Crusaders Quest : Hero Town
Playing now
829−68 vs. yesterday
13%of peak
All-time peak
6,399Jun 2026
Playing now
829−68 vs. yesterday
All-time peak
6,399Jun 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix - v2.0.3 UPDATE: Bug Fixes · Fixed an issue where heroes/goddesses appeared on the left side of the Orchard after launching the game. · Fixed an issue where a goddess did not animate after using her Goddess Skill. · Fixed an issue related to the order of Hard stages. · Fixed an issue where the Soulbound Weapon effects of Roland/Lucy appeared in the wrong position. · Fixed an issue where the harmful-effe… | 23780689 | |
| Game update | Hotfix - v2.0.2 UPDATE: Bug Fixes · Fixed an issue where the Legendary Tree's displayed probability and its actual application intermittently mismatched. · Fixed an issue where the options of 8-star or higher Soulbound Weapons were not applied correctly. · Fixed an issue where Sentinel's Soulbound Weapon passive triggered while roaming the town. · Fixed an issue where Chai healed all allies instead of only her… | 23740085 | |
| Game update | Hotfix - v2.0.1 UPDATE: Bug Fixes · Fixed lag that occurred when selling weapons. · Fixed an error related to the drop rate of newly added monsters. · Fixed an issue where the cost of the new Normal Challenge Stage was abnormally low. · Fixed a bug that occurred when giving a single bread to a hero. · Fixed an issue where heroes could not be promoted up to the max level at the Debut Stage. · Adjusted an issue… | 23714759 | |
| Major update | [Update v2.0.0] The Shattered Light, Reborn as Arms The Shattered Light, Reborn as Arms Hello, Captain. This is CQ LABS . After a long wait, all the news we have shared through our Dev Notes now arrives together as the v2.0.0 Update . Soulbound Weapons The light shattered a hundred years ago is reborn in the hands of your heroes as Soulbound Weapons . A hero equipped with a Soulbound Weapon can unleash unique skills far stronger than before. At… | 23698765 | |
| Community | [Dev Note #7] The Lord of Souls Awakens Hello, Captain. This is CQ LABS . Today, we would like to introduce Soltar along with the new NPCs and the new building that will be added in the upcoming update. The Lord of Souls, Soltar The one who slumbered for ages in the deepest reaches of the Fortress of Souls, the Lord of Souls Soltar , finally begins to stir. Before his hand once again puts the light of Hasla to the test, we must be re… | — | |
| Community | [Dev Note #6] The Fortress of Souls and Soulbound Weapons Hello, Captain. This is CQ LABS . Today, we would like to introduce a new growth element coming with the upcoming update, the Soulbound Weapons. The Fortress of Souls Awakens. Long ago, in the final battle against the Apostle Soltar, the Crystal Sword of Light, Danan, was shattered to pieces. Those shards of light scattered across Soltar's stronghold, the Fortress of Souls, and slumbered for ag… | — | |
| Community | [Dev Note #5] HERO Costumes and DLC HERO Costumes and DLC Hello, Captain. This is CQ LABS . Today, we would like to share an early look at the new-look HEROes and DLC that will be added in the upcoming update. Since this was an area we deliberated over quite a lot during development, we wanted to lightly share the direction we are currently preparing. 12 New HEROes The 12 new HEROes being added this time will be offered as DLC. H… | — | |
| Community | Next Major Update Preview Next Major Update Preview Hello, Captain. This is CQ LABS. Following this update, we would like to briefly share an overview of the upcoming content that many of our Captains have been looking forward to. ■ Soulbound Weapons for Each HERO We are preparing unique Soulbound Weapons that further expand the individuality of each HERO. They are being developed so that each HERO can grow and be utili… | — | |
| In-game event | Hotfix - v1.2.5 HOTFIX: Bug Fixes · Fixed an issue where Hard Mode was exposed during the early game. · Fixed so that the Prototype Scarecrow can no longer be pushed back. · Fixed an issue where the Archer's Soul passive and Sigruna's Block Skill were malfunctioning. · Fixed an issue where the appearance rate of the Legendary Tree differed between the displayed and actual probability. · Readjusted the parts wh… | 23006637 | |
| In-game event | Hotfix - v1.2.4 HOTFIX: Bug Fixes · Fixed an issue where the Bakery content buff and the Mk2 buff were being applied abnormally. · Fixed an issue where a HERO could be returned more than once. · Fixed an issue where the HERO sorting function was applied based on the original name instead of the renamed one. · Fixed an issue where only one buff was applied when two or more of the same stat buffs from different… | 22938297 | |
| In-game event | Update - v1.2.3 Update - v1.2.3 Bug Fixes · Fixed an issue where result windows were overlapping during Auto Challenge. · Prevented boss monsters from being pushed outside of the map. · Fixed an issue where the entry fee for Challenge Stages was abnormal. · Fixed an issue where drop items from certain monsters were not displayed correctly. · Changed the lock feature to be deactivated when returning or promotin… | 22921753 | |
| In-game event | Hotfix - v1.2.2 HOTFIX: Bug Fixes · Fixed an issue where the order of skill icons in the Skill Lab was being changed. · Fixed an issue where HEROes assigned to the Orchard would disappear while the slot remained locked in a '3/3' full state. If you encounter a message saying the game cannot be launched after the update, we apologize for the inconvenience and recommend uninstalling and reinstalling the game. We… | 22849727 | |
| In-game event | Hotfix - v1.2.1 HOTFIX: Bug Fixes · Fixed an issue where players were unable to progress past Hard Stage 1. · Fixed an issue where the shop time flow was not displayed. · Fixed so that the Hard Mode toggle is applied immediately after a Challenge Stage when it is in Hard Mode. We will continue to improve to provide a more stable gaming experience. Thank you. CQ LABS | 22848627 | |
