All changes from the previous patches will be pushed to the main public default branch for the demo tonight. New additional changes include:
Added a craftable weapon stand that can display up to 6 weapons when deployed in player homes
Added a new, powerful fire spell that drops from the main demo quest dungeon boss
Fixed bugs/issues with the new 16-slot radial menu
Fixed an issue with worm type enemies sometimes disappearing after save/load
I am also currently investigating an issue where sleeping would not cause enemies to respawn after their respawn period, which may be fixed before this patch goes live.