Razorform Playtest
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Patch v5.8.06 is LIVE ✅ Fixed: Endless stage 2 will override single player game ✅ Adding some missing localization ✅ Adjusted the look sensitivity lower end range for gamepad ✅ Fixed Physical material type on trees set to "metal". It's now set to "wood". ✅ Fix issue where holding sprint was being ignored after pressing non-forward movement keys ✅ Better AI management for the Site B encounters. ✅ Fixed issue where AI… | 24562287 | |
| Patch v5.8.05 is LIVE ✅ Added material based footstep audio (only default/concrete and metal materials are currently implemented) ✅ Fixed: In Endless level 3: There are pillars on the right side that obscure player's ✅ Fixed: Spider nades attacking player when switching view modes ✅ Fixed: Music cuts out when transition level loading | — | |
| Patch v5.8.04 is LIVE ✅ Fixed Razorform dashing through doors ✅ Fixed issues with outfits menu visuals ✅ Audio Sliders Overwrite on Endless Transition ✅ Fixed overlapping dialog and fail condition logic for the nuclear strike ✅ Teleporter screen shake adjusted ✅ Increased footstep volume slightly ✅ increasing low end frequency on shooting to give more impact ✅ Fixing pistol shoot audio to use correct sound ✅ Fixing… | — | |
| Patch v5.8.01 is LIVE [6.11.26] -Fixed discarded gun appearing near the helicoper dropoff point when continuing the game -Adjusting M4's collision shape to be cube to prevent it from rolling around when dropped -Fixing issue of player re-triggering nuclear strike if they leave. -Bypass save functionality on Terminal A -Adjusting some dialog as player approaches containment. -Improving issues with player getting out of transi… | — | |
| Patch v5.8 is LIVE Updates: -NewGame+ enemies not spawning after the second interior. -Fixed issue of player not targeting spider drones with gamepad -Increasing reload speed of M4 and Pistols -Pistol displaying false ammo count instead of infinite -Pistol sets ammo reserve from primary reserves, not infinity. -PS (perspective shift) while transitioning areas breaks the game -Quickly pressing "activate" right aft… | — | |
| Patch v5.7 is LIVE Updates: -Adding gamepad force feedback vibration -Adding Pistol basic/upgraded -Fixed major issue of player actor roll rotation at start of game -Fixed ability to bypass nuclear strike at save terminal -Fixed issue of disappearing helmet after Razorform transform -Add audio ducking for dialog -Decreasing relative music volume slightly -Fixing a handful of audio level bugs -Fixed multiple OOL i… | — | |
| Patch v5.6 is LIVE Updates: -Adding ability to toggle 3rd person camera sides -Reflection Shield simplified mechanics -Reflection Shield energy now affected by Upgrades -Added enemy death audio -Reduced weapon charm glow in 3rd person -Fixed issues transforming while switching perspectives | — | |
| Patch v5.5 is LIVE [6.1.26] Updates: -Added 3rd Person aiming sensitivity adjustment setting -Fixed bug with continuing in NewGame+ -Multiple bugs fixed with Ability activation and perspective switching -Multiple keyboard rebind fixes -Fix issues with save points on Training level | — | |
| Patch v5.4 is LIVE [5.25.26] Updates: -Fixed major issue of improper projectile vectors (shooting) while not aiming -Fixed major issue exiting upgrade menu using gamepad -Fixed issue where game's language would be accidentally changed in tutorial menus -Fixed issue with targeting some objects with gamepad | — | |
| Patch Notes Beta Playtest v5.3 Updates: -Enemies guns penetrating no longer shoot through Razorform shield -Fixed AI Perception bug the caused AI to often not see player -Increasing heavy/laser weapon's damage against vehicles -Increase default ADS speed for autorifles and pistols -Breaking from evade roll animation sooner, resulting in smoother gameplay -Throwing grenades in top-down view now better adjusts for elevated are… | — | |
| Patch v5.2 is LIVE [5.14.26] Updates: -Fixed multiple bugs related to remapping "interact" key -Remapping "interact" key also remaps menu inputs -Fixed Spart outfit disappearing head when entering teleporter -Improved gamepad target aiming -Fixes to OOL and collision | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 5 Aug 2026 | Wed | 17:27 | Patch v5.8.06 is LIVE | 24562287 | public | 1 | — |