Warriors & Castles
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
810 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
810 Sep 2026
| Published | Title | Build |
|---|---|---|
| Sorry Guys! Bug Fix! I know Patch 1.9 was a pure bug! Huge FPS drops and the game was unplayable with lots of bots. I worked hard since I've launched the patch and managed to fix most of them! I'll keep on working on more fixes, but I've managed to make the game playable again! · Fixed (partial) huge fps drops · Fixed turned stones · Fixed bots trying to attack an already opened gate · Fixed some floating plants ·… | — | |
| Patch 1.9 Launched Patch 1.9 · New Shaders (now using toon shader) · New Textures (more detailed textures) · New details on maps (new plants, new rocks, new dead tree...) · New Loading screens (with the map objective) · New auto balance option (now you can co-op against bots, just turn off auto balance) · Scene Level of Detail · Sun shafts · Bots A.I. tweaked (they stopped running to the same objective)… | — | |
| Version 1.5.0 We know it's been a long time and some people thought we abandoned the game. But we didn't we are working on better coding, optimizing everything and coming with new ideas. And we are a team of 3. We decided to throw in some of the things we've been working on, but we haven't finished the coding rework. We also got a dedicated server in test, so now there is a server always online. But it's sti… | — | |
| Version 1.4.0 Changes: · New terrain textures; · New tall grass texture; · New flowers; · Help Screen now can be closed imediately, no need to wait it disappear; · Warm-up time before battle begins now reduced to 60 seconds; · Objectives now shown on in-game map (M); · Ragdolls and arrows lifespan reduced. Added: · Added a Loading screen; · Added Occlusion Culling, no more hidden scenary being rendered; · Ne… | — | |
| New Animations In this patch 1.3.2 we will try new animations for the Knight class and, new footstep sounds. The new animations will reduce the feeling of sliding. In the upcoming patches we will be working on new animations for the archers and mages. We just hope it's better than before. | — | |
| Version 1.3.0 *Game modes -Domination mode now available *Warrior -Health increased: 150 -> 160 -Move speed decreased: 7m/s -> 5m/s -Shields block: blocked 15 front damage -> blocks all front damage *Archer -Health increased: 75 -> 80 -Move speed decreased: 6m/s -> 4.5m/s -Traps snares the target for 1 sec -Traps damage increased: 40 initial damage + 20 damage overtime (2 times) -> 50 initial damage + 30 dam… | — | |
| Version 1.2.1 Hello Everyone! Since it's still in Early Access expect a lot of updates coming. Here we go: · Fixed the glitching flying bots when connecting into a server · Added some angle variation in the bots aim, so now they aren't OP and hit every arrow and magic missile. · Added some more lighting effect to the koth_DawnVillage map, so it doesn't look so dull. Enjoy the game and thanks for the support! | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Sep 2026 | Wed | 04:47 | No patch notes · unannounced build | 25201276 | experimental | 2 | — |
| 31 Aug 2026 | Mon | 03:56 | No patch notes · unannounced build | 25029676 | experimental | 3 | — |
| 14 May 2018 | Mon | 01:18 | No patch notes · unannounced build | 2770805 | public | 3 | — |