Tankenstein Demo
Playing now
14−13 vs. yesterday
41%of peak
All-time peak
347 Sep 2026
Playing now
14−13 vs. yesterday
All-time peak
347 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| In-game event | Update 0.2.5 As we continue work on the Wasteland update, we have come to somewhat of a halfway point and decided we wanted to make a minor update in the meantime. There has been a lot of feedback about how damage works, especially about turrets feeling counterintuitive as a weak point, and we agree, which is why we have given them some more damage resistance across the board. This should change how the com… | — | |
| Game update | Hotfix 0.2.3 New hotfix to help with getting stuck on terrain and rocks. Changelist: · Small rocks and obstacles can now be destroyed by driving over them · Small adjustments to how the tank handles to make it less likely for it to get stuck on terrain · Added an "Unstick" button into the pause menu (Just in case) Thank you all for your continued diligence in reporting these issues. · Landship Games | — | |
| Game update | Hotfix 0.2.2 A small hotfix to address some issues as reported by the community: · Can no longer unequip tank parts by ctrl-clicking or ctrl dragging · Invert reverse controls · All garages moved to cities or compounds · Continuing a trial begins in a compound · Added a tick box in the loot menu to enable/disable autoloot on interact button · Possible fix for AI tank velocity issue · Fixed duplication bug ·… | — | |
| Major update | EA Patch 0.2 - Survival update Hey all, The first major update since we have entered early access is here, and it is a big one. There is some new content here and there but for the most part we wanted to make sure the gameplay was as smooth as we could get it first. Thank you all for providing feedback and suggestions on both Steam and Discord, we have seen and read all of it, and these suggestions played a large part in cre… | 22300098 | |
| Community | BLOG: Upcoming saving system For the next update (for which we still do not have a release date, but we're well on the way with) we will be introducing a new feature that I wanted to talk about a bit, just to let you all know it's coming. Due to requests for some kind of save system, we will be adding a checkpoint system to Tankenstein. You will be able to save your current run by finding garages in the world. These will r… | — | |
| Game update | Patch 0.1.2 In preparation for winter festivities we bring you a small hotfix and a little update along with it including the following changes: · Added a health % number on each part to give more accurate info at a glance · Added toggle to turn health % numbers off · Added option to invert X/Y controls We also decided to update the demo to more accurately represent the current stage of the early access fu… | 21212682 | |
| Game update | Hotfix 0.1.1 Hey all! New hotfix is here and rolling out. Thankfully there was nothing too pressing so we decided to add a few VFX improvements along with it, but here is the full breakdown of the patch: · Fixed bug with some buttons not working · Fixed automatic guns instantly failing fast reload · Fixed tanks being able to shoot through walls if the gun is poking through · Some stationary compound turrets… | 21008031 | |
| News | Tankenstein release - Early Access! Hey all, Tankenstein has finally released into Early Access after 10 months of development. It is now in a state we are happy with for the first iteration, but be assured it is only the beginning of our journey. We wanted to take this opportunity to thank everyone in our community again for all of your feedback and support, and we hope to see even more going forward as we craft a great game. Wh… | — | |
| Game update | Demo 2.2 Hey, First of all I'd like to thank you all who have played the game, especially if you filled out the survey or left feedback on discord. Following this feedback we decided to make another hotfix to the demo. We will be addressing a lot of the feedback in the long run but for now the 2 we wanted to focus on for this hotfix are the performance and the difficulty. The game is meant to and going… | — | |
| Game update | Demo 2.1 After getting some very useful feedback we decided to do one more update to the demo before next fest. These are some of the more impactful changes: · AI improvements, especially at long ranges., · Tank handling and projectile drop tweaks., · Various bug fixes Thank you to all who played the demo and reported issues and gave feedback so far. - Landship Games devs. | — | |
| Major update | Tankenstein Demo 2.0 In anticipation for Steam's next fest and as Tankenstein's development ramps up towards Early Access we decided to update the demo with some of the latest features we have been working on. We said we wouldn't update the demo any further, but a lot has changed since the original release and we no longer feel the old demo fully reflects the game as it will be in Early access. Thanks to all the co… | — | |
| Game update | Tankenstein Demo 1.1 Hey all, following a successful launch weekend for our demo and store page we have been hard at work to fix some common issues you found and reported. Here is the full list of changes: · Added vsync and framerate limiter options · Toned down some of the more performance heavy effects · Fixed a handful of minor errors · Tweaked loot tables and max tier for tanks to remove rare possibility of gai… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.