Hermit Demo
Playing now
0Sampling since 19:27 UTC
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All-time peak
213 Sep 2026
Playing now
0Sampling since 19:27 UTC
All-time peak
213 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Demo Patch Notes for 2026-08-21 Started work on a new quest / assets for upcoming September/October game festivals · Created new 3D assets for streetlamps · Improved the Parallax Occlusion Mapping on cobblestone and mud for the landscape; cobblestones now appears to proper depth | — | |
| Game update | Demo Patch Notes for 2026-08-17b The following changes will be shipped to all demo install versions later this afternoon: · Added new character creation parameters · Players can now customize skin tone, hair darkness, hair redness, and eye color when making a new character · The character creation camera now zooms in on the player character's portrait when editing hair/eyes, making the changes easier to see · Fixed an issue wi… | — | |
| Game update | Demo Patch Notes for 2026-08-17 The following changes will ship later this afternoon to all demo install versions: · Added support for vaulting for NPCs · Humanoid characters will now vault smoothly over outdoor retaining walls instead of jumping | — | |
| Game update | Demo Patch Notes for 2026-08-16 Finished work on updated catacomb meshes · Shipped an additional fix for potential 'Fatal Error' the first time the game is ever launched; there is still at least one potential cause for this issue being investigated, but for the moment simply launching the game a second time seems to always resolve the problem · Fixed a display issue with some catacomb material slots | — | |
| Game update | Demo Patch Notes for 2026-08-11 The donkey will now make more varied braying noises when called · Fixed an issue with the bed in the Gravenstaad player house being sometimes unusable | — | |
| Game update | Demo Patch Notes for 2026-08-10 Books now have a more polished appearance, and will display text on the page more neatly as well · Re-created the book widget 2D UI elements · Re-wrote functions for pagination of book text · Added support for recommended graphics settings presets · Graphics settings preset buttons (in the graphics settings menu) will now auto-apply recommended settings for Low, Medium, High, and Ultra graphics… | — | |
| Game update | Demo Patch Notes for 2026-08-09 Fixed another potential issue with keybind remapping that could cause re-binding an action to fail when attempting to re-bind it to a key that is already in use | — | |
| Game update | Demo Patch Notes for 2026-08-08b Fixed a secondary issue with key rebinding that could potentially cause keys to fail to rebind correctly · Keybinds are now sorted by group/function rather than alphabetically · Added a cheat codes console to the gameplay settings menu, with codes to be added in a future update · Fixed a potential fatal error that could occur on some systems when the game is launched for the first time after a… | — | |
| Game update | Demo Patch Notes for 2026-08-08 Pushed recent changes to the Default install for all players · Note that the new quests / areas may conflict with some older save files | — | |
| Game update | Demo Patch Notes for 2026-08-07 The following changes are live on the Public Beta and Private Beta today (and will be live on the default install when the rest of the changes from this week ship): · Changing keybinds now no longer requires that the new key be unused · If binding a key that is already in use, it will set the other use to 'Empty' · This should make key rebinding much easier as it no longer requires that all new… | — | |
| Game update | Demo Patch Notes for 2026-08-06 The following changes are live on the Public Beta and Private Beta today (and will be live on the default install once more stability testing is completed): · There are now more dialogues with Mog throughout important areas of the demo · Finished work on the final quest area for the Hermit Demo · This is the last quest area that will be developed for the Hermit demo, and represents the end of t… | — | |
| Game update | Demo Patch Notes for 2026-08-02b Added support for different footstep sound effects on different surfaces · Flash flame ability now requires line of sight in order to target an enemy · Fixed an issue with footstep audio not playing for some 2H and Longbow locomotion animations | — | |
| Game update | Demo Patch Notes for 2026-08-02 The sleep UI for tents and beds has been re-designed · Sleeping UI now shows how sleep affects time passed in game (which affects enemy respawns) and status effects · Sleeping UI now clearly shows current time and target time, as well as approximate light conditions for when you plan to wake up · Sleeping now burns through active food and status effects at a rate of 4% per hour slept | — | |
| Game update | Demo Patch Notes for 2026-08-01 All changes from the previous patches will be pushed to the main public default branch for the demo tonight. New additional changes include: · Added a craftable weapon stand that can display up to 6 weapons when deployed in player homes · Added a new, powerful fire spell that drops from the main demo quest dungeon boss · Fixed bugs/issues with the new 16-slot radial menu · Fixed an issue with w… | — | |
| Game update | Demo Patch Notes for 2026-08-01 The following changes will be live on the Public Beta and Private Beta branches for the Hermit Demo shortly: · Bear traps can now spawn as hazards in dungeons · Traps can now spawn randomly so that their locations differ between dungeons · All traps (including your own) can now be disabled by shooting them with a bow; this enables new dungeon gameplay when traps are detected early · Doubled the… | — | |
| Game update | Demo Patch Notes for 2026-07-29 The following changes will be added to the Public Beta and Private Beta tonight: · Added bear traps to the game · Bear traps are heavy, expensive metal traps that deal damage and cause negative status effects · They can be purchased or found, and are deployed from the inventory by right clicking, or from the satchel by using the Tab quick-use wheel or hotkeys · Added a new scroll to the game: R… | — | |
| Game update | Demo Patch Notes for 2026-07-03 Fixed an issue with Lightning Damage not correctly displaying the damage type icon in weapon descriptions | — | |
| Game update | Demo Patch Notes for 2026-06-24 Pushed the June Update to the Hermit Demo main branch for all players (see the June updates newsletter here: ) · It is strongly recommended for returning Demo players to start a new savegame with the new update , and many things have changed that may have incompatibilities with the older demo version · Added new SFX to crafting with the cooking pot and anvil · Added the new Aura and Infusion po… | — | |
| Game update | Demo Patch Notes for 2026-06-23 Pushed the major upcoming demo update (damage types & status effects overhaul) to the Beta branch · These changes will not be released to the main (default) demo install for some time still, as more work is still needed on fixes/optimizations before the full release | — | |
| Game update | Demo Patch Notes for 2026-05-20 Added support for auto-detecting fullscreen resolution (in game settings) · The game now defaults to auto-detect resolution, which should resolve some issues for players that plug/unplug monitors between save games · The graphics settings menu is now restricted to showing only supported fullscreen resolutions, which should ensure that resolutions selected are always supported by players' monitor | — | |
| Game update | Demo Patch Notes for 2026-05-22 Take all now auto-closes inventories when the player successfully takes all items (inventory windows do not close if the backpack is too full for all items to be taken) · Added some new additional GPU optimizations | — | |
| Game update | Demo Patch Notes for 2026-05-16 Deployed a hotfix for a bug causing duplicate crafting recipes to be discoverable | — | |
| Game update | Demo Patch Notes for 2026-05-13 Some of the new location changes / spell changes have now been released to the main branch · Full patch notes for the May update will come in the monthly newsletter | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.