Approximately Up
Playing now
493+14 vs. yesterday
18%of peak
All-time peak
2,713Aug 2026
Playing now
493+14 vs. yesterday
All-time peak
2,713Aug 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Small update: 1.0.104 (Space GPS, Massmeter!) Hey @Updates! New small update 1.0.104 is out: (SPOILERS!) - Added a new block: Space GPS - must be mounted outside the spaceship with at least 60% free space around it to work properly. When placed correctly, it outputs space coordinates relative to the center of the universe (the Sun): distance, longitude, and latitude. - Added a new block: Massmeter - measures the mass of the spaceship it is… | — | |
| In-game event | Update: 1.0.100 (Fast Forward, Pause, ...) Hey guys! New update 1.0.100 is out: - Added Pause and Fast Forward to the Time Controls menu (default: P), alongside Time Rewind. - Both Pause and Fast Forward work in singleplayer and multiplayer. - Fast Forward speeds up the entire simulation by 3x. Nothing is skipped or simplified—the whole simulation simply runs faster. - Because the game has to simulate 3x as much, Fast Forward uses more… | 24864928 | |
| Community | More Updates Are Coming! Hey everyone! Many of you have been asking and wondering the same thing: “ Will this game receive more updates, or is the 1.0 release final ?” My answer is straightforward: YES! APPROXIMATELY UP WILL KEEP RECEIVING SIGNIFICANT UPDATES FOR AT LEAST THE NEXT 3–5 YEARS! This is just the beginning! I’ve been working on this game for the past 5 years. I really love this game, I’m proud of it, and I… | — | |
| Game update | Micro update: 1.0.012 Hey @Updates! A new micro update 1.0.012 is out: - Changed all integer/float switches to default to Float instead of Integer, since the majority of components output values in the 0–1 range. |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.
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| Game update | Small update: 1.0.011 Hey! A new update, 1.0.011, is out: - Added labels to Wireless Transmitters - Added contact areas to the ports on Frame Quarter With Ports, allowing you to attach components directly to them - Added switches to Camera Overlay inputs to toggle between displaying integer and float values - Added a switch to Datameter and Large Datameter to toggle between displaying integer and float values - When… | — |
| Game update | Small update: 1.0.010 Hey @Updates! A new small update, 1.0.010, is out: - Fixed the Workshop "Most Popular" sorting filter, page loading, missing results, and improved overall search clarity. Previously, when searching for new results, it often looked like the first page was skipped and pages 2, 3, 4, 5... were loaded instead, causing incorrect-looking results. This should now work properly. - Fixed incorrectly ass… | — |
| Game update | Small update: 1.0.009 Hey @Updates! A new small update, 1.0.009, is out: - Improved Frame Quarter With Ports — when you connect a cable to a port on one side, the same port will now appear on the opposite side of the entire connected frame chain. Port labels A, B, C, D will also stay consistent and match on both sides. - Fixed the geometry of the Middle Window. - Fixed the geometry of the Small Switch, Small Button,… | — |
| Game update | Small update: 1.0.008 Hey! A new small update 1.0.008 is out: - Fixed the Axis Rotometer hitbox - Fixed the remaining Axis Rotometer issues — it should now work as intended - Fixed Plasma Cables not being paintable - Fixed Autohemisphere Solar Panels not returning to their original position after leaving Fly Mode - Added painting support for cable holders — when you paint a cable, its holder (the small stick connect… | — |
| Game update | Small update: 1.0.007 Hey! A new small update, 1.0.007, is out: - Fixed compatibility issues with Metal devices - Fixed the incorrect default keybind for "Pick the component you're looking at into your hand". It was accidentally set to the mouse side button due to a typo (`Mouse3` instead of `Mouse2`). The default is now correctly set to the middle mouse button - Fixed a typo in the pipe descriptions - Added more hi… | — |
