Razorform Playtest · published
-Fixed discarded gun appearing near the helicoper dropoff point when continuing the game
-Adjusting M4's collision shape to be cube to prevent it from rolling around when dropped
-Fixing issue of player re-triggering nuclear strike if they leave.
-Bypass save functionality on Terminal A
-Adjusting some dialog as player approaches containment.
-Improving issues with player getting out of transition volumes (but might still be issues.. hard to repro)
-Fixed player being able to trigger the razorform cinematic on NG+
-Fix overlapping "Exit" prompt in the terminals
-Fixed aim always prioritizes ceiling at terminal a
-Disabling input upon activating healing station