B-Dog: Bark n' Butter Playtest
Last seen
0Sampled 19 minutes ago · not a live figure
—of peak
All-time peak
113 Sep 2026
Last seen
0Sampled 19 minutes ago · not a live figure
All-time peak
113 Sep 2026
| Published | Title | Build |
|---|---|---|
| Enter the CasaBlunt - Added his jacket, gloves, head. - The pants and the head need a few edits the texture wrapping was missing. | — | |
| Map Editor Rails Save Fix - Rails now save again in the map editor. | — | |
| UI Element Fixed UI not scaling properly at higher resolutions | — | |
| Dogpark Minor but fun change. | — | |
| Level Editor and Bug Fixes Level Editor: - Make export map feature Bug Fixes: - Fixed crash when returning to main menu and reloading a level - Fixed accidental game exit when pressing Circle/B or Escape on the main menu — now highlights the Exit button instead of immediately quitting | — | |
| Camera - swapped defaults cameras. The "default" was rotating oddly or to quickly. "Cinematic" is now the starting camera. | — | |
| Level Editor - Rail System Fixes + Rail Respawn **Rail System - Level Editor Fixes** • Fixed a bug where rails created in the level editor couldn't be ground on despite looking correct • Fixed rail mesh rendering issues with certain rail profile types • Fixed collision detection on editor-created rails not matching pre-built rails • Fixed an issue where the skier would clip through the top of custom rails • Fixed being able to respawn while… | — | |
| Map Editor Update - Bug Fixes & QOL Improvements Critical Fixes • Loading now actually works! Sorry about that — I didn't account for relative and absolute path mixups in some subresources. Thank you for your patience :) Map Editor Improvements • Improved built-in resources usability • Materials now also have a preview • Image built-ins now work again • New option to disable rotating objects to the surface normal when placing in Inspector mod… | — | |
| Map Sharing Fix - You can now share maps. I will make a writeup on how shortly. | — | |
| Map Editor Update - Bug Fixes & QOL Improvements # Map Editor Update - Bug Fixes & QOL Improvements Hey everyone! Just sent some updates PenguinMilk's way. Here's what's coming in the next build: **Critical Fixes** • Saving now actually works! Fixed the node ownership issue where nodes weren't being packed correctly in exported projects (this was already working in the editor but broken in exports) • Rail saving no longer crashes the game - F… | — | |
| Rail Save Fix Rails should now save and load properly. Please let me know if it somehow breaks again in discord. Also the rails slide weird at the moment and will likely have a fix for that shortly as well. | — | |
| Level Editor UI Theme Added Theme to Level Editor UI with new elements. | — | |
| Hotfix Terrain editor rail maker fixed. Tutorial coming this week for the level editor along with better ui. | — | |
| Levil Editor Bug fix Fixed crashing in level editor when adjusting terrain. | — | |
| Playtest 2/6/26 - please read notes - Map maker added - however it will crash when you click anything on the map. Easier to keep it in then disable. Feel free to look at it though, just know it will crash =) - lights got bugged and dont work so switched to day time. Lighting may not be optimized. - This is sort of a transitional build that added a few bugs and glitches | — | |
| Playtest Offline Playtest Offline | — | |
| Playtest 1/29/26 See what has changed. | — | |
| Playtest Offline Playtest Offline | — | |
| Hotfix for Playtest -holding jump would align direction away from intended direction. | — | |
| Playtest 1/23/2026 -music added -improved ground movement and detection -loosened the skier up a bit with new rotation animations (still mostly placeholder) -improved landing -default camera changes | — | |
| Multiplayer Test Offline Multiplayer Test Offline Live next Friday at 11am PST | — | |
| Hotfix for MP - Replaced old scripts | — | |
| Playtest 1/16/2026 - Night Skiing w/ map changes for that - Base level active ragdoll around general movements. This breaks some grabs without any logic added to it yet. - Snow displacement and tesselation (textures now pop up and out) | — | |
| Playtest Offline Playtest Offline | — | |
| Playtest 1/9/2026 Not much new. Working on many things that will not be ready for these for a while. - Weightier player - Slower natural acceleration | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 14 Feb 2026 | Sat | 18:32 | No patch notes · unannounced build | 21218240 | public | 1 | — |