| In-game event | Update - v1.2.0 Update - v1.2.0 In this update, content originally planned to be released as DLC is now included as part of the update itself. The first DLC was being prepared to be offered for free, but we found that additional time would be required for DLC registration and store review. Rather than delaying the release of the content, we decided it would be more appropriate to deliver it to our Captains as… | — | |
| Community | About upcoming update Hello, Captains. This is CQ LABS. First, we would like to thank all the Captains who have shown great interest and anticipation for this week's update. We ask for your understanding as the update has been somewhat delayed due to additional checks and internal circumstances during the preparation process compared to the previously announced schedule. The update preparation is currently in its fi… | — | |
| Community | CQ LABS LETTER #4 - Future Updates and Development Direction Guide Hello, Captains. This is CQ LABS. We sincerely thank you for the tremendous interest you've shown in the update scheduled for next week. We would like to share with you the details of upcoming updates and our future development direction. First of all, we are truly grateful for the overwhelming interest and support from our Captains, which has exceeded our expectations. With that gratitude in m… | — | |
| In-game event | Update - v1.1.0 UPDATE: Bug Fixes · Fixed an issue where the tooltip UI was displayed behind other elements. · Fixed an issue where the Arena window gradually shifted down when pressing the Rematch button. · Fixed an issue where Randgrid's knockback resistance was not functioning. · Fixed an issue where a Stage Challenge could be started while an Arena match was in progress. · Fixed an issue where buffs or pas… | 22731119 | |
| Game update | Update delay Notice Hello, Captains. This is CQ LABS. There were issues today that required a swift response via hotfix, but due to internal scheduling and stability review processes, we were unable to proceed with an immediate update, and we would like to first offer our sincerest apologies for this. Instead, we plan to organize everything in a more stable form and proceed with the update by tomorrow , and we wou… | — | |
| Community | CQ LABS LETTER #3 Hello, Captains! This is CQ LABS. Before we knew it, a week has already passed since the launch of Crusaders Quest : Hero Town. We sincerely thank all the Captains who have shown us so much interest and support over the past week. Thanks to the overwhelming love from our Captains, we are working hard to deliver even more content than originally planned, and at a faster pace. Along with an overa… | — | |
| In-game event | Hotfix Patch Note - v1.0.9 HOTFIX: Bug Fixes · Strengthened save file backup, added crash recovery measures, and applied integrity checks. · Fixed an issue where rewards were duplicated when a returning HERO was processed for return again from the Tent at the moment of boarding the carriage. · Fixed an issue where some buttons in the Town Hall UI became unresponsive when the quest window overlapped them. · Fixed an issue… | 22693772 | |
| In-game event | Hotfix Patch Note - v1.0.8 HOTFIX: Bug Fixes · Fixed an issue where the version was displayed incorrectly. · Fixed an issue where growth attack power was not being applied. Please update and restart the game to play. Thank you. CQ LABS | 22665900 | |
| In-game event | Hotfix Patch Note - v1.07 HOTFIX: Bug Fixes · Fixed an issue where the refresh timer in the Arena shop appeared to be frozen. · Fixed an issue so that a HERO currently in an Arena battle cannot be recalled. · Fixed an issue so that a HERO currently in the Orchard cannot be recalled. · Fixed an issue where the weapon stats equipped by a HERO in the Goddess's Room were not being applied. · Fixed an issue so that modificat… | 22664512 | |
| Game update | Hotfix Patch Note - v1.06 HOTFIX: · Fixed an issue where the game conflicted with certain antivirus programs upon launch. · Improved save logic when playing the game on multiple PCs. Please update and restart the game to continue playing. Thank you. CQ LABS | 22653634 | |
| Community | CQ LABS LETTER #2 - Upcoming Update Plans Hello, Captains! This is CQ LABS. Every day, new Captains are gathering in Crusaders Quest : Hero Town! Encouraged by your support, we are carefully reviewing each and every piece of feedback you've sent, and we are responding promptly to quality-of-life improvements and bug fixes. However, the recent issues with data not being saved and black screen problems have caused difficulties in your ga… | — | |
| In-game event | Hotfix Patch Note - v1.05 HOTFIX: Bug Fixes · Fixed an issue where data was not being saved properly. · Fixed an issue where the screen turned black when turning off the background. · Fixed an issue where portals overlapped on the watchtower. · Fixed an issue where buildings were being placed twice. · Fixed an issue where HERO position changes were possible during an arena battle. Quality of Life Improvements & Addition… | 22642092 | |
| Game update | Hotfix Patch Note - v1.04 HOTFIX: Bug Fix · Fixed an issue where BGM loop playback during challenges was not functioning correctly. · Fixed an issue where if a HERO's or monster's attack target died, the next attack would be used immediately. · Fixed the application method for probability-related traits among HERO traits. · Fixed an issue where if a HERO died while returning to the kingdom, they would become invincible… | 22618048 | |
| Game update | Hotfix Patch Note - v1.03 HOTFIX: BUG FIX · Fixed an issue where the game would crash when pressing the arena selection button · Fixed an issue where only the ticket would disappear when starting an arena battle · Fixed an issue where duplicate traits would appear when feeding berries or recruiting HEROs · Fixed an issue where the arena result screen was not translated · Fixed an issue where HERO recruitment cost reduct… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.