Razorform Playtest · published
Updates:
-Enemies guns penetrating no longer shoot through Razorform shield
-Fixed AI Perception bug the caused AI to often not see player
-Increasing heavy/laser weapon's damage against vehicles
-Increase default ADS speed for autorifles and pistols
-Breaking from evade roll animation sooner, resulting in smoother gameplay
-Throwing grenades in top-down view now better adjusts for elevated areas and objects in front of player
-Heavy/Laser weapon charge flares visual updates
-Fixed foliage material parameters not properly initializing when starting in Precision mode
-Fixed issue with UI keys not getting immediately updated in the HUD after remapping
-Toning down the Razorform inner voice kill audio