Global Conflict Blue: Horizon
Last seen
0Sampled 1 hour ago · not a live figure
—of peak
All-time peak
210 Sep 2026
Last seen
0Sampled 1 hour ago · not a live figure
All-time peak
210 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update Notes for 21 June Added several "duel" scenarios for air-to-air and naval combat · VLS loadouts can now support additional item types · Fixed locale-based bug that prevented scenario editor from adding units on some systems · Added waypoint editing window to change waypoint tasks | — | |
| Game update | Update notes for 25 May Adds a graphical interface for goal editing in the scenario editor · Improves the smoothness of map panning · Adjusts the scenario file format to simplify coordinates and improve LLM compatibility (game will auto-migrate existing scenarios to v0.2.1 format) · Fixes an issue where the database info window shows the incorrect platform in some cases · Adds support for sensor pods in loadouts · Add… | — | |
| Game update | Update Notes for 2 May Adds basic 3D damage effects · Adds camera heading and target information to 3D view · New UAV symbol (for some symbology options) · F5 key will now cycle through different symbology options while in the game · Fixes issue that reduced effectiveness of ship point defenses · Adds window to adjust loadouts in scenario edit mode · Updates laser defense scenario and adds to standalone scenario set | — | |
| Game update | Update notes for 19 April Adds Workshop support for scenarios · Adds radio messages for unit activity (can enable/disable with radio slider in sound settings) · Minor updates and fixes for scenario edit user interface · Adds ground laser model (Workshop scenario available to test) · Adds simplified symbology option for unit icons (select in interface settings) | — | |
| Game update | Update notes for 28 March Adds an event log to display damage and new contact events (toggle using the horizontal‑lines icon at the top) · Highlights sensor range rings when hovering over sensors in the detailed sensor panel · Adds a loading screen when starting a scenario to show status during long pauses on some systems · Allows slider text fields to be edited directly for keyboard input · Enables moving multiple unit… | — | |
| Game update | Updates notes for 8 March Adds higher resolution UI map as default for new installations. Existing players can change map resolution via Options->Graphics->Map Resolution. · Expands instrumentation tools for scenario edit mode | — | |
| Game update | Update notes for 7 March Fixes a bug that caused the game to fail when installed under usernames containing special characters. The game now supports all file paths, regardless of character set. Other updates · Adds basic sound effects to the 3D window · Adds a “Move To” option in the scenario editor context menu, allowing platforms to be moved to specified coordinates · Fixes an issue that prevented some users from cr… | — | |
| News | Release | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.