Blood in the Panopticon
Last seen
1Sampled 22 minutes ago · not a live figure
—of peak
All-time peak
413 Sep 2026
Last seen
1Sampled 22 minutes ago · not a live figure
All-time peak
413 Sep 2026
| Published | Title | Build |
|---|---|---|
| HOTFIX 10 Changes: · Improved performance when using the LEO upgrade · Improved performance when multiple Shamans are on screen · Improved performance when multiple Lockman circles appear · Improved performance when a lot of explosions spawn in quick succession · Fixed a bug causing the rays from the LOE upgrade to remain stuck on screen | 25281138 | |
| HOTFIX 9 Changes: · Greatly improved performance in certain scenarios, especially after raising Alarm Level. | 25263474 | |
| HOTFIX 8 Changes: · Fixed a few typos in some descriptions · Fixed a bug causing a certain boss to fail to spawn under some circumstances · Fixed an NG+ upgrade exploit that allowed the player to avoid dying · Fixed an issue causing the wrong cutscene to play on retreat in NG+ | 25245729 | |
| HOTFIX 7 Changes: · Fixed a bug causing already unlocked upgrades to be shown as encrypted in NG+ · Reduced the Lockman's movement speed by 35% · Fixed a bug causing the shaman to get stuck moving left · Replaced some palceholder descriptions left in enemy descriptions · Fixed an enemy spawn issue related to a new NG+ mechanic | 25239254 | |
| Update 1.1major New Features: New Game+ You keep all resources and upgrades from a completed save, start a new game and: · The combat is harder and more punishing · There are 8 new enemy types · 1 new Boss · One new Secret Ending · Older Bosses become stronger and gain new abilities · Find combat upgrades above the Pinnacle level · Get access to a new Tech Tree called “Hope!” · 5 new achievements · And more Ne… | 25234547 | |
| HOTFIX 6 Changes: · Fixed a bug preventing a screen effect from clearing · Fixed a bug causing problems if the player died immediately after ordering a retreat. | 24973268 | |
| HOTFIX 5 Changes: · Tweaked Nomi's spawn-rate · Tweaked the Comms Tower's spawn-rate · Nomi can now spawn more than once in a run if her encounter was missed or abandoned · Added a "Welcome" message for the first time the game is started · Added input hints in the Conversation Logs Box · Added an option to reset the game just before a game-ending choice after that choice has been made · Fixed a bug caus… | 24953162 | |
| HOTFIX 4 Fixed a bug causing the Final Boss's portrait to not show up correctly | — | |
| HOTFIX 3 Fixed a case where the player could end up stuck behind the Colony Gate. · Fixed an issue where converting two yellow upgrades causes the game to crash on LInux. | — | |
| HOTFIX 2 Fixed a bug preventing the credits from playing on a certain ending. · Fixed a windows fullscreen issue | — | |
| HOTFIX 1 Unlocked Lore in the "analyze" page is now kept across saves. · Fixed a bug that caused the player to take damage if the game was paused under certain circumstances. | — | |
| Demo Patch #3 Patch Notes: · Fixed a bug that allows the player to re-roll the random upgrade drops. · Buffed various combat upgrades. · Slight enemy HP adjustments. · Other small fixes and tweaks. | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 13 Sep 2026 | Sun | 12:29 | No patch notes · unannounced build | 25282584 | public | 2 | — |
| 13 Sep 2026 | Sun | 09:15 | HOTFIX 10 | 25281138 | public | 2 | — |
| 11 Sep 2026 | Fri | 22:34 | HOTFIX 9 | 25263474 | public | 2 | — |
| 11 Sep 2026 | Fri | 04:28 | HOTFIX 8 | 25245729 | public | 2 | — |
| 10 Sep 2026 | Thu | 20:16 | HOTFIX 7 | 25239254 | public | 2 | — |
| 10 Sep 2026 | Thu | 16:03 | Update 1.1 | 25234547 | public | 2 | — |
| 27 Aug 2026 | Thu | 14:53 | HOTFIX 6 | 24973268 | public | 2 | — |