Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Labyrinth TrailblazerNewsDevelopment Update: Doors, Keys, and Hidden Passages
Community

Development Update: Doors, Keys, and Hidden Passages

Labyrinth Trailblazer · published 13 Dec 2025, 19:21 UTC

All newsPlayers around this dateRead on Steam

I've been finishing up the final touches to dungeon generation. The latest features added are doors and hidden rooms!

Doors

What's behind the door?

Use a key to unlock the doors. Keys can also be used to unlock some chests. Just look out for the "locked" icon. You only have so many keys in a run so use them wisely.

The current way of obtaining keys is by defeating elites. I might want to add more ways of obtaining keys, but I think gaining 1 key per floor seems fair for now. The number of locked doors/chests averages to be around 1 per floor as well.

Hidden Passages

Notice something suspicious? Some random flowers on the wall? It's a hidden passage! These can either lead to inaccessible rooms, locked rooms, or shortcuts to the stairs. Just keep an eye out for flowers growing from the wall.

Hidden Rooms

Behind locked doors and some passages are hidden rooms.

This is how the game generates hidden rooms. It simply takes a path that contains at least 1 event/chest and replaces it with a locked door or passage way.

Don't forget to wishlist the game!

That's all for this post.

More from Labyrinth Trailblazer

Other announcements

All news
Game update13 Sep 2026Patch 1.1.0.11Fixed typo for dealt · Fixed bug for "Forbidden Books" Event where the "Learn a skill and upgrade it" would not upgrade the skill · Reworked curses. Curses now only last for 3 usage/duration. · Distracted curse only applies to debuffs. · Despair has been changed from losing max hp to reducing buffs applied. · Slowness's speed reduction has been increasedGame update26 Aug 20261.1.0.10Fixed an issue where you could not move units in keyboard/controller modeGame update26 Aug 20261.1.0.9Removed the mouse being moved while using keyboard/controller