Mawkey The Last Macaw
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
19 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
19 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | 👉 Creator Birthday Update 🎉 A new update is here to celebrate the creator’s birthday — along with a big 88% discount! 🎉 Here’s what’s new: 🌍 Game Over screen now adapts to the selected language ✨ Improved jump particles (more dynamic, similar to walking dust, now also appear on landing) 💦 Updated splash effect depending on how Mawkey enters water 🦜 Added Triple Jump (new mechanic – might be a bit overpowered 👀) 🎩 Ha… | — | |
| Game update | Update – Bug Fix A bug has been fixed that caused Mawkey to appear above the level every time the stage was restarted. Mawkey now respawns correctly at the intended starting position. Thanks for your reports and for playing Mawkey! | — | |
| Game update | Small Update – Mawkey: The Last Macaw English Added a tutorial tip explaining how to drop down from platforms. Added a controller that destroys duplicate Mawkey instances, preventing infinite falling and excessive resource usage. Español Se agregó al tutorial cómo bajarse de las plataformas. Se agregó un controlador que destruye copias duplicadas de Mawkey, evitando caídas infinitas y un alto consumo de recursos. | — | |
| Game update | HOY SÍ PAPÁ!! Latin American Spanish is here. New main menu layout. New font to support more languages in the future. Latin American Spanish added. Colimbus now perches on the nearest available cage, even if the first one is ignored. Instructions and gameplay text automatically switch to the selected language. “Load Game” is now listed before “New Game” to prevent accidental save deletion. If no save file exists, the game will notify you.… | — | |
| Game update | Display Modes & New NPCs Update Added three display modes: Windowed, Fullscreen, and Borderless (ideal for streamers). Introduced three new NPCs. Removed the old frame-style borders for a cleaner presentation. Fixed an issue with Adreim’s platform push mechanic that could trap the player and prevent movement. The system now behaves correctly. | — | |
| Game update | Steam Cloud Update Added Steam Cloud support for save data backup and synchronization. Reintroduced Fullscreen mode to improve performance on older and low-end PCs. Re-enabled DXGI_SWAP_EFFECT_DISCARD to increase stability and compatibility on legacy hardware. Fixed a critical bug where the game could close immediately on launch if a controller was connected. | — | |
| Game update | Optimisation Update & Gameplay Improvements The camera now zooms in when you can talk to an NPC. The camera now deactivates distant instances to reduce resource usage. 100% of sprites no longer use separate layers; all layers have been merged to improve gameplay performance. The game can now be paused during the first boss fight. Previously, pausing disabled its animation; now pausing is enabled once the intro animation ends. Many sprite… | — | |
| Game update | Performance & Gameplay Update Hello everyone, To improve performance and reduce low FPS, I’ve removed most visual effects from the game. I’ve also optimized several room instances—some of them now remain inactive (“sleeping”) until the player reaches them, which helps save resources. Gameplay improvements: Improved collision with Red Kidney Beans and Mawkey, making them easier to collect. Added a big sign in Merendón Hills… | — | |
| Game update | Mawkey – Cozy Caps Update Patch Notes: Hats have been added throughout the entire game. They fall off when taking damage, grabbing onto ledges, or entering water. Some enemies can now be knocked out by jumping on them. The white-to-black transition animation was changed to prevent flashing that may affect visual comfort. The glow intensity of invisible walls in caves and the underwater cave has been reduced. Mawkey’s co… | — | |
| Game update | New PC update. Fixed a misplaced sprite. That’s it. | — | |
| Game update | Sprite Position Fix A sprite was not positioned correctly. This has now been fixed. | — | |
| Game update | Polish & Performance Update Improvements made to several Merendón sprites. Mecha Mawkey no longer fails to transform or revert if the player dies multiple times during the fight. The Bean Counter and the Tapir’s health are now fully implemented. Ichiro 94’s ship lives are now displayed correctly, and the miniboss bullet detection in that level has been fixed. The border frame that covers the black edges of the screen no l… | — | |
| Game update | The Last Nerf to Adreim • Collision system updated and stabilized. • Final adjustments applied to the Adreim Stage. • Adreim’s main hitbox and right-hand hitbox corrected for accurate detection. • First boss encounter fixed — the health bar now displays correctly before and after the battle. | — | |
| Game update | Mini Update – Streamlined Achievement Handling This update enhances the internal logic behind the achievement system. Upon completing the final section of the game, the system now automatically checks the status of all available achievements. If any remain locked — whether due to alternate routes, skips, or unexpected progression paths — they are granted immediately to ensure the player’s progress is properly recorded on Steam. Initialisati… | — | |
| Game update | 🛠️ Hotfix Update – Achievements Fixed (and an apology!) Hi everyone! First of all, I want to apologise for the recent issues some players experienced with the Steam achievements not unlocking correctly. This was caused by a problem inside the Steam integration and a few missing components in the game build. I’ve been working non-stop to get everything fixed, and I’m happy to confirm that: ✅ All achievements now unlock properly when entering their co… | — | |
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| Game update | Again Back to the old version I'm so sorry, no idea what's happening I'll try to sleep and check later what's going on. | — | |
| Game update | Last Intent to have achievements if not I should verify lots of things once more Just keep ignoring this. | — | |
| Game update | Again old version Sorry about it we are working on the achievements system. | — | |
| Game update | New Achievements added Trying if this build works well with the achievements. | — | |
| Game update | Back to the last patch because an error on the achievements We are fixing an issue about the achievements. | — | |
| Game update | New Achievements Added! 🦜✨ A new update has just landed, and it brings something many of you have been asking for — Achievements! 🎉 You can now unlock a series of fun and meaningful achievements as you explore Honduras with Mawkey, | — | |
| Game update | Collision & Boss Fixes Nerfed the Submadreada boss – it no longer deals damage upon direct collision. Further adjusted the Submadreada boss – its hitbox has been slightly enlarged so it takes damage more reliably from homing missiles. Reduced the hitbox of the Taulabé Cave Demon to make the encounter fairer. Added additional sawblade paths throughout the cave levels. Fixed various collision issues across multiple wor… | — | |
| Game update | Mawkey The Last Macaw – “Adreim’s Watch” Update Added two new sprites for Mawkey that appear when sliding from right to left and vice versa. Added directional arrows to guide the player in the underwater levels of Roatán. Added the memory monkey to one of the levels where it was missing. Added new collision boxes for certain crates in the Taulabé caves. Fixed Mawkey’s colours when riding the tapir and while crouching. Fixed the death system… | — | |
| Game update | Update Notes Two new NPCs have been added to the game. Several tilesets in the Taulabé Caves have been corrected. The tutorial now explains how to pause the game using a keyboard or an Xbox controller. | — | |
| Game update | SHUSHO IMPROVEMENTS Mawkey now automatically jumps after defeating El Vago to avoid falling straight down. Health bars have been added to all bosses. Cave crates have been re-adjusted, with improved collision detection across various objects. Several collision issues with enemies have been fixed. After defeating a boss, a directional arrow will now appear to show you where to go next. | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.