Hunters Inc - Supporter Pack
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| UPDATE 16: BOOMBARK FOREST (AND MUCH, MUCH MORE!)major 🔗 USEFUL LINKS 🔗 DISCORD | NEWSLETTER | STEAM CREATOR Greetings Hunters! We have an absolutely gargantuan update lined up for you this time! This update includes: · 🌳 New Biome: Boombark Forest · 🛡️ New Mission: Horde Mode · 🍖 Cooking System · 💎 Gem Crafting · ⚡ New Monsters - Elemental Variants · ⚔️ New Weapons, Grenades and Armor · 🧣 More Cosmetics! · 📦 Carry Hooks · 🏆 Steam Achievem… | 21250652 | |
| UPDATE #15 - FROSTFANG PEAKmajor 🔗 USEFUL LINKS 🔗 DISCORD | NEWSLETTER | STEAM CREATOR Greetings Hunters! As you may have noticed, we recently updated the roadmap . The original road map was kind of a grab bag of different features and improvements, and after hearing your feedback on Discord , the forums and the reviews one thing became apparent. MORE CONTENT! With that in mind we moved over to a quarterly update schedule th… | 19945628 | |
| UPDATE #14.1 - Bug Fixes BUG FIXES · FIXED - Spiders attacking each other due to enemy teams not being set correctly · FIXED - The spider queen permanent invincibility issue · FIXED - Ursinox disappearing after slam attack on low graphics settings · FIXED - The monster parts getting stuck on your screen if you place more than 2 parts · FIXED - Corrosive upgrade not dealing regular damage · FIXED - Throw/Drop also does… | — | |
| UPDATE #13 - Demo feedback and Road to Early Accessmajor Greetings Hunters! Early Access launch is nearly upon us and we wanted to take a bit of time to discuss: · How Steam Next Fest went · Addressing the most common problems with the game · What else we've been working on for Early Access! You might want to settle in because this is going to be quite a hefty update! Steam Next Fest For those of you that don't know, Steam Next Fest is a really impor… | — | |
| NextFest 2025 - 'Ere We Go!major The Great Next Fest Hunt Begins! Our biggest and best (and Orcy-ist) demo is now live! This version of the demo is packed with new features, huge gameplay improvements and months upon months of bug fixes and polish in preparation for the event. Here is what to expect in the Demo: · Solo play · Full co-op functionality (1 - 4 player) · All 4 classes · A tutorial to teach you the fundamentals of… | — | |
| UPDATE #12.1 - "Bug Fixes and Improvements" UPDATES & IMPROVEMENTS Gameplay · Added physics capes! · Improved Hunter handling to make controls feel snappier · Raised the height of all surrounding terrain making it harder to avoid monsters · Sprint no longer works when in the air · Tuned hitbox / ranges of weapons · Made attacks stagger small enemies UI & UX · Text Chat · Players now receive message when host quits · Increase time on scre… | — | |
| UPDATE #12 - "Bug Fixes and Improvements" Greetings Hunters! In this update we have been focused on bug fixes and improvements ahead of Steam Nextfest. As we get closer to launch, expect fewer new features and content to be added to the demo. We're saving all the good stuff for our Early Access release this summer! If you'd like a sneak peak of what to expect in early access, keep an eye on the Steam Forums and Discord Channel where we… | — | |
| UPDATE #11 - Tracker Boar!major Greetings Hunters! One of the more common feedback items we receive is about the tracking process and how it feels a bit... rudimentary. Previously, you would just find a bone pile, interact with it and that would show you which direction to walk in. It was functional but it was never really particularly interesting. We've actually gone through a number of iterations for tracking, and while the… | — | |
| OPEN ALPHA: UPDATE #6.1 Greetings Hunters! In this update we are continuing to iterate on the game based on the feedback we have been getting, and taking a bit of time to squash bugs in preparation for creating our public demo. As always, please let us know your thoughts on the changes here in the forums or over in our Discord Channel Below is a list of everything we have added in Update #6.1: NEW FEATURES Stack Limit… | — | |
| OPEN ALPHA: UPDATE #6 - Adding New Classesmajor Greetings Hunters! As some of you know, the Berserker has been the only playable class for a while. Mainly, this is because we wanted to iterate on the core monster tracking and fighting aspect of the game, and having fewer classes means it was easier for use to focus on and tune that experience. Essentially it removed a layer of complexity and allowed us to rule out class asymmetry and tuning… | — | |
| Update #3.2 Patch Notes UI / UX Improvements · After action report now shows all stats for each individual player · Second pass on the weapon upgrade screen · Added wishlist buttons to pause menu and on game exit · Players can now quit to desktop · Gold reward for completing missions now shown in upgrade screen Performance Improvements · Optimized order in which content is loaded in, making it faster and preventing pl… | — | |
| Update #3.1 Patch Notes Visual Improvements · Added gradient effect to landscape models to improve readability · Added dirt mask to orc and world structures to make them less jarring · Tweaked default fog / color grading values · Improved out of bounds wall Boss Improvements - Sandsnapper · Re-contextualised boss to be more acid themed. · Now shoots acid that creates acid pools that deal damage over time · Spin attack… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
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| No builds seen yet. New builds appear the moment a branch changes. | |||||||