Race Track Builder
Playing now
14+1 vs. yesterday
31%of peak
All-time peak
45Feb 2021
Playing now
14+1 vs. yesterday
All-time peak
45Feb 2021
| Published | Title | Build |
|---|---|---|
| v1.9.5.1 RELEASEDmajor v1.9.5.1 General: - Added: Dynamic loading of textures. Xpacks are no longer copied, instead, everything except the Textures are extracted and the textures are loaded from the XPack folder when required. This saves a lot of disk space and loading time. - Added: Shadows and Sky/Sun shader. See menu ""Edit ... RTB Settings"" for options. - Added: Overview fly mode circles around your Venue. Press… | 24768930 | |
| v.1.9.0.8 v.1.9.0.8 - FIX: AC Transparency rendeing on some systems. Set alphaTested based on Shader rather than Alpha setting. - FIX: AC Invisible FBX export not setting name to 1WALL. - FIX: PanelLength change not flowing through the track. v1.9.0.7 - FIX: Increased the Terrain LOD for AC export. | — | |
| v1.9 Releasedmajor \ WARNING: This version is not backward compatible. Any file you save in this version will NOT load in any previous version.\ After release, if you wish to remain on a previous version, you can by using the following codes: v1.7.1.4 Steam Code: v1714LOVEPLANET v1.9.0.6 Steam Code: v1906CO2Was298 Changes: v1.9.0.6 - FIX: Track texture being stretched under some circumstances. - FIX: Track Bezier… | 23998861 | |
| Beta 1.8.1.5 ready for TESTINGmajor WARNING: This version is not backward compatible, files saved in this version will NOT load in a previous version. Changes: - Added: Direct export to Assetto Corsa. - Added: Import Fbx files without need for XPacker. - Added: Smartly split large Terrain by grouping by Polygon location rather than just by the Index buffer. - Added: Naming of Tracks so their name will appear in the export. - Adde… | — | |
| v1.7.1.4 v1.7.1.4 - Improved: Terrain Subdivision - better neighbour triangle subdivision. v1.7.1.3 - Fixed: Fastlane not being recognised when loading from some older tracks. v1.7.1.2 - Fixed: Loading a Driveline linked to a Track that no longer exists would cause load to fail. v1.7.1.1 - Added: BETA ONLY (contains bugs to be fixed in v1.8): Venue window now has lists to see, select and delete many Obj… | — | |
| v1.7.1.0 v1.7.1.0 - Added: Ability to use Terrain Points editing on a Venue that uses a Height API. Extrude, subdivision X/Z movement is possible but height is gathered from the API. - Improved: Faster calc of String Objects when many require recalculation. v1.7.0.7 - Fix: Attempt Track Joins was being triggered even when unchecked. - Fix: Track creation not using last tool for new tracks after RTB rest… | — | |
| v1.7.0.0 Now Releasedmajor List of changes: · Added: Terrain creation more flexible with Stagger and initial Triangle size. · Added: Terrain Points X & Z movement and Auto Merge (optional). · Improved: Terrain Points movement with gradient uses an invisible Hull around the points to calculate curve movement weight. · Added: Terrain Points Deletion - select and press delete. · Added: Terrain Points Split Edge - Hold Contr… | 21017509 | |
| v1.6.9.6 - Fixed: Rewrote Texture creation for AC Google API Venues. Texture creation had suddenly stopped working for some people. (meanwhile, yes I am still working on the next major version and YES it's taking tooo long!!) | 11763380 | |
| v1.6.9.5 - Fixed: Straight Walls with 3 consecutive nodes placed in exactly the same spot would cause an error. - Fixed: RTB would crash if Upgrading of Settings failed due to corrupt settings. | 9171858 | |
| v1.6.9.0 ready for testing v1.6.9.0 - Added: Ability to set Rotation for Pit cars using Ring Gizmos. - Added: Change of color when hovering over Cars & Gizmos. v1.6.8.0 - Improved: Cross-section editing on joins made simpler; editing one track affects the other automatically. - Added: New tool to add Object along Roadside. - Added: Add Object by Lasso tool has "Keep Off the Road" checkbox. - Added: Extra Movement - when… | — | |
| v1.6.7.1 v1.6.7.1 - Change: Drive on Track by pressing Space (was D before but that conflicts with other function). - Added: Split large Objects by material to form smaller ones in attempt to avoid Assetto Corsa's Max Vert limit of 65536. v1.6.7.0 - Added: Override naming for AC Export for Objects, String Objects and Walls. - Improved: Grouping of objects using customised K-means clustering instead of g… | — | |
| v1.6.6.0 released v1.6.6.0 - Added: Better lighting in interface and more control under Venue settings. - Fixed: Wall outline was not updating after panel length change. - Fixed: Height plugin not starting immediately when loading a venue that has been saved without a height plugin, after it was originally saved with a height plugin. - Fixed: KML file from data logger that uses slightly different format to Googl… | — | |
| v1.6.5.0 release v1.6.5.0 - Added: Straighten Road/String Object/Wall popup menu function. - Added: Node Height Smooth popup menu to String Object/Wall. - Added: Change Drive/Fly speed using mousewheel. | — | |
| v1.6.4.0 release v1.6.4.0 contains: - Added: Faster capture of Google height data. - Added: Improved grouping of objects for AC Export. - Added: Drive/Fly - Press D to cycle. - Added: More resilient capture of Google data when importing track. | — | |
| v1.6.3.0 release 1.6.3.0 is now out of Beta testing. Restart Steam and Enjoy! Thanks again to all those that help test the many beta versions. Many hours have gone into this to provide an interface that allows plugin for the height and image data. Image plugin is threaded so you can begin working on the tracks before the terrain has completed getting the image data. Bezier curves give you more control over the… | — | |
| File … Import Track (in Beta version) Finally the feature 2 people have been waiting 4 years for. Import tracks from kml/kmz files (produced using Google Earth) or from data stored in CSV (Comma Separated Values) files. This allows coordinates in Longitude/Latitude optionally with Height captured via GPS device to be loaded into Race Track Builder. But it’s better than the old BTB import. With the Google API enabled, the tracks are… | — | |
| v1.5.2.2 released Fixed Bug : FBX failed to initialise when people had interesting names with funky characters in them. | — | |
| v1.5.2.0 released - Added: Terrain point Edit tool. - Added: Context menu to Fetch Points from Google again (if they were manually moved). - Added: Hide Tracks checkbox on main toolbox. - Added: Context menu to Delete Track/Wall Shape/Points. - Added: Context menu to Smooth selected Track Nodes. - Added: Hold D when lassoing Nodes in Tracks/Walls to deselect. - Added: Hold D when lassoing Points in Tracks/Walls… | — | |
| v1.5.1.0 v1.5.1.0 now includes the following: - Improved: MASSIVE speed improvements for cutting calculations. Calculation time for cutting of Tracks into Terrain have been reduced by between 60-88%; into other Tracks by around 50%. Actual results will vary depending on the size and detail of your Venue and your PC. - Improved: Terrain Raise/Lower calculation speed improved. - Improved: Terrain Raise/Lo… | — | |
| v1.4.1.0 - Added: Option to export only some components (eg. export Terrain only). - Added: Option to export components as seperate individual files. This helps where FBX file size was becoming increasingly large. - Added: New "test" button on settings window for easy testing of Google API functions. - Added: Failed Google requests will dump error messages to the Log.txt file (run RTB with "\log" parame… | — | |
| 1.4.0.1 - Walls and more Latest release has a bugfix for this problem that only occurred for some users. There are some minor improvements, but nothing radical. I forgot to make a news announcement for the previous large release. That was Walls. See the video for how that works ... There are several things I have planned for future releases, although progress on these have been slow. Family commitments, a new job (with… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 24 Aug 2026 | Mon | 10:15 | No patch notes · unannounced build | 24904056 | public | 3 | — |