Universe Exploration
Playing now
13+2 vs. yesterday
28%of peak
All-time peak
47Jan 2026
Playing now
13+2 vs. yesterday
All-time peak
47Jan 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Released 0.9.29 - Implemented Auto Unstable Rift Campaigns. When sufficient antimatter is available and eligible star systems remain, Auto Unstable Rift Campaigns can automatically rotate between star system battles. - Auto Rift Campaigns support a configurable maximum challenge level. The campaign in the current star system will end early once that level is completed. - Fixed an issue where Deadly Rift progre… | — | |
| Game update | Released 0.9.28 - Added an enemy clearance progress bar for Deadly Rifts. - Improved the display of large numerical values in loot rooms. | — | |
| Game update | Released 0.9.26 The first Epic module obtained each day is now guaranteed to be Flawless quality or higher.\\nIf you have already acquired an Epic module earlier today before this update, your next Epic module will be guaranteed to meet this quality threshold. | — | |
| Game update | Released 0.9.24 - The scouted Deadly Rift enemies will now be marked with a green rectangle. - Epic modules now have a small chance to roll Perfect affixes directly. The bonus effect from affix “Salvage Rigs” is doubled for this mechanic. - Reduced requirements for unlocking the Stargate. - Fixed an issue where the maximum resource capacity could be lost when running the game in browsers on certain mobile devi… | — | |
| Game update | Released 0.9.23 Fixed an issue that could cause Plasma, Antimatter, or Energy to be incorrectly reset to zero when loading the game. | — | |
| Game update | Released 0.9.22 - (Beta) Added a virtual joystick for Deadly Rifts on mobile devices. The joystick can be activated anywhere on the maze map, and the repeat rate can be adjusted in the settings. - Added a new Deadly Rift control: double-click the map or press CTRL to toggle Scout Mode. This can be disabled in the settings. | — | |
| Game update | Released 0.9.21 - Balance adjustment: increased the Module Vault capacity progression to 30 / 50 / 70. - The map of Deadly Rift will be fully revealed after defeating all enemies. | — | |
| Game update | Released 0.9.20 - You can now lock modules. Locked modules will be excluded in batch destroy. Note: you can still destroy locked modules individually. - The fleet will be moved to a tapped point in Deadly Rift when there is an open route between the point and the fleet. - It is now possible to collect loot in Deadly Rift by pressing Enter or the space bar. | — | |
| Game update | Released 0.9.19 - It is now possible to consume Temporal Residue to extend the module vault. - The maximum fleet name length has been increased to 28 characters. - Fixed an issue where some rewards gained from Deadly Rift wasn't applied correctly. - Optimized the deployment page of Deadly Rift. | — | |
| Game update | Released 0.9.14 - Added the Deadly Rift, which becomes accessible after completing an Unstable Rift. Deadly Rifts offer increased module and resource acquisition potential. See the in-game Deadly Rift page for detailed rules and mechanics. Additional content related to Deadly Rifts will be introduced in future updates. - The Spacecraft section on the exploration page is now collapsable. - Fixed an issue that c… | — | |
| Game update | Released 0.9.12 - Fixed an issue where the module could be forever lost if the web page was refreshed immediately after claiming a module. - Increased the Unstable Rift daily item drop cap to 20. | — | |
| Game update | Released 0.9.11 - Increased the Unstable Rift daily item drop cap to 19, and it will increase by 1 each day until reaching 20. - Fixed an issue where the affix "Eirene Echo" would not take effect after combat ended. | — | |
| Game update | Released 0.9.8 Fixed an issue where Aegis of Aion: Sovereign Domain, when activated alongside certain modules, could cause ships to survive unexpectedly. | — | |
| Game update | Released 0.9.7 - The artefact card in the loot room now displays details with module effects applied. - Increased the Unstable Rift daily item drop cap to 17, and it will increase by 1 each day until reaching 20. | — | |
| Game update | Released 0.9.6 - Optimised the module comparison dialog. - The ship loadout page will display the module details of the selected slot when the screen size allows doing so. - Increased the Unstable Rift daily item drop cap to 16, and it will increase by 1 each day until reaching 20. | — | |
| Game update | Released 0.9.5 - Added batch module destruction, allowing you to destroy all modules of the same rarity at once. - Fixed an issue where the damage multiplier for affix "Divine Spark" was incorrectly stacking; now only the strongest instance applies. - Balance adjustment: increased the cooldown rounds of affix "Fate Cauterize." - Balance adjustment:increased the round triggering affix "Timed Salvo" - Balance a… | — | |
| Game update | Released 0.9.4 - There are now two new tabs on the Damage Stats panel: 'All' and 'History'. - The Damage Stats panel can now be checked separately on the Game Statistics page. - Discovered systems can now be sorted by distance, with the farthest shown first. - Fixed an issue where some modules' description don't match their restrictions. - Increased the Unstable Rift daily item drop cap to 14, which will incr… | — | |
| Game update | Released 0.9.3 - Introduced the Ship Module Drop System. As this feature spans multiple components, it will be rolled out in phases. - Phase I unlocks Unstable Rift drops, allowing up to 10 modules to be obtained per day from Rifts. Additional content and drop sources will be progressively released in future updates. - Updated Rift reward terminology: “Accuracy” and “Evasion” have been renamed to “Accuracy le… | — | |
| Game update | Released 0.8.7 - Add fleet management. - Fixed an issue where Tier 5 hints where incorrectly displayed for Tier 7 and 8 machines. - Battles are no longer accelerated in offline resource collection, due to the increasing complexity of combat. | — | |
| Game update | Released 0.8.4 - Added a custom option for ship building. - Science machines are now displayed in descending order. | — | |
| Game update | Released 0.8.1 Fixed an issue where defeated fleets were incorrectly displayed as having gone. | — | |
| Game update | Released 0.8.0 - The Dark Overlord’s domain can now be discovered after defeating all artifact bosses. - Added advanced resource machines, unlocked after conquering the Dark Overlord’s system. - Antimatter consumption has been updated; travelling to star systems beyond 500 light-years now incurs a slight increase in cost. - Dark Matter consumption can now also boost resource and research acquisition speed. Se… | — | |
| Game update | Released 0.7.29 - It is now possible to display progress bars in the resource list, defaults to off, can be turned on in Settings. - There will be a clickable icon in the resource list for resources being able to upgrade their storages. - Optimised some parts of the UI. | — | |
| Major update | macOS Support Now Available! Universe Exploration is now officially supported on macOS! Starting today, Mac players can join the journey into the unknown. Work has been done to ensure the best possible experience on Apple devices: · Native Apple Silicon Support: Runs natively on M1, M2, and M3 chips for maximum performance and efficiency. · Intel Mac Support: Fully compatible with Intel-based Macs. · Universal Binary: A si… | 21540386 | |
| Game update | Released 0.7.26 - Added a new enhanced artifact Wings of Eirene: Serenity. Scan the systems to gain the entrance of obtaining it. - You can now collapse the fleet overview while viewing the combat log. - Improved loading and update performance of the combat interface. - The iOS version now supports swipe-back navigation from the left edge of the screen. | — | |
| Game update | Released 0.7.25 - Fixed an issue that could cause the radar scan range to display incorrectly. - Added explanatory text when selecting the default (hardest) Unstable Rift. | — | |
| Game update | Released 0.7.2 - Added a stats panel in combat. - Fixed an issue where the path of upgrading artifacts couldn't be activated. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.