BLEEDING Playtest
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | 🩸 Playtest Extended until April 22nd! Great news, tester! You've already given us so much valuable input — we're thrilled! To make BLEEDING the best it can be, we're extending the playtest until April 22nd (~6 PM UTC). So you still have time to play and share your thoughts. Thanks for all your comments and bug reports. it’s incredibly motivating for the team! ːsteamhappyː | — | |
| Game update | Hotfix - Decreased knockback of red barrels - Updated arena boundaries | — | |
| Game update | Patch 4 — Explosive stuff Friday shipment at the Palace: we got an unreasonable amount of red explosive barrels with totally safe green stuff inside 🧪 Patch Notes #4: · Added explosive barrels to the map (they can kill & stagger enemies). · Updated bot navigation routes across the arena. · Added a actual guide (lol) to the tunnel at the start of arena. · Reduced Last Breath duration, but added movement speed boost duri… | 22839422 | |
| Game update | Patch #3 — Combat feel update Hi! Thank you all for 1k wishes We’ve been working on making combat feel better and reducing frustration during deaths. Last Breath gives you a short recovery window instead of a hard fail, alongside improvements to feedback, enemy reactions, and overall clarity. Patch note #3: · Added Last Breath feature (includes time slowdown effect) · Introduced new shotgun animations and VFX · Improved shi… | 22821146 | |
| Game update | Patch #2 — Tweaks, Buffs & Fixes A batch of reported issues has been addressed, along with a few small adjustments based on player feedback. Patch note #2: · Tutorial: minor fixes + powerups added with explanations · Heavy landing: slightly increased damage and radius · Dash: now staggers heavy enemies on non-lethal hits + increased damage · Anvil: slightly increased damage · Shieldman: slightly increased damage · Bots talk a… | 22804221 | |
| Game update | First hotfix is already live You can now change settings in the pause menu · You can actually stock up now instead of carrying a single bullet on Tutorial scene | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.