Version 1.4.0

Warriors & Castles · published

Changes:

  • New terrain textures;
  • New tall grass texture;
  • New flowers;
  • Help Screen now can be closed imediately, no need to wait it disappear;
  • Warm-up time before battle begins now reduced to 60 seconds;
  • Objectives now shown on in-game map (M);
  • Ragdolls and arrows lifespan reduced.

Added:

  • Added a Loading screen;
  • Added Occlusion Culling, no more hidden scenary being rendered;
  • New Donkey Game Mode;
  • New map for the new game mode.

Fixed:

  • Jumping difficulties on rough terrains now fixed;
  • Bot targeting method.

Notes:

Bots still drag FPS down, we are still working on optimizing them, we did some progress.

The New game mode is a Tug of War game mode. A donkey with tresure chests is placed on the map and the team to bring it back to base wins.
Very simple game objective that gave us a lot of work.
We'll be soon working on more maps for the game modes we have right now.

Thanks for your support!! Call your friends and HAVE FUN!!!

PS: Found a little bug with the Archer's Multishot skill and fixed it!

Version 1.4.1

  • Corrected a bug that prevented the red team from winning the donkey map.
Version 1.4.0 · Warriors & Castles patch notes · SteamPeaks