PhaigeX: Confiners Aptitude Exam
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
27 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
27 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | PhaigeX: Confiners (Hotfixes-Tutorial) Hotfixes update (Tutorial) Bug Fixed · Fixed modifiers bleeding out to newly selected sector. · Fixed sensors targeting inactive units firing on them needlessly. · Incursion missions generating extra incursions. · Tutorial bug fixed and resupply on support craft limited. Towards a brighter future, | — | |
| In-game event | PhaigeX: Confiners Demo (NEW SHIPS!!!) NEW SHIPS UPDATE!!! Hello! Another week, another update. ːsteamhappyː This week's update focuses more on adding more PHGX ships to the reward pool. It was a bit tricky implementing them from my old game, but hey, they're functional now. Hopefully bug-free too. XD I also added a bunch more strategic events and minor POIs, but those are the more boring bits. ːsteamboredː Thanks for reading! See y… | — | |
| In-game event | PhaigeX: Confiners Demo (POIs and EVENT) Hello! Hope everyone’s having a rad weekend! 😎 This update adds a bunch of new events and random POIs that can spawn throughout a mission. On top of that, I’ve also fixed a bunch of bugs I didn’t even know existed. Thanks for all the reports, and keep them coming! 🙏 Fortress Events and POIs New · Implement surplus supplies system. · You are now able to salvage pass the maximum limit of the sh… | — | |
| In-game event | PhaigeX: Confiners Demo (Fortress Events and POIs) Another week and another update~ Decided to fluff up the Fortress hexes and add some POIs where you have to do something extra to get the reward ship instead of it being by chance. Fortress Events and POIs New · Added Fortress specific events. · Added POI events for fortress. · Moved PHGX ship reward from finishing Fortress to POI events. · Added Condor class frigate for escorts. QOL · Cursor b… | — | |
| In-game event | PhaigeX: Confiners Demo (New ships and Strategem update) So here's another weekly update from yours truly. ːsteamhappyː It seems the game is now relatively stable, so I figured this is a good time to start adding more content. New ship and Strategem Update. New · Added unlockable strategems to the pool · Strategems Energy & Ammo are now locked at the start and added to the pool. · Added a new Heavy Railgun Strategem to the pool. (Press F to activate… | — | |
| Game update | PhaigeX: Confiners (Hotfixes) Hotfixes update QOL · Capture elements now also has the braking effect applied to the player ship to prevent sliding. · Improve optimization and performance overall. Bug Fixed · Fix the unlimited alert spam. · Fix some strategic sector bugs interactions. · Fix some blip not showing the units properly. · Fix some hangar checks bugging out. · Fix Flak Cannon not working properly. Towards a bright… | 22713671 | |
| News | PhaigeX: Confiners (Incursion Update) Hello! A new demo patch is out. ːsteamhappyː Alongside a ton of bug fixes, I've started adding some flavor to Incursion battles. They're still a work in progress and mostly a proof of concept for now, but they're already fully interactive. One of the changes to Incursion Missions is that deployment locations are now fixed. You'll begin each battle at a predetermined insertion point rather than… | — | |
| News | PhaigeX: Confiners (Stability Update) New weekend and we have another Confiners update. ːsteamhappyː This one is focused on bug-fixing and QOL with a bit of balance patches nothing too fancy. XD Stability Patch Changelog: GAME BALANCE · Getting the Support Craft destroyed will now result into a mission failure. · Improve support Craft rotation. · Volatile Debris modifier now occasionally drains 1% of the player ammo while affected.… | — | |
| News | PhaigeX: Confiners (Fortress Demo Update) PhaigeX: Confiners (Fortress Update) Hello, we got another update for the demo, this time focusing on tightening the cycle mechanics and adding another outpost type to the Fortress Sector. CONFINERS DEMO UPDATE: Cycle Allocation: Every 5th cycle, PhaigeX provides a passive allocation based on the number of sectors connected to your Home Sector. This gives players an incentive to capture nearby… | — | |
