Nerfed the Submadreada boss – it no longer deals damage upon direct collision.
Further adjusted the Submadreada boss – its hitbox has been slightly enlarged so it takes damage more reliably from homing missiles.
Reduced the hitbox of the Taulabé Cave Demon to make the encounter fairer.
Added additional sawblade paths throughout the cave levels.
Fixed various collision issues across multiple worlds.
Corrected Molly’s dialogue, which previously contained inaccurate information about sloths.
Reduced the collision size of Adreim’s lava projectiles for more precise dodging.
Adjusted the collision of Adreim’s arms to better match their visuals.
Fixed collision problems with Adreim’s spikes and several other bosses.
Improved the final battle stage, making navigation smoother and more consistent.