Choose Your Own Alternative
Last seen
0Sampled 19 minutes ago · not a live figure
—of peak
All-time peak
013 Sep 2026
Last seen
0Sampled 19 minutes ago · not a live figure
All-time peak
013 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix Update 1.0.1 Hi there, this is just a hotfix for a couple of bugs in the game. Bugs and fixes · "Continue" button now works properly at any stage of the game. You will be able to experiment with all the endings without having to replay from the start! · Minor typos here and there on room descriptions, dialogue, objects and Demon text. · Text going out of screen because of a bad UI resizing on Brief Updates… | 22612772 | |
| Sale | 10% Launch discount for 14 days! Hey there, Our text-based adventure Choose Your Own Alternative just launched yesterday, with a 10% discount for 14 days and two bundles. Make sure to jump on this occasion and grab a copy of the game! Hope to see you soon on the Mental Palace, Benji | — | |
| News | The game is OUT NOW! It's time to enter the Mental Palace and see for yourself what lies beyond its virtual walls... A mysterious place where each day lasts only seconds in the real world. But every choice made here will matter still. Will you manage to save your friend Luna and exorcise her Inner Demon? What are the terrible secrets hidden within the walls of her palace, of her mind, of her memories? You may soon… | — | |
| Community | We are having a Steam Playtest! Hi there! As you may have seen on our page, we are running a final playtest on Steam. It will be live until March 21st, 11PM UTC+1 . While the Demo was focused on the core gameplay loop of observing the Palace, learning more about each object and analyzing them, the Steam Playtest expands upon the major feature of the secondary gameplay loop: the dialogue. Originally, dialogue was meant to be s… | — | |
| Community | You should check out this other game! The folks at InEv Games just released some nice insights into the concept of their next project, a narrative roguelite-RPG called Kardiya. We always love a new story-rich game, no matter it's genre or art style, and this one is no exception. Definitely go and check out their full page! | — | |
| Community | We will be on Steam Next Fest! Hey folks, We are super thrilled to announce that we will take part in this february's Next Fest! We plan to keep the demo up for at least 2 weeks after it ends, so don't feel bad if you can't play it right during the event. Looking forward to this Next Fest! Take care, Benji | — | |
| Community | We made a couple of devlogs ! This month, we made two devlogs that we'd like to share with you ! The first one digs a bit deeper into the creation of the capsule art by Macha Zelwer, while the second let's you meet our composer Thomas Lauret has he answers some questions. The next part of the second devlog is coming later this month, and this time we will actually take a peek at Thomas composing ! Consider following Thomas… | — | |
| Community | The new capsule art is done ! Hi there ! If you visited this page prior to the 9th of december, you may have noticed that the ugly placeholder I made has finally been replaced by a much better looking version. There where 3 major challenges that I could not have overcome withouth the help of someone with strong art skills, to translate my intents into something tangible : · Going for a rendering that does not feel too "digi… | — | |
| Community | We just reached our first milestone ! The concept phase is coming to an end. There was a lot of work to figure out the exact game experience I'm trying to go for, from nailing down the gameplay or major story beats to having a better direction for the art and audio. There are sadly no cool images to share at this point - unless you have a concept artist or are one yourself - and I'll spare you the design documents, rough sketches,… | — | |
| Community | What inspired this game ? Hi everybody, Choose Your Own Alternative was announced a few days ago and I couldn't be more excited ! Every month until release, I will dive into a specific topic about the game to cover many areas such as gameplay, content, storytelling and so on. But for this first post, I'd like to take a step back and talk about what inspired this game. The core idea, as you may have noticed, is that sacr… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.