down our options when it came to the first facility to raid on the loop. We narrowed it down to two choices… | — | |
| Community | EverRail Joins Steam’s PVE Survival Crafting Fest! Hello Everyone! We’re super happy to announce that EverRail will be a part of the upcoming PVE Survival Crafting Fest on Steam from this coming Monday the 31st of August! As part of the celebration, we’ll be having a 20% sale on EverRail for the duration of the event , so if you haven’t gotten yourself a copy yet, there’s never been a better time to dive into the Tracklands of Inara! We’ll also… | — | |
| Community | Conductor's Log: Day 9 Hello Everyone! Welcome to this week's Conductors Log, wherein our heroes expand the train and modify their glider to be piloted directly by Eyes... Conductor's Log: Day 9 The next morning I woke on my bunk, and found I was the last to rise. The train was humming along, but the sound of the engine had become so much background noise, something as normal as the sound of the breeze, or of birdson… | — | |
| Community | Conductors Log Day 8: Aegis Activation Hello Everyone! Welcome back to the Conductors Log! This week our passengers finally find the train horn, and the train's Aegis shield comes in handy when the track ahead is blocked. Conductors Log Day 8: Aegis Activation Looking at everyone's faces, and with the weight of Gunner and Pilot's death still resting on my shoulders, I've decided we're not ready for the tunnel. Not yet. So, for now,… | — | |
| Community | A Special Thank You To Everyone Who's Bought EverRail! Hello Everyone! EverRail has officially departed the station into Early Access, and if you're enjoying your journey through the frozen Tracklands of Inara so far, we've got a special surprise for being an early passenger! We're giving everyone who's purchased the game the content from the Supporters Edition, for free! You don't need to do anything, you'll find the game will automatically update… | — | |
| Community | Conductors Log Day 7: Full Speed Ahead Hello Everyone! Welcome to the next of our Conductors Logs, where our heroes reset and continue their journey! Day 7: Full Speed Ahead I woke the next day feeling wrecked. My bones felt heavy and for a moment I had expected to see Gunner and Pilot looming over me. The idea of them being gone had yet to properly hit me. And the worst part, people were looking to me for guidance. Driver called me… | — | |
| Community | Conductor's Log Day 6: Survivors Hello Everyone! Welcome to the sixth of our Conductor logs, where the passengers have to escape the facility: Day 6: Survivors The shield crackled as the turret continued its sweep, searching the room for any target. We stayed huddled behind the door, occasionally peeking to see if there was any sign of life from Pilot or Gunner. There wasn’t. They just lay there. Not moving. I tried my best to… | — | |
| Community | Conductor's Log Day 5: Expedition Hello Everyone! Welcome to the fifth of our Conductor logs, where the passengers raid a facility, trying to find supplies: Day 5: Expedition Much to my surprise both Driver and Pilot had decided to join Gunner and me on this expedition. With curious eyes I watched as they suited up themselves, my eyes drawn to the red timer on my HUD indicating how much battery we had left and which was racing… | — | |
| Community | Conductor's Log Day 4: Scouting Hello Everyone! Welcome to the fourth of our Conductor logs, where the passengers build a glider and search for a facility to raid: Day 4: Scouting I woke to the sounds of Gunner and Pilot hard at work, tinkering with the final touches of this massive workstation I could barely wrap my head around. It was meant to build us a glider, though I wasn't sure how. Pilot just told me to get the materi… | — | |
| Community | Conductor's Log Day 3: Departure Hello Everyone! Welcome to the third of our Conductor logs, wherein our hero meets the other passengers and the train pulls away: Day 3: Departure With a loud swoosh the heavy train doors closed behind me. I let out a shaky breath, my eyes scanning the room. No sooner had I found myself situated, did the train start pulling away. The hum of the battery charging filled the air, a sound I now bar… | — | |
| Community | Conductor's Log Day 2: Escape Hello Everyone! Welcome to the second of our Conductor logs, wherein our hero manages to escape the facility: Day 2: Escape I must have sat there for minutes (minutes I now know are precious, but I was in an enviable state of ignorance at this point) before I calmed myself down. Once my heart stopped trying to escape my chest, I took in the surrounding. A hacking kit rested near a control panel… | — | |
| Community | Trainfest & Conductor's Log Day 1: Emergence Hello Everyone! To celebrate the start of Trainfest, we've decided to launch a series of conductors logs, telling the tale of a survivor who wakes up in familiar circumstances. Conductors Log 1: Emergence It wasn't meant to be like this. When we left Earth, we were promised that by the time we arrived on Inara, the world would have been terraformed into a paradise, a place where we could not ju… | — | |
| Steam news | EverRail is Available Now in Early Access! Hello Everyone! The train has finally left the station. EverRail has entered Early Access, and to celebrate, you can pick up the Base Game with a 10% launch discount for the first two weeks. In the near future, for those of you looking to support the future of EverRail, we'll be releasing The Supporter Edition which will include the base game, the Bullet Train , an alternate Glider , and an exc… | — | |
| Community | Launch Stream & Train Fest Participation! Hello Everyone! To celebrate the Early Access launch of EverRail on Monday, we're going to be hosting a live stream for you all to come and enjoy, where we'll be showing off the Early Access version of the game, as well as answering your questions to the developers! We'll also be giving away 5 Supporters Editions of the game during the stream! We're also super happy to announce that as part of… | — | |
| Community | Demo Hotfix Out Now! Hello Everyone! We've just released a hotfix to the demo which fixes a couple of issues we've seen reported - one where death on board the train would lead to you losing the corpse, and therefore any loot you were carrying, an issue with the glider showing as "in use" after a glider death, and one where swapping weapons would mean your gun would stop working. Patch Notes: · If you die on the tr… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.