BANE-FALL
Last seen
0Sampled 1 hour ago · not a live figure
—of peak
All-time peak
012 Sep 2026
Last seen
0Sampled 1 hour ago · not a live figure
All-time peak
012 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Patch v1.2 - Boss&npc tweaks, Technical tweaks • Character now stops immediately upon releasing movement keys (removed 0.3s gradual deceleration) • Reduced audio volume for nearby bullet impacts and enemy explosions • Resolved low-quality shadows rendering issue • Added lighting to core cells for easier visibility + numerous small technical adjustments and stability improvements Enemy & Boss Balance (Easy Difficulty) • All 11 enemies: Addit… | — | |
| In-game event | Patch v1.1 - Boss Difficulty Rebalance Boss 1 Adjustments (Easy / Normal) · Projectile count reduced → Easy: -4 | Normal: -2 · Charge speed reduced → Easy: -10% | Normal: -5% · HP reduced → Easy: -10% | Normal: -5% Boss 2 Adjustments (Easy / Normal) · Spawned laser drones reduced → Easy: -3 | Normal: -2 Enemy Adjustments · Flying Orb → Now stays in place briefly after being hit on Easy & Normal (no instant reposition) Weapon Tuning… | 20565716 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.