| Game update | Small update: 1.0.006 Hey guys! New small update 1.0.006 is out: - Fixed the Fuse Box being unable to turn back on - Fixed the Axis Rotometer outputting incorrect values - it now correctly outputs signed values for the local axes - Fixed the preview of the Large Disposable Battery - Added credits and a short startup screen - Added "Objectives Completion: XX%" to the bottom of the Objectives Log, so you can easily tr… | — |
| Game update | Small update: 1.0.005 Added customizable hotbar keybinds. You can now rebind the default 1, 2, 3, 4, 5, 6, 7, 8, 9, 0 hotbar keys to anything you prefer. · Fixed the "Logic Gate OR" incorrectly behaving like an AND gate. · Added a message when connecting to a host with a different game version, indicating whether you or the host needs to update the game. · Updated the descriptions and hints for several missions to m… | 24613552 |
| Community | Play Now! Hey guys! APPROXIMATELY UP IS LIVE! I’m incredibly happy to finally announce that the wait is over — you can play Approximately Up right now ! The full game is packed with tons of new features, content, and surprises waiting for you to discover. Thank you all so much for your support, and fly safe! Lukas | — |
| Community | The Demo Will Be Removed Before Release First of all, thank you to everyone who participated in the demo events and helped Fred with all his problems! I hope you had fun completing his tasks, and I really appreciate everyone who joined these events. The Approximately Up Demo will be removed from Steam shortly before the full game releases on August 6. The demo has been available for almost six months and was much larger than a typica… | — |
| Sale | Launch Price: $24.99 USD → $19.99 (First 10 Days Intro Discount) Hey everyone! I’m happy to finally share the launch details for Approximately Up . The game will release on 6 August for $24.99 USD , and there will be a 20% launch discount for the first 10 days, bringing it down to $19.99 USD . Regional pricing will also apply, so the final price may be a bit different depending on where you live. Thanks a lot for all the support so far - I can’t wait for you… | — |
| News | EVENT: Fred's Star "Hey, stranger! Curious what... Ahhh, let's skip that part! Listen up! Straight to the point! Remember those eel eggs? They're a great power source! What have I done? A wormhole! ... I mean, almost. The thing is, I f@#%& up... Water planet? No water. Giant plants?! Dead. Eel King? Gone... Huge f@#%& blue star orbiting that planet, getting closer and closer to the ground, apparently predicting a… | — |
| News | EVENT: Fred's Quest "Hey, stranger. Curious what happened to me? Don’t ask. See that water planet behind me? There are eel eggs there - very valuable to me. Bring me some. I’m done with that place... there’s something... never mind. Just go." - Fred Hey guys! 👋 April’s event is here, starting on April 11 at 19:00 CET ! It all begins at Moon’s base, Moonstep - you’ll find Fred there under the giant sign “EEL’S EGG… | — |
| Community | Demo continues until full release! Hey everyone! Good news! The demo is going to remain LIVE until the full release! Even though the original plan was to keep the demo available only until March 10, I’ve decided to keep it live until the full release. Our community is growing surprisingly well - much better than I expected - so thank you all for being part of Approximately Up! After the #NoFrameChallenge event ends, I will push… | — |
| News | #NoFrameChallenge Hey guys! 👋 The Demo of Approximately Up is coming to an end , and in just few days we’ve grown from a couple of people to almost 2000 members on our Discord! I would like to thank and appreciate every single one of you for joining and trying my game. Together we’ve flown billions of kilometers, collected hundreds of packages, and destroyed thousands of ships along the way, lol. With that said… | — |
| News | Play the Demo on February 23! Hello everyone! We’re excited to announce that our public Demo launches on February 23, 2026 , as part of Steam Next Fest! Build your own spaceships and explore part of the Approximately Up Universe. This content-packed demo delivers tens of hours of gameplay and the freedom to experiment with anything you create. ⚠️ Important: The demo will only be available until March 10 , so don’t miss your… | — |