DeckWrecking Pirates
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Demo Patch - Quality of Life Ahoy crew, Just 2 days after the demo and we have out first patch! Adding some quality of life to the game. Thanks Esty8nine, the game doctor for the invaluable feedback! Patch Notes: Balance - Simplified some units that had too many actions - Reduced coin rewards obtained by 5 per level. - Some items can't appear in Act 1 as they are too complex for beginners Controls & UI - New board controls… | — | |
| News | DeckWrecking Pirates demo is OUT Ahoy crew, Demo is out, hope you enjoy it! | — | |
| In-game event | Playtest - Quality of Life Update Patch Notes Ahoy crew, Thanks for sailing with us. Here’s everything that changed: Bug Fixes · Fixed a bug where the game sometimes wasn’t saved correctly · Fixed an issue where losing Act 1 forced you to restart the Tutorial from scratch · Fixed a bug where the Collection wasn’t displayed properly · Fixed a bug where Act 2 remained locked even after beating Act 1 · Abandon Run now works as expected Tutori… | — | |
| Community | Open Playtests Live! Ahoy crew, we’re so back! This past months have been huge in terms of development, and we’ve implemented a lot of improvements. So now, we’re ready to announce that our first open playtest will start as of today, April 16th . The content of the playtest is almost the same as the Demo, but the goal is to balance and polish it before going live with a Demo. Content of Playtest: · 4 different Acts… | — | |
| Community | 💀 New Game Announcement — Soul Reaper: Endless Harvest Ahoy crew! We’re excited to announce our new game: Soul Reaper: Endless Harvest . We've been recently playing some incremental games and we've decided to pause DWP for 1 month to try making a quick one. We're very happy with the result, the game is fun and interesting. Now, we’re back to DeckWrecking Pirates development with full battery. Open playtests will come soon! Stay tuned. About Soul Re… | — | |
| News | Closed Playtest Is Live – Newsletter Only - How to join Ahoy crew! We’ve just started our first closed playtest, which will run from now to January 28th . For this initial test, we’re keeping things small and focused so we can gather meaningful feedback and iterate quickly. Because of that, access will be limited . 👉 How to join Access to this playtest will be granted through our newsletter . Subscribers can request a Steam key and we’ll send them… | — | |
| Community | Exclusive Playtest Dates Announced Ahoy crew! It’s been a month since the announcement of DeckWrecking Pirates . Thanks to everyone who wishlisted the game and followed it on Steam. This past month has been huge in terms of development, and we’ve implemented a lot of improvements. So now, we’re ready to announce that our first playtest will run from Wednesday the 21st to Wednesday the 28th of January . We’re super excited about… | — | |
| Community | DeckWrecking Pirates Has been announced! Ahoy crew! 🏴☠️⚔️ Today I’m thrilled to finally reveal my next game: DeckWrecking Pirates . Thanks to everybody that has wishlisted the game already and showed interest on it. I’m still working on the game, and the first playable build is getting close. Subscribe to my newsletter . When I invite playtesters, you will be the first to hear. When the playtest starts, subscribers here will be the… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.