| News | PhaigeX Confiners (Minor Demo Update) PhaigeX: Confiners (Tutorial Update) Hello, I got some feedback that I probably should add a compendium of some sort for players who don't go through the tutorial stage. So here it is! ːsteamhappyː CONFINERS DEMO UPDATE: Manual System : Added Tutorial slides on the pause menu for easy access. That's all for now, have a great weekend~ Towards a brighter future, | — | |
| News | Signs of Life Update: New Confiner's DEMO out now!!! 🥳🥳🥳 PhaigeX: Confiners (Signs of Life update) Hey, it's been a while! Long story short the game took a detour through development hell. 😂 After months of all-nighters, way too much coffee, and a game identity crisis or two, the next demo update is finally here. Do note that its still pretty janky, albeit playable. Feel free to give us some feedback. Thanks. CONFINERS DEMO UPDATE: Rogue-lite Sector… | — | |
| News | Happy Holidays! A new Confiner's DEMO Update 🥳🥳🥳 PhaigeX: Confiners (Fleet Assault update) Happy holidays everyone! We got another juicy update wrapping up the Fleet Assault type mission. Its still a bit wonky but it can be completed now. XD It's been a slog getting to a playable and fun state, but I think the core flying/shooting mechanics is good now. (I think? feedback is still much appreciated) Either way I think its time that I start wit… | — | |
| News | Bullet Heaven Fest 3.0 and updated Demo. 🥳 PhaigeX: Confiners is joining Bullet Heaven Fest 3.0! It's a bit late on the announcement side (I had to squash lots of bugs on the demo XD) but we're releasing an updated demo for our game for Bullet Heaven Fest 3.0! 🥳🥳 Be sure to check out other wonderful Bullet Heaven themed games at the festival ! CONFINERS DEMO UPDATE: Fleet Assault Mission (WIP): This mission is the centerpiece of the u… | — | |
| News | PHAIGEX: CONFINERS APTITUDE EXAM [HALLOWEEN UPDATE] 👻 PHAIGEX: CONFINERS \ Happy Halloween everyone! No tricks just treats! ːsteamhappyː I really think the major feature of Confiners is the ability to craft unique weapons base on parts. Give it a spin and tell us what you think! CHANGELOGS: WEAPONS UPDATE · Full unlock for Kinetic and Missile Tech tree! Feel free to mix and match the parts to get a feel of the possible weapon behaviors. BALANCING:… | — | |
| News | PHAIGEX: CONFINERS APTITUDE EXAM [ONBOARDING UPDATE] PHAIGEX: CONFINERS \ So I kind of made a boo-boo uploading the demo without proper tutorials. Yea my bad dev hindsight is 20-20. ːsteamfacepalmː So here's the onboarding update~ if you see this and you did not understand the first time you played it, do give it another spin and tell us what you think! CHANGELOG: TUTORIALS UPDATE · Updated the tutorial for battle so it gives more time for the pl… | — | |
| News | PHAIGEX: CONFINERS APTITUDE EXAM IS OUT! PHAIGEX: CONFINERS (Demo) is now live! After a few days of burning the midnight oil, our demo for Steam Next Fest is finally up! If you’re curious about what’s next for the PhaigeX franchise, head over to our demo page and take it for a spin — PHAIGEX: CONFINERS (Demo) ! P.S. It’s more of an elaborate tech battle demo than anything else — so don’t expect too much. But if you do give it a try, l… | — | |
| Community | DEV LOG: WEAPON SYSTEMS. DEVLOG # 2 : WEAPON SYSTEMS. Happy weekend everyone! ːsteamhappyː We're back again for another dev log. Today I'd like to talk about Confiner's weapons module system. THE INITIAL SETUP Initially, each player ship has weapon hardpoints assigned individually. In the GIF above, these are represented by the circle sprites. You then select a base weapon type that determines its initial behavior. It… | — | |
| Community | DEV LOG: HELLO WORLD! DEVLOG # 1 : HELLO WORLD! Wow, it’s been a hectic couple of months, but we’re finally ready to showcase the next game in the PhaigeX franchise. If you’ve played our previous game, Hyperspace Survivors (shameless plug hereːsteamhappyː), you probably already know the barebones of this one. It’s a fast-paced, top-down shmup with a mobile support craft that assists you along the way. So what is Pha… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.