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Global Conflict Blue: HorizonEventsUpdate notes for 28 March
Game update

Update notes for 28 March

Global Conflict Blue: Horizon · published 28 Mar 2026, 21:42 UTC

All eventsPlayers around this dateRead on Steam
  • Adds an event log to display damage and new contact events (toggle using the horizontal‑lines icon at the top)
  • Highlights sensor range rings when hovering over sensors in the detailed sensor panel
  • Adds a loading screen when starting a scenario to show status during long pauses on some systems
  • Allows slider text fields to be edited directly for keyboard input
  • Enables moving multiple units simultaneously in edit mode
  • Adds a confirmation window in the scenario editor to prevent unintentionally exiting edit mode
  • Adds 3D models for the Harpoon with booster, Kilo submarine, Patriot launcher, and Ticonderoga cruiser
  • Increases loiter timeout for aircraft and ships
  • Fixes an issue where some players were unable to save scenarios in edit mode
  • Fixes a bug causing the tutorial voice to be affected by underwater sound filters
  • Adjusts screen scaling to better support widescreen monitors
More from Global Conflict Blue: Horizon

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Global Conflict Blue: Game update22 Aug 2026UI improvements, windowed mode, Tacview logging, and bug fixesGame now supports windowed mode: Fullscreen (previous default), borderless window, or windowed can be selected in options. · You can hold down the alt or R key, and click and drag to do a quick distance measurement · The Workshop will now upload and download binary files to avoid downloading python code. Folders are separated into a Workshop (read only subscriptions) and My Scenarios (player's…Global Conflict Blue: Game update25 Jul 2026Update Notes for 25 JulyAdded new batch of over 150 platforms to database · Added reconnaissance satellite model and 'space view' in 3D to follow satellites and ballistic missiles · Updated targeting interface with faster 'hover' option to designate track hostile and assign weapon to engage. Mouse wheel adjusts salvo size. · New goal type to avoid damage on neutrals · Added two new scenarios in the Standalone set ('An…Community29 Jun 2026Development Roadmap"Global Conflict Blue: Horizon" – Roadmap to 1.0 We want to share an overview of the major development areas we’re focusing on as we move toward version 1.0, along with the progress made since the Early Access launch and what’s coming next. Areas of Effort · Simulation improvements · User interface upgrades · 3D enhancements · Database expansion · Scenario development Progress Since Early Acces…