Space Grunts
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
115 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
115 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | version 1.4.0 - more screen space Some minor, much overdue, fixes in this version and a big update to the graphics. The internal game resolution is increased about 5%-10% depending on your display settings. Meaning the graphics are now a bit smaller on the eyes but also come up more detailed and less pixelated without losing their pixel-art nature. It also means I could increase the amount of scores shown from 10-20 and combine… | — | |
| Game update | version 1.3.6 - captain b-skin unlocking and other fixes Big oops! It seems that the unlocking of the Captain B-skin was failing more than it was working (for the few who would have unlocked it otherwise) So that should be mostly working now ;p I also posted some unlocking-spoiler-tips to the Orangepixel forums so if you really want to unlock them and have no clue how, come drop by: So the list of changes: interface: · added “back” button to CPU acce… | — | |
| Game update | Version 1.2.0 - aka update 37: Tricorder (monster health) First a little news bit: Space Grunts is now also available to take with you on the road! Available on the App store and Google Play - www.spacegrunts.com for the links. Now to the important stuff: So it seems there is a big divide in the players between wanting the monsters showing their status/health in some way, and those that like it the way it is. Originally I had this code in the early ve… | — | |
| Game update | update 36: small cleanups + important question / poll A little maintenance update here, fixing some minor bugs and issues. So some remarks have been made about adding a health-bar to the monsters for tactical reasons. On one side I understand why, as I originally had that in the early builds, but I also think it's not required for this game. My idea is that first the datacards are part of that information, they have the info on what average health… | — | |
| Game update | update 35b: blocked hallways Just a quick fix as I'm trying to make sure the recycle device starts behaving and not messing things up ! interface: · fix: crash on character select screen · fix: removed “beta” from titlebar game: · fix: recycle device wasn’t (always) solid · fix: bug with recycle device sometimes blocking the path | — | |
| Game update | update 35: release version, and welcome to new players! Welcome to the new players :) hope you enjoy the game and join the forums if you have idea's or questions (cause there are a lot of mysterious things in the game) Just a quick update here: interface: · fix: input settings not saving correctly game: · fix: attempt to fix the NPC spawning in-front of a door / blocking hallways · fix: skitter does less damage in direct-hit situation · fix: changes… | — | |
| Game update | Update 34: recycle your items into ammo! I can't help but keep updating the game, even tho I'm releasing the game officially on Tuesday (leaving early access) I do plan to push some more updates like this one! Many people complained about sometimes running out of ammo in later levels.. and a few people actually came with a great solution! Which I also liked so here it is, "the recycler"! These devices are randomly found around the moo… | — | |
| Game update | update 33: input delay and editor improvements Welcome in 2016! and more importantly, welcome to the last update pre-release.. Next week (12th of January) the game will see an official release on Steam, hopefully bringing a lot of new players to the game. I do need to fix a few things, so that's what this update hopes to do.. please let me know if you run into anything! Most of the new stuff is in the editor (see previous announcement) whic… | — | |
| Game update | update 32: fixing and editing This update is really more a maintenance update as I don't want to do a lot of changes just two weeks before the full release (leaving early access: woohoo!) So as for the game stuff, just some minor fixes nothing big. Few visual bugs with your "Best score" stuff in the leaderboards, and a possible crash at startup caused by mouse movements. BUT this version does come with a little extra fun: a… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.