War of Dots
Playing now
167−55 vs. yesterday
6.8%of peak
All-time peak
2,473Feb 2026
Playing now
167−55 vs. yesterday
All-time peak
2,473Feb 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | v1.3.2 This version introduces translations into Chinese, Russian, Spanish (2), Portuguese (2), German, Japanese, French, Korean, Polish, Turkish and Ukrainian! | 24295015 | |
| Major update | The WORLD Update (v1.3.1) ⚔️ The War of Dots World Update is here This is the largest update since the game released, and it lays the foundation for something the community has wanted for a long time: a real, ongoing war between Red and Blue . Below is a rundown of what's new, but the full walkthrough, with everything shown in action, is in the video: 📺 Watch the full breakdown here → 🗺️ A new world map The map that's… | 24172228 | |
| Game update | v.1.2.25 This version features some bug fixes and text improvements. | — | |
| Game update | v1.2.24 This update features War of Dots' brand new original soundtrack, composed by Christian Won. Clocking in at 8.5 minutes, the score brings a fresh layer of atmosphere to your matches. Thanks for playing, and enjoy the music! | — | |
| In-game event | v1.2.23 I'm excited to roll out the biggest content update yet for War of Dots. First up, 25 new maps have been added to the game. This is a huge expansion to the map pool, which previously sat at around 60, giving you far more battlegrounds to fight over. Every match, in both singleplayer and multiplayer, is now fully customizable. You decide who plays which colour and on which map, giving you complet… | 23916348 | |
| Game update | v1.2.20 This version introduces UI improvements: - You can't accidentally turn off orders in 1v1s anymore. - A 5 second countdown before the start of each game was added. - Some bug fixes. | — | |
| Game update | v1.2.18.3 Fixing the 'stuck dot' bug. | — | |
| Game update | v1.2.18.2 Fixing bugs from the most recent update | — | |
| Game update | v1.2.17 This update introduces: · A 2x performance improvement to core algorithms, making this the single biggest boost the game has ever received, with FFA running smoother and lag significantly reduced across the board. · Bigger map support , as the improved performance now allows larger maps to run at acceptable speeds. · Map Search , giving every map a unique ID so players can instantly share and d… | 23402430 | |
| Game update | v1.2.12 This update introduces: - A 30% performance improvement to core algorithms, making the game lighter and easier to run. - Improved automatic Steam ID verification, removing the email setup step for most players. | — | |
| Game update | v1.2.10 This version introduces: - UNLIMITED replay and map slots. - New pathfinding around mountains. - Dragging while zoomed in. - New maps. - Some other quality of life features. | — | |
| In-game event | v1.2.6 The War of Dots Supporter Pack is Now Available! If you've been enjoying War of Dots and want to help keep it going, the Supporter Pack is now live on Steam. War of Dots is a free, passion-driven indie project. There's no studio behind it, no business model, just me pouring spare time and personal funds into something I love building. The Supporter Pack is simply a donation with some perks atta… | — | |
| Game update | v1.2.5 Bug fixes. Lag should be fixed. | — | |
| Game update | v1.2.4 Bug fixes, bug fixes, bug fixes... | — | |
| Game update | v1.2.3 This version features a lot of bug fixes. Notably, the replay crash was removed and the Map Hub was made public again. | — | |
| In-game event | v1.2.2 I’m excited to announce the addition of Map Hub, a new space where anyone can share their maps with the community. The sharing process has been streamlined to make it quick and easy, and players can now like or dislike any public map, creating a dynamic rating system. I’m also introducing a brand-new concept: the Community Scene. While it is currently in its early stages and includes Map Hub an… | 22602284 | |
| In-game event | v1.1.8 You can generate completely random maps in the map editor now. · Unit orders are auto-confirmed by default. · Helpful icons. · Bug fixes. | — | |
| Game update | v1.1.7 New music and sfx added! | — | |
| Community | Server-Side Issues and New Updates Hey everyone, I want to be open with you about what’s been going on. I am currently dealing with some internal issues within the development team, and as a result, the game servers haven’t been performing as well as they should. I know this has been frustrating, and I truly appreciate your patience. The good news is that this situation is temporary. I am actively working to resolve everything,… | — | |
| Game update | v1.1.6 Music updated. | — | |
| Game update | v1.1.5 The update features new 3-player and 4-player maps and new wallpapers. We fixed a lot of crash bugs and balanced the client-side networking. | — | |
| Game update | v1.1.3 This update has at last expanded the servers to all across the world! If you are in Europe or Asia, your days of high ping are over, as we have added regional oversees servers there as well. To make way for a much larger graphical improvement update in the future, borders and order lines have been smoothed and touched-up. As a default, confirm command is now set to RMB as well as on ENTER. The… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.