Labyrinth Trailblazer
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
315 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
315 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 1.1.0.8 Fixed an issue where soft resetting the game would not reset the campfire rewards Fixed an issue where you could not gain a character from the campfire rewards | — | |
| Game update | 1.1.0.7 Fixed an issue with upgrades with summons Fixed an issue where gaining skill usage will still have the skill be disabled | — | |
| Game update | Bugfix 1.1.0.6 Fixed an issue where elites can spawn out of out of bounds | — | |
| Game update | 1.1.0.5 Patch Fixed formatting for Japanese text in Character Selection · Fixed formatting for Japanese text in event selection · Adjusted descriptions for some Japanese Text | — | |
| Game update | 1.1.0.4 Patch Fixed an issue where some Start of Battle effects may not activate if enemies have died during that time · Fixed an issue where the upgrades for skills can be displayed incorrectly | — | |
| Game update | 1.1.0.3 Patch Fixed an issue where opening a previous run in the archive would carry over that run's stats to a new game/a game in progress · Fixed an issue where opening a previous run in the archive would load the player's map incorrectly upon loading/starting a new game · Fixed an issue where characters can hijack another character's trigger effects such as start of turn effects. The 3rd bug is kind of fu… | — | |
| Game update | 1.1.0.2 Patch Fixed an issue where Ninja's Haunting Curse may cause the game to crash Fixed an issue where Ninja's Sleep Powder can cause enemies to not attack | — | |
| Game update | 1.1.0.1 Patch Fixed an issue where the tutorial could not be finished | — | |
| Major update | Version 1.1.0 Update! Version 1.1.0 is now Available! More content has been updated for version 1.1.0! New Features Floor 4 is Unlocked A fourth floor has been added. This floor may be the toughest challenge in the run. Two final enemies await you on this final floor. Is your team up for this challenge? New Characters 3 New Characters have been added. They can be unlocked like the other characters by simply finding… | — | |
| Community | Planned Content Update Planned Content for 1.1.0! Future content is planned for the release of version 1.1.0! Here are some preview of the upcoming version: (Note that these are still a work in progress and may be subject to change) 3 New Characters! 3 new characters will be added to the roster putting the total character count to 15! Gunlance Deals Massive damage with their signature skill. Some of their skills have… | — | |
| Game update | Hotfix 1.0.2.1 Fixed an issue where the shop would not restock on the next level | — | |
| Game update | 1.0.2 Update Notes Bug fixes Fixed an issue where Evasion would not tick down when you missed was fixed Fixed an issue where zooming out on the map may cause the walls to "disappear" Fixed an issue where unequipping/equipping an item may not update some of the item's effect's numbers Fixed an issue where AOE skills with passives, such as clobber, would deal extra damage Fixed an issue for skill upgrades if they h… | — | |
| Sale | New Bundle with Luck be a Landlord There is yet another bundle! This time it is with Luck be a Landlord! | — | |
| Sale | New Bundle with Cupiclaw Two bundles in one day? I would like to also announce, Labyrinth Trailblazer also has a bundle with Cupiclaw! | — | |
| Sale | New Bundle with Heroes Against Time I would like to annouce that Labyrinth Trailblazer now has a bundle with Heroes Against Time! | — | |
| Game update | Patch 1.0.1 Fixed Map Generation issues where you can get unfinishable maps · Fixed an issue with the Evasion Tooltip Text · Fixed an issue where the game crashes if you had summons and were selecting a reward · Fixed an issue where you can walk into the Book event after you finished it · Fixed an issue where Ninja's Shadow clone skill had no upgrades · Fixed an issue with the sleep status, where it's mult… | — | |
| Game update | Patch notes for March 11 Version 1.0.0.6 Updated skill descriptions for effects to clearly indicate it is affecting buff / debuff · The reward drop chance has been updated for the "Sword in the Stone" event · Issue was fixed where the game would keep scrolling after you switched the keybindings in the settings · Background colours for the skill rewards has been adjusted to be easier to see when hovering and selecting an option · Burn… | — | |
| Steam news | Labyrinth Trailblazer, Available Now! Labyrinth Trailblazer is out now and can be purchased with a 10% discount! Final Trailer Go out and Trailblaze the Labyrinth. Have fun breaking the game, - Chris | — | |
| Announcement | March 9th Release Date Labyrinth Trailblazer will be released on March 9th! That is a just a little more than a week a way from the time of this announcement! When the game releases, there will be: · 12 playable characters · 27 basic enemies · 9 elite enemies · 9 bosses · 3 main environments · 60+ items The game will have a 10% launch discount! Wishlist the game to get notified when Labyrinth Trailblazer releases on… | — | |
| Community | Demo Update A new update for the demo has been released! Its been a few months since the demo released and it's severely out of date compared to what the final game will be. Here are some quality of life changes made in the latest version of the demo. Enemy Intent Old Prediction System New Prediction System The enemy intent gui has been reworked. Now, lines fly out from enemies indicating their intent. The… | — | |
| Community | Starter Characters Overview There are a lot of characters in enemies in Labyrinth Trailblazer. Here are the 5 "Starter" Characters that are in the game. You get the Fighter and Archer from the start, and the first character you can get will be either the Mage, Healer, and Defender. Many of these description may differ from the demo version and will be updated in the full release. Fighter Your basic attack unit. Deals high… | — | |
| Community | Development Update: Doors, Keys, and Hidden Passages I've been finishing up the final touches to dungeon generation. The latest features added are doors and hidden rooms! Doors What's behind the door? Use a key to unlock the doors. Keys can also be used to unlock some chests. Just look out for the "locked" icon. You only have so many keys in a run so use them wisely. The current way of obtaining keys is by defeating elites. I might want to add mo… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.