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Universe Exploration›Events›Released 0.9.31
Game update

Released 0.9.31

Universe Exploration · published 5 months ago

All eventsPlayers around this dateRead on Steam

- Fixed an issue where Auto Rift could stop progressing when running in a browser.

- Fixed an issue where Deadly Rift battles were incorrectly labeled as Mission in the damage stats history.

- Added a numeric input mode to Fleet Management. Enable it from the Settings page.

- It is now possible to adjust the opacity of the virtual joystick on the Settings page.

More from Universe Exploration

Other announcements

All events
Universe ExplorationGame update17 Apr 2026Released 0.9.35- Added auto-destroy by rarity for Module Vault. Selected rarities can now be destroyed automatically when opening the vault, and the setting is available both on the Settings page and in the vault itself. - The purchase interface on the Temporal Residue page now supports direct numeric input. - Fixed an issue where in some rare cases the modules could be failed to destroy. - Fixed an issue whe…Universe ExplorationGame update2 Apr 2026Released 0.9.32- The countdown interface of the Unstable Rift now shows how many campaigns have been completed. - Fixed an issue where very large ship count could cause the game to halt.Universe ExplorationGame update26 Mar 2026Released 0.9.29- Implemented Auto Unstable Rift Campaigns. When sufficient antimatter is available and eligible star systems remain, Auto Unstable Rift Campaigns can automatically rotate between star system battles. - Auto Rift Campaigns support a configurable maximum challenge level. The campaign in the current star system will end early once that level is completed. - Fixed an issue where Deadly Rift progre…