Core Reset Playtest
Last seen
0Sampled 40 minutes ago · not a live figure
—of peak
All-time peak
011 Sep 2026
Last seen
0Sampled 40 minutes ago · not a live figure
All-time peak
011 Sep 2026
| Published | Title | Build |
|---|---|---|
| Update Notes for Sep 10th Expanded battlefields: Explore connected roads, sprawling strongholds, walls, gates, and hidden destructible loot crates. · New mission types: Added Survival and Turret Killer sectors, with radar guidance for turret targets. Survival starts at two minutes and grows longer as you progress. · Boss rings: Face the Kiln Warden every fifth sector ring. Defeating the enforcer restores the ring’s norm… | 25244056 | |
| Achievements and Leaderboards UI Changes and updates Mech build UI rebuild with rotating mech Steam Achievements and Leaderboards wired in | 24767311 | |
| Update Notes for Aug 6th Rebuilt the Sector Map as an expanding radial frontier with fog of war, free travel, backtracking, and recurring boss landmarks. · Added randomized equipment stat rolls, visible roll ranges, roll-based pricing, and improved re-rolling. · Added real missile behavior, explosions, tracers, multi-proc weapons, field effects, and improved drone weapon support. · Improved enemy spawning so battles co… | — | |
| UI Updates New UI for the following subsystems, New Pilot Creation, Returning Player, Hub System, Inventory, Merchant, Inventory, Options, and more. Sound is now defaulted to 50% to avoid blowing out eardrums on start | — | |
| Return to Mech Bay Fix Fixed the Return to Mech Bay Button | — | |
| UI Updates Gameplay, Mission Success, Death, and Pause Menu UIs updated. Fixed Crash on too many entities | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 11 Sep 2026new | Fri | 02:28 | Update Notes for Sep 10th | 25244056 | public | 1 | — |
| 17 Aug 2026 | Mon | 05:55 | Achievements and Leaderboards | 24767311 | public | 1 | — |