Ricochet Abyss Demo
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All-time peak
26 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
26 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | September 2, 2026 Patch - 1 Added filtering options to the Codex. · Once an item is unlocked, the materials required to craft it will always be visible. | 25075968 | |
| Game update | September 1, 2026 Patch - 1 Added the New Player Tutorial tips to the in-game Documentation. · Fixed an issue where Damage caused by Plague Hive could fail to trigger resolution correctly. · Added hero statistics to the post-combat statistics screen. · Adjusted the Shield mechanic: Shield now absorbs 50% of incoming Damage. Removed the restrictions that Shield could not absorb DoT, and that the amount of Shield you could… | — | |
| Game update | August 31, 2026 Patch - 1 Fixed various start-of-turn effects that were not receiving the bonus from Godslayer Branch. · Fixed an issue where being killed by enemies in Endless Mode could end the run without awarding Adventure Level EXP. · Added an in-game Combat Log feature. | — | |
| Game update | August 30, 2026 Patch - 2 Fixed an issue where killing the Gatekeeper immediately upon entering the room could cause the game to get stuck. | — | |
| Game update | August 30, 2026 Patch - 1 Fixed an issue where some entries in the Character Details panel did not correctly display their values and sources. · Fixed an issue where Resonance Crystal did not correctly increase Hero Base Damage. · Empty Enchantment Stones are no longer treated as valid targets for enchantment. · Added support for scrolling windows with the mouse wheel. | — | |
| Game update | August 29, 2026 Patch - 1 Added more information to the Character Details panel. · After evaluating the current Mental State system, we found that it did not provide the richer gameplay experience originally intended and instead caused unnecessary confusion for players. The system has therefore been temporarily disabled. We may bring it back in the future once we find a better way to integrate it into the game. · Attemp… | — | |
| Game update | August 28, 2026 Patch - 1 Added a Character Details page where you can view what each attribute does and see the sources contributing to its current value. · The room that adds tags to items is now a separate room type, and its appearance rate has been reduced. | 24991662 | |
| Game update | August 27, 2026 Patch - 1 Enchantments extracted from Legacy items will now also be Legacy. · Comprehensive improvements have been made to the Craft page. You can now switch between items to modify without closing the Craft page, and several bugs caused by switching crafting items while the backpack was full have been fixed. · Further fixed issues where Projectiles could sometimes ignore their targets and deal no Damage… | — | |
| Game update | August 26, 2026 Patch - 1 Fixed an issue where Hyperplastic Sarcoma was not working. · Fixed an issue where Air Blades could sometimes fail to hit Small enemies. · Mutant Seed can no longer copy itself. · Fixed an issue where Statues could still be clicked while a chest was open. · Obsidian Hammer can now only take effect during combat. · Added the missing Projectile tags to Crystal Tower Shield, Crystal Greatsword, and… | — | |
| Community | Developer’s Note & Update Roadmap Developer’s Note This game has been developed entirely by me as a solo developer, and I’ve spent around three and a half years working seriously on it. My background is primarily in art rather than programming, and my technical experience is not as strong as that of a professional programmer. Unfortunately, this resulted in a number of serious bugs at launch, which created a frustrating experie… | — | |
| Game update | August 25, 2026 Patch - 1 Fixed an issue that could cause item enchantments stored in Statues to disappear. · Fixed an issue where certain mental states could persist permanently after loading a save. · Fixed an issue where skill ground-preview effects would move together with the caster. · Fixed an issue where the effect of Venom Devourer Amulet did not update in real time. · Fixed an issue where the poison gas release… | — | |
| Game update | August 24, 2026 Patch - 1 Fixed an issue where Godslayer Egg was not working correctly. · Items can no longer be used directly while stored in a Statue, preventing resolution errors. · The portal back to the main menu will now always appear in Endless Mode. · Fixed an issue where the portal could still be clicked while a chest was open. · Fixed an issue where skill slots did not correctly display the number of stacks ap… | — | |
| Game update | August 23, 2026 Patch-1 Fixed an issue where the talent Critical Guard was not working correctly. · Fixed an issue where item enchantments could be extracted during combat. · Continued fixing issues that could prevent combat from ending properly. · Fixed an issue where the stairs would not open automatically in the initial talent-selection room, preventing progression to the next floor. · Fixed an issue where using Sp… | — | |
| Game update | August 22, 2026 Patch - 2 Shock Orbs generated by Thundercloud Robe now only collide with other Shock Orbs and no longer collide with the hero, preventing infinite Shock trigger loops. · Fixed an issue where items acquired during the current run could sometimes be carried back to the main menu after abandoning the run or dying. | — | |
| Game update | August 22, 2026 Patch - 1 I'm the creator. Attack me! ᕦ( ͡° ͜ʖ ͡°)ᕤ Fixed an issue where the 3 key could not activate the third active skill. · Fixed an issue where the hero could end their action before Projectiles had finished traveling, preventing the room from resolving properly. · Fixed an issue where performing crafting or Infusion operations could accidentally trigger a Launch. | — | |
| Game update | August 21, 2026 Patch - 1 Fixed an issue where some localized text was missing. · Fixed an issue where the per-turn trigger limit for Overheal Charge was not working correctly. · Added a per-turn trigger limit to Chain Reaction. · Energy Cycle now increases Charge Speed. · Optimized the Echocast effect of Whirlwind Staff. Instead of generating additional Whirlwinds, it now increases the number of times each Whirlwind de… | — | |
| Game update | August 20, 2026 Patch - 1 Fixed an issue where the collision preview for Grappling Hook did not match its actual collision. · Fixed an issue where opening or closing the Settings menu during a floor transition could prevent the game from proceeding to the next floor. (Finally got you!) · Fixed an issue where map tiles could still be clicked while selecting rewards provided by Spirit of Blessings. · All effects that prev… | — | |
| Game update | August 19, 2026 Patch Fixed an issue where the bonus from the talent “Poised to Strike” could persist indefinitely. · Fixed an issue where the values of enemy recovery skills did not scale with floor progression. · “Savage Charge” now has only a 25% chance to apply its Stun effect to Bosses. · Fixed an issue where talents that grant active skills did not display their descriptions correctly in the Talent Compendium.… | 24815554 | |
| Game update | August 18, 2026 Patch - 1 I'm the creator. Attack me! ᕦ( ͡° ͜ʖ ͡°)ᕤ Fixed an issue where materials would not drop in Endless Mode. · Fixed a missing localization for the skill slot tooltip. · The hero’s collision detection volume is now 5% smaller than the hero’s actual collision volume, preventing the hero from getting caught on the edges of walls or enemies and repeatedly Bouncing in place. · Fixed an issue where creating Projectiles at the start of a turn co… | — | |
| Game update | August 17, 2026 Patch - 2 Fixed an issue where the Diamond-quality Old Robe could trigger an infinite Infusion loop on itself. · Fixed an issue where the Gatekeeper transforming while using “Hammer Barrage” could cause the game to get stuck. · Fixed an issue where the actual effective range of the Gatekeeper’s “Leaping Smash” was much larger than its displayed range. | — | |
| Game update | August 17, 2026 Patch - 1 I'm the creator. Attack me! ᕦ( ͡° ͜ʖ ͡°)ᕤ Added additional windowed resolution options. · Fixed an incorrect description for high-quality Mutation Seeds. · Fixed various progression softlocks caused by incorrect DoT resolution. · Fixed an issue where clicking directly on the hero could trigger a Launch. · Fixed an issue where using the dismantle button to directly dismantle items inside a chest could sometimes dismantle only the first… | — | |
| Game update | August 16, 2026 Patch - 1 Fixed an issue where rapidly clicking an item while it was being upgraded could cause it to become permanently stuck to the mouse cursor. · Fixed an issue where the character could lose Stamina from collisions that occurred at the start of a turn. · Fixed an issue where using a Bandage during combat could cause the game to become stuck. · Fixed an issue where, with a full inventory, quickly pic… | — | |
| Game update | August 15, 2026 Patch - 3 Fixed an issue where the language would switch automatically. | — | |
| Game update | August 15, 2026 Patch - 2 Place the settings button consistently in the lower-right corner as a temporary fix for the issue where the game suddenly switches languages on its own. | — | |
| Game update | August 15, 2026 Patch Notes Reduce the stat growth curve of later-stage enemies. | — | |
| News | Ricochet Abyss Is Now Available in Early Access! The time has finally come! Ricochet Abyss is officially available now on Steam Early Access! After a long journey of development, countless adjustments, and updates, the gates to the Abyss are finally open. A huge thank you to everyone who has followed the game, played the demo, shared feedback, and supported us along the way. This is only the beginning. We'll continue improving the game, addin… | — | |
| Major update | Final Demo Update | Early Access Arrives This August! Final Demo Update | Early Access Arrives This August! After months of development and community feedback, the Ricochet Abyss Demo has received its final major update before the Early Access launch! A huge thank you to everyone who played the demo and shared feedback. Your suggestions have helped shape the game into a much stronger experience, and this update brings it even closer to the full Ea… | 23996407 | |
| Major update | Demo Major Update This update introduces a major overhaul to core gameplay systems, bringing new mechanics and significantly improving strategic depth and combat clarity. 🔧 Key Features 1. Crafting System Items can now be transformed into specific equipment through recipes. Optimize your resources and take greater control over your build. 2. Active Skills A new active skill system has been added. Choose when to… | 22450782 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.