vrOS Playtest
Playing now
0+0 vs. yesterday
—of peak
All-time peak
08 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
08 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | vrOS v1.14.1 Patch Notes vrOS v1.14.1 Patch Notes Bug Fixes · Resizing a grabbed overlay now tracks the natural direction your hand reaches, instead of snapping to the floor plane — it feels right no matter which way you're facing. · Overlay resizing is gentler by default and no longer hitches partway through a zoom. · Fixed the default resize direction so pushing your hand forward grows the overlay and pulling it back… | — | |
| Game update | vrOS v1.14.0 Patch Notes vrOS v1.14.0 Patch Notes New Features · Resize grabbed overlays by hand depth — grab an overlay and move your hand forward to enlarge it or back to shrink it; only forward/back motion counts, and the overlay follows your hand as it scales. New options under OVR → Overlays let you adjust resize speed, invert the direction, lock the overlay in place while resizing, or disable joystick resizing fo… | — | |
| Game update | vrOS v1.14.0 Patch Notes vrOS v1.14.0 Patch Notes New Features · Resize grabbed overlays by moving your hand — pull your hand closer to enlarge an overlay, push it away to shrink it. New toggles under OVR → Overlays let you turn the gesture on or off and invert the direction. Improvements · GPU crash diagnostics no longer add any overhead during normal use. · Ongoing behind-the-scenes work on GPU stability. | — | |
| Game update | vrOS v1.13.0 Patch Notes vrOS v1.13.0 Patch Notes New Features · Overlay rows in the active overlays list now have two lock modes. A single click sets a soft lock (blue) that pins the overlay in place while leaving its show/hide toggle clickable. A double-click or long-press sets a hard lock (red) that disables every control on the row. Click a locked row to unlock it, or double-click a soft lock to upgrade it to a har… | — | |
| Game update | vrOS v1.12.2 Patch Notes vrOS v1.12.2 Patch Notes Bug Fixes · Fixed a slow memory leak that could grow the desktop window's memory use over long sessions. The header clock now updates once a minute instead of every second, which keeps memory flat across multi-hour sessions. As a side effect the clock no longer shows seconds — a live-seconds display will return in a future update. Improvements · Reduced graphics memory… | — | |
| Game update | vrOS v1.12.1 Patch Notes vrOS v1.12.1 Patch Notes Highlights A small hotfix: Italian translation corrections and a smoothness fix when watching several streams at once. Bug Fixes · Corrected a number of Italian translations where a word had been picked in the wrong sense — for example "Watch", "Join", "Custom", and "Lock" now read correctly. Improvements · Watching more than two streams at once no longer slows the dash… | — | |
| Game update | vrOS v1.12.0 Patch Notes vrOS v1.12.0 Patch Notes New Features · Pop-out stream windows: Twitch streams on desktop now play in their own window — one per stream — with fullscreen via a hover button, double-click, or F11. · Player controls: hover over a pop-out stream window for play/pause, mute, a volume slider, and fullscreen. They stay in sync with the stream card, and a new "Show controls on player" toggle on the Li… | — | |
| Game update | vrOS v1.11.0 Patch Notes vrOS v1.11.0 Patch Notes New Features · Settings search: a search box at the top of Settings finds any setting in your language and jumps straight to its page. · Recent tabs: the settings sidebar lists your three most recently visited tabs, so bouncing between distant pages no longer takes a full scroll. · Pointer responsiveness presets: pick Precise, Balanced, or Fast under Settings → OpenVR →… | — | |
| Game update | vrOS v1.10.0 Patch Notes vrOS v1.10.0 Patch Notes New Features · Controller vibration: controllers now buzz softly when you click, grab, scroll, and resize overlays in VR. Turn it off or adjust the strength under Settings → OpenVR → Haptics. · Desktop handoff settings: tune how quickly the VR pointer takes back control after you use your physical mouse or keyboard, under Settings → OpenVR → General. Bug Fixes · Fixed b… | — | |
| Game update | vrOS v1.9.1 Patch Notes vrOS v1.9.1 Patch Notes Bug Fixes · Fixed the automatic controller-input recovery added in v1.9.0 occasionally overwhelming SteamVR and making it stop responding. It now retries more gently. · Fixed the desktop window sometimes freezing for good after the system ran low on memory. vrOS now restarts just that window automatically if it locks up. · Fixed the Run Ad button failing with a permissio… | — | |
| Game update | vrOS v1.9.0 Patch Notes vrOS v1.9.0 Patch Notes New Features · Overlays can now be linked to a display preset. When you spawn or save a preset, the overlay stays tied to it — the "Preset+" button becomes a modify button that reopens the setup window so you can update that preset in place (its layout is re-captured live and the source is pre-filled), and saving overwrites the original preset. Overlays linked to a prese… | — | |
| Game update | vrOS v1.8.0 Patch Notes vrOS v1.8.0 Patch Notes Improvements · Refreshed compact dashboard: a cleaner two-row clock at a steady size, right-aligned world clocks and uptimes, a bigger main logo button, larger media controls, and corrected device icons for a tidier devices row. · Display presets now show clear icons and readable names instead of raw codes, laid out three per row. · Lower idle CPU and power use — vrOS no… | — | |
| Game update | vrOS v1.7.1 Patch Notes vrOS v1.7.1 Patch Notes Bug Fixes · Fixed the desktop dashboard occasionally locking up on launch, leaving the window unclickable (closable only from the system tray). · The dashboard now shows a "Reload" prompt instead of locking up if an unexpected display error occurs. · Fixed the pre-ad warning overlay not appearing ahead of Twitch ads running. · Fixed the live viewer-count badge not showin… | — | |
| Game update | vrOS v1.7.0 Patch Notes vrOS v1.7.0 Patch Notes New Features · The New Overlay picker now marks any window or display you're already capturing with a green border, so spawning another copy is a deliberate choice rather than an accident. Duplicate captures are still allowed. · Added a setting to hide the 4K capture resolution (Settings → OVR → Overlays). With it off, the capture picker offers only 1K and 2K. Off by def… | — | |
| Game update | vrOS v1.6.0 Patch Notes vrOS v1.6.0 Patch Notes New Features · Reworked VR right-click controls — pick from Dedicated Action, Trigger + Pose, or Trigger + Modifier. The old Grip mode has been removed, and existing setups carry over automatically. · Right-click trigger sensitivity is now an adjustable slider with one-tap presets. Bug Fixes · Fixed the desktop window occasionally opening unclickable or failing to load.… | — | |
| Game update | vrOS v1.5.1 Patch Notes vrOS v1.5.1 Patch Notes Highlights · Hotfix for Electron apps. Typing from the VR keyboard into Electron-based windows like Discord and Claude Code now keeps up with bursts instead of stalling one character at a time. Bug Fixes · VR-keyboard typing into Chromium / Electron windows is no longer slow. Burst keystrokes into Discord, Claude Code, and other Electron / Chromium apps now coalesce into… | — | |
| Game update | vrOS v1.5.0 Patch Notes vrOS v1.5.0 Patch Notes Highlights · Long-hold the dashboard logo in compact mode now unlocks the overlay and swaps to layout mode. Same as the existing double-press, but easier to land in VR. Fullsize-dash defaults are unchanged. Custom keybindings are preserved on update. · Heads up on the preset system. The new preset and preset-group flow mostly works, but a few known bugs are still being s… | — | |
| Game update | vrOS v1.4.0 Patch Notes — Keybind Changes vrOS v1.4.0 Patch Notes — Keybind Changes Enhancements · Logo button gestures are now configurable per dashboard form factor. The full-size dash and the compact dash have independent single-click, double-click, and long-hold bindings. New defaults: single click swaps form factor, double click cycles overlay layout (full dash) or toggles compact layout lock (compact dash), and long-hold refreshe… | — | |
| Game update | vrOS v1.3.1 Patch Notes vrOS v1.3.1 Patch Notes Bug Fixes · Physical keyboard typing now yields VR cursor control to the desktop, the same way physical mouse movement already did. Tap a key and the controllers stop steering the cursor; the controllers resume after both keyboard (3500ms) and mouse (2000ms) go idle. Only real-typing keys count — modifiers, F-keys, arrows, and media keys do not trigger the handoff. · Fix… | — | |
| Game update | vrOS v1.3.0 Patch Notes vrOS v1.3.0 Patch Notes New Features · Captured windows automatically unlock when you switch to Desktop input mode (e.g. when you grab a physical mouse), letting you freely move and resize them on the desktop. Returning to VR re-pins each capture at its new position and size — your repositioning or resizing becomes the new locked anchor. | — | |
| Game update | vrOS v1.2.6 Patch Notes vrOS v1.2.6 Patch Notes Highlights · The desktop app may freeze the first time it's launched after updating — restart vrOS from the system tray to use it normally. Enhancements · First-time entry into the compact dashboard now shows a one-time dialog explaining how to return to the full-size dashboard. The dialog reads your current logo-gesture binding and names the actual gesture (defaults to… | — | |
| Game update | vrOS v1.2.5 Patch Notes vrOS v1.2.5 Patch Notes Bug Fixes · Dashboard and popouts no longer freeze for up to 5 seconds when the VR subsystem briefly stalls (for example during a GPU recovery) · Dashboard no longer freezes while picking an image in Soundboard, deleting an AI model, saving alarms/timers/layouts, connecting Twitch, or checking installed fonts — these operations now run on background threads · Smoother UI… | — | |
| Game update | vrOS v1.2.4 Patch Notes vrOS v1.2.4 Patch Notes Highlights Quick hotfix for a crash and UI freeze that could occur when opening the SteamVR dashboard. Bug Fixes · Fixed a crash that could occur roughly 30 seconds after opening the SteamVR dashboard while vrOS overlays were running · Fixed a freeze (up to 5 seconds) that could lock up the interface during the same scenario, sometimes causing the overlay to restart | — | |
| Game update | vrOS v1.2.3 Patch Notes vrOS v1.2.3 Patch Notes Highlights Hotfix for flaky space-drag on Oculus and Knuckles, plus the recurring "UI feels laggy" regression. The double-tap Y/B (Oculus) / B (Knuckles) bindings were pulsing drag for ~12ms on press instead of latching while held, so the playspace shifted on every double-tap. The UI hitch came from re-serializing the same broadcast payload once per popout recipient and… | — | |
| Game update | vrOS v1.2.2 Patch Notes vrOS v1.2.2 Patch Notes Highlights Hotfix for two tray bugs: the system-tray "Show Desktop" item now reliably brings the desktop window back, and the tray icon no longer flickers on cursor hover. If "Always start vrOS desktop" was unchecked and the desktop window closed, the only way back used to be wiping AppData — that path now works as intended. Bug Fixes · Tray "Show Desktop" now reliably r… | — | |
| Game update | vrOS v1.2.1 Patch Notes vrOS v1.2.1 Patch Notes Highlights Small refresh to default controller bindings: space drag and rotate now both live on the top face buttons (B/Y on Oculus, B on Knuckles) for muscle-memory consistency between controller families. Help dialog, Overlays controls foldout, and first-run Welcome modal all updated to match. Improvements · Oculus Touch: space drag moves from X-click / A-click to Y-cl… | — | |
| Game update | vrOS v1.2.0 Patch Notes vrOS v1.2.0 Patch Notes New Features · Recenter Unpinned — new overlay button recenters only floating overlays while leaving pinned ones in place. The Recenter All / Recenter Unpinned buttons now share a 50/50 row with consistent labels. Bug Fixes · Stopped phantom VR controller clicks when a controller was parked or idle (per-hand activity gate). · Fixed tray icon failing to load and flickerin… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.