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Apps›The Guild II›Audience

The Guild II

GameApp ID 39,650by 4HEAD StudiosReleased 24 Jun 2010
WindowsEngine —
SimulationStrategyLife SimMedievalRPGTrading+7+9
View on SteamCompareShare
App ID39,650
Release date24 Jun 2010
Engine—
Install size4.28 GB
TypeGame
Last update5 Sep 2026
Steam DeckUnknown
DLC0
Developer4HEAD Studios
Changenumber38,521,558
Price$9.99
Packages0
PublisherTHQ Nordic
SystemsWindows
Followers—
Depots5
The Guild II
  • 4HEAD Studios·THQ Nordic
  • Released 24 Jun 2010·App 39650

Steam user reviews

Not enough reviews yet

0 so far · summary at 10

SteamPeaks Rating

Not enough reviews yet

Rated from 10 reviews

How it works ›

Playing now

0

−1 vs. yesterday

0.0%of peak

All-time peak

674

Oct 2013

Updated 3 hours agoData by
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SteamPeaks.com
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AudienceOverviewPrice historyChartsPatchesEventsReviewsEstimatesAvailabilityMetadataPackagesDLCDepots5RequirementsInstall sizeConfigurationCloud savesAchievementsCommunityMediaRelated appsUpdate historyStore historyFull details
Hours, Honestly

How long people play The Guild II

Every gameHow this is computedNot computed yet
Sample too small: no sampled review with a playtime on file, 30 needed before the figures are written. The reviews poller samples each game’s reviews in turn; the funnel job reads them daily.
Finish funnel · achievements by global unlock share

No funnel yet

The Guild II lists no achievements on its store page, so there is no unlock share to order and no funnel to draw.
Streamer Effect

Do streams move The Guild II?

Every gameHow this is computedNot sampled
The Guild II is not in the Twitch ring: viewers are sampled every 10 minutes for the hundred most played games and every watched game (348 games since 3 Sep 2026), so there is no viewer series to set against its players yet. Watching the game adds it to the ring.
Best Time to Play

When The Guild II is busiest

How this is computedHourly sample 3 hours ago
Needs four weeks of hourly samples, 2 on file (24 hourly rows since 6 Sep 2026, 07:00 UTC). The weekly activity job writes the profile once 4 distinct weeks fall inside its 8-week window; the fourth week of samples begins on 21 Sep 2026, so the heatmap can appear with the job’s first run after that.
Lifespan

How games like The Guild II hold their players

Every gameHow this is computedCurves computed 38 hours ago
The Guild II’s monthly averages begin in Jul 2012, more than two months after its 24 Jun 2010 release, so its series is not a launch curve and the job leaves it off rather than measure from the wrong start. The cohort’s own curve is shown.
Share of the launch level by month since launch · simulation games · 163 games at launch
0% 50% 100% 150% 200% Launch 12 24 36 48 60 half of launch
Middle half of simulation gamesMedian simulation gameHalf of launch

The band is the 25th to 75th percentile share of the launch level among simulation games at each month since launch, with their median as the line; a game joins a curve after 6 months of averages. Recomputed weekly, last on 5 Sep 2026. How this is computed. Data by SteamPeaks.com.