Invokyr
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Patch V0.37.1 Hello everyone, We’ve just released a small patch for the Invokyr demo with a few fixes and improvements. Patch Notes · Added 4 languages: german, italian, ukrainian and japanese · Fixed a few joining issues Thanks again for playing the demo and sending us your feedback. It helps us a lot as we keep improving the game during Steam Next Fest. The Invokyr Team | — | |
| Game update | Patch V0.36.10 Hello everyone, We’ve just released a small patch for the Invokyr demo with a few fixes and improvements. Patch Notes · Fixed new cases where dice could get stuck. · Fixed probe loading to improve performance · Fixed a few localization issues. Thanks again for playing the demo and sending us your feedback. It helps us a lot as we keep improving the game during Steam Next Fest. The Invokyr Team | — | |
| Game update | Patch V0.36.8 Hello everyone, We’ve just released a small patch for the Invokyr demo with a few fixes and improvements. Patch Notes · Fixed several cases where dice could get stuck. · Fixed the audio input device list on the main menu. · Fixed a few localization issues. · Added extra safety checks to prevent the cocoon sound from looping indefinitely. Thanks again for playing the demo and sending us your fee… | — | |
| Game update | Patch V0.36.7 Patch Notes: · Added frame-rate limit options · Fixed an audio loop that could remain stuck after the cocoon sequence. · Fixed main menu stuck on retry | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.