Burglin' Gnomes
Playing now
517−61 vs. yesterday
5.3%of peak
All-time peak
9,767Jun 2026
Playing now
517−61 vs. yesterday
All-time peak
9,767Jun 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Hotfix 3 Hello, another quick patch with a few fixes - Made bees despawn a while after stinging if they are not picked up - Fixed pepperspray the human task not being completeable - Fixed the human trying to reach at players on the first floor through the floor while being upstairs - Fixed "blowdart a gnome" tasks appearing in single player - Fixed blowdarts causing some weird behaviour while trying to… | — | |
| Game update | Hotfix 2 Hey everyone, Here's another hotfix to fix some of the common pain points I've been seeing people struggle with. - Nerfed bees - Reduced the difficulty scaling intensity. Game stays easier now for longer. - Reduced Redcap spawn rates - Fixed eyeglass text errors - Reduced the Gnomium cost for home upgrades - Fixed an issue causing tasks to become impossible to complete in certain cases Improvem… | — | |
| Game update | Hotfix 1 This patch has the following fixes: - Fixed an issue some times causing the task list to not load at all, softlocking the game - Fixed the grass quality option not working in the forest level | — | |
| News | Burglin' Gnomes has released! Hello again everyone! Thank you so much for all the interest leading up to launch. The game has released now and I really hope you will enjoy it, I have done my best! This isn't the end though! I still have plenty of ideas for cool new content and mechanics, so stay tuned for updates! Thank you, Fobri | — | |
| Announcement | Burglin' Gnomes - Release date announcement Hello everyone! It is my pleasure to announce that Burglin' Gnomes is launching on June 10th! Thank you to everyone who played the demo, I got lots of valuable feedback and ideas from the community. Speaking of the demo, it will be taken down on June 1st as I am not equipped to support two versions of the game during the launch. An updated demo version might return at a later date. Check out th… | — | |
| Community | Burglin' Gnomes is coming this summer! Hello everyone! The demo of the game has gone quite viral, and has gathered a lot of interest worldwide, now sitting at top 30 most wishlisted games on Steam. Thank you for all the positive feedback and interest! I have not been very active on my socials as I've been putting all my available time into developing the game. I'm sure you all are craving for some fresh burglin' news, so I've put to… | — | |
| Game update | Demo update #3 Another small patch for the demo, to fix some bugs and issues. · Fixed dead players without legs would bounce around randomly · Fixed an issue causing Bob to stop working again · Improved network interpolation settings for various objects (moving items with your hands looks smoother now) · Fixed the human getting stuck on top of the mushroom hut · Fixed an issue causing player ragdoll to telepo… | — | |
| Game update | Demo update #2 This patch contains more bugfixes. · Fixed another issue causing players to get stuck in the RC car · Fixed UI layout issue in the Stockpile · Made items that dropped off the plateau get teleported back up while in the lobby · Fixed an issue causing Bob to not help carry items · Fixed an issue with the tutorial letting players go out of bounds · Fixed redcaps teleporting while attacking in some… | — | |
| Game update | Demo update #1 The first day of the demo has gone relatively smoothly, however as expected there have been some bugs and issues reported that needed fixing. This patch fixes most of the reported bugs, and improves certain areas of the game. · Fixed an issue causing you to be stuck spectating someone after joining a lobby · Fixed task system breaking when a player left the game · Potentially fixed player getti… | — | |
| Community | Demo is out! The demo version of the game has just gone live! This demo version has limited content, most notably: · No progression or difficulty scaling · Crafting limited to a subset of equipment (no furniture of home upgrades) · Only one level, with random house generation limited to 5 variants · Generally limited content The demo will run for the foreseeable future, I don't have any plans on taking it d… | — | |
| Community | Demo coming soon! With the playtest currently underway, feedback has been positive and quite a few bugs have already been fixed. Even with a lot of the content being absent from the demo/playtest version, players have spent hours just going through the base gameplay loop over and over again. However, the playtest has highlighted some issues with how difficult the game is, especially for solo players. This will b… | — | |
| Community | Welcome to all aspiring Burglin' Gnomes! The announcement of the game had an overwhelming reception on social media, and I’m stoked to see it! I decided to make this blog post to tell you all a bit more about the game. I’m afraid I don’t have anything cool and new to show this time but stay tuned for sneak peeks! The game · Started development in December of last year and has been developed solely by me since then. · Is around 50% don